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@BenTheGamer300 No Problem, you can try it with any other vehicles siren conflict. Make sure to keep that in mind!!!.
@BenTheGamer300 If your talking about Jacobmaate's SAHP pack, yes, there is a sirensetting conflict but can easily be fixed. You can go into the carcols.meta in 11john11 lspd pack and change the SAHP/LSPD Motorcycle from 193 to 194 and go into the carvariations.meta in the same pack and go to lspdb and change the 193 to 194 in there. It can be any number as long as it isn't be used, you can check the sirensetting limit adjuster notepad in the game directory after starting the game.
@All Considering this mod is obviously outdated, a similar/recommended mod would be immersive combat. https://www.gta5-mods.com/weapons/immersive-combat-artupaky01 It modifies all the weapons in the game including MKII and the newly released weapons such as the heavy rifle. It also has multiple compatibility patches for other mods like Flashlight Overhaul 1.2 by FKDZ or VED. If you plan to install sound mods, install those first and then install immersive combat. You can still use this mod but it is outdated and may not work well with other weapon mods.
@IslandMW I found the mod I think you mentioned. Yeah, it should work! What I meant by traffic mods is that if it edit the traffic directly with different cars and such. If it's just ai, it should work fine.
@All This mod is sorta outdated and in my experience, it crashes the game. I recommend using this gameconfig https://www.gta5-mods.com/misc/gta-5-gameconfig-300-cars as you can customize the amount of traffic and peds roaming in San Andreas and just simply drag and drop in to the right location. Please read the description, a readme is provided!!!
@useruser111 Sorry I took so long to respond, I just recently got back to gta 5 modding on graphics. I can confirm that it does work with the latest version. I just had to manually install it using the tutorial above.
@koreabank Do you have OpenIV? https://openiv.com/?p=1703
@umeyrE Must be something in your end. Works for me.
@All Please read the pinned comment and the description!!!
Unfortunately, there has been some issues regarding with the sound and lights in this pack so I'm going to try and explain this the best way I can!
It is most likely going to be a compatibility issue with another car mod so make sure to install this https://www.gta5-mods.com/scripts/sirensetting-limit-adjuster so it can make this pack compatible with other GTA V car packs. If your still having issues after running the game, check the "SirenSettings" Text Document in the Directory and look for a CONFLICT. You can do this by pressing CTRL+F and typing in CONFLICT. If your game is "for some reason" crashing with SirenSetting Limit Adjuster, I'm not exactly sure how to help you there as I've been using this pack and SirenSetting Limit Adjuster for a few months and haven't experience any problems.
Again, it could be compatibility issue with another car pack so make sure to check which cars you have installed. If this is the only pack you have installed and are experiencing issues, I highly recommend downloading Jacobmaate' s SAHP Pack https://www.gta5-mods.com/vehicles/sahp which should fix the issue.
SIREN MATCH FOR JACOBMAATE' S SAHP PACK:
Also, if you want your siren to exactly match Jacobmaate' s SAHP pack, there are two solutions.
1. I HIGHLY RECOMMEND downloading Monkeypolice188' s Emergency Sirens - Fixes & Improvements https://www.gta5-mods.com/vehicles/emergency-sirens-fixes-improvements-add-on-sound#comments_tab as it switches the Police Bike siren's primary and secondary tones to match the other emergency vehicles, including some other fixes and reuses some of the cut siren tones (please give the author the credit they deserve). You can then simply, after downloading this pack, drag and drop the audio file in the "policeb siren" folder to it's corrected location (make sure to read the "readme" in the "chooseSIREN" folder).
2. You can install Jacobmaate' s SAHP pack and copy and paste the <audioNameHash>SAHP2</audioNameHash> line here and ,after downloading this pack, putting it in mods/update/x64/dlcpacks/sahp2stx/dlc.rpf/data/vehicles.meta and replacing the <audioNameHash /> in each entry for each vehicle (Hopefully this makes sense).
Hopefully this helps anybody.
@DREAMWOLF14 Not sure. I think it should but try and see it for yourself!