Immersive Combat 1.7.5
73 953
417
73 953
417
Disclaimer
The author is not responsible for your game. Install the modification at your own risk.
Do not post mod to other resources. If you turn on the modification to your modpaсk, then specify the author. ATTENTION There are a lot of sharp and bright flashes in mod compared to the vanilla game, please be careful if you have epilepsy or something like that.
I apologize for my bad English
In GTA 5 shooting is not implemented in the best way. Effects do not look realistic, the bullets are too fast, and the rockets are too slow. The task of modification process the arms part of the combat system GTA 5 from the third and first person for better impression.
Main changes
-Сhange all the weapons including MK2 and the latest updates
-Changed the position of the weapon in the hands in the first person (now it looks more like a first person shooter)
-Increased the viewing angle when aiming from the first person
-Changed damage
-The amount of ammunition is reduced
-Redone accuracy and recoil
-Reduced reload rate
-The number of cartridges in the magazines is now like real analogues
-Reduced bullet speed
-Increased rocket speed
-Completely redesigned Muzzle effects
-Tracers removed
-Reduced bullet force when fired at a ped or vehicle
-Increased the rate of fire of some weapons
notes
-If you want more powerful reсoil, you can use Gun Recoil by Eddlm
-This should work fine with any euphoria mod if you install it after installing Euphoria
Installation
OIV
Changelog
1.1
-Small fixes.
-Added OIV installation.
-Added Flashlight Overhaul 1.2 by FKDZ Compatibility
1.2
-Small fixes.
-Added zoom on Marksman Rifle.
-Changed the animation of the run for some pistols.
1.3
-Increased the rate of fire of the whole weapon to match the sounds of RGS
-The effects of some weapons changed
-Fixed reload animation Double Barrel Shotgun
-Marksman Rifle Mk II Now shoots quickly as an automatic rifle, also by default she has no scope. Now resembles M14
-Many more small fixes
1.4
-Recycled light from shots
-Changed мuzzle еffects in some weapons
-Some small fixes
-Changed recoil from some weapons
-Added optional files. Instructions How to remove a scope from sniper rifles and instructions to add a tracer for minigan. Also added alternative less thick smoke texture
-Added uninstaller
1.5
-Some small fixes
-Reduced damage from some melee weapon, also a nightstick now is not lethal
-Improved position of weapons from the first person (Weapon is now looking at the center and compatible with laser by Trash8)
-Increased rate of fire for pistols
-Added Heavy Rifle
1.6
-Different ammunition for different weapons have been implemented, for example, the pistol now does not shoot the same ammunition as the 50pistol. AK shoots 7.62x39, AR 5.56x45 and so on
-Parameters slightly changed to comply with the ammunition that the weapon shoots
-Penetration peds by a bullet depends on ammunition
-Heavy sniper mk2 now shoots explosive ammunition
1.7
-Added optionally additional smoke texture
-Partially fixed a problem with the inability to raise ammunition
-Added compatibility with the Ved
-Added instructions to make a taser a lethal
-Added compatibility with Aircraft Flares and Chaff Countermeasures(Not tested)
-A flashlight from the taser was removed
-Bullpap was changed from 7.62 to 5.56 (Type 86S on Type 95)
-Added weapons from Summer Update 2022
-Fixed scope on a sniper rifle
-Fixed Bz Gas (Not tested)
1.7.5
-Added optionally lower recoil and no recoil oiv
-Added Single Hand mk2 smg by NaijaMango)
-Added FPLaser by Trash8) for pistol, combat pistol, smg, carbine rifle and shotgun ,the following update will be for more weapons.What to enable the laser component use the trainer, I use Zolika1351's Traner. The position of the combat pistol and smg was also changed
-Some small fixes
For those who make Compatibility files: changes only in files "weapon.meta" and "weaponcompanents.meta", you can quickly see them using compare for notepad++
Credits
Ripples For inspiration
420x420 For the animation of holding the bat in one hand
Snaptrap For new mk2 rifle
Trash8 For laser sight combat pisto, smg position
NaijaMango for Single Hand mk2
Recomended mods
https://www.gta5-mods.com/weapons/realistic-weaponfx-better-bullet-hit by AaronPvP
https://www.gta5-mods.com/misc/harderfights by ShadoFax
https://www.gta5-mods.com/misc/ultimate-anatomically-realistic-ragdoll by voncarl93
https://www.gta5-mods.com/misc/my-own-euphoria-mod-v-0-3 by SyntheticOutlaw
https://ru.gta5-mods.com/scripts/shrapnel by IAmJFry
https://ru.gta5-mods.com/scripts/brain-blast by IAmJFry
https://ru.gta5-mods.com/scripts/persistent-weapon-flashlight by Alexguirre
https://ru.gta5-mods.com/scripts/disable-reticle-net by ILikeToPlayGTA
Request
If you find a bug, write it in the comments and I will probably fix it
The author is not responsible for your game. Install the modification at your own risk.
Do not post mod to other resources. If you turn on the modification to your modpaсk, then specify the author. ATTENTION There are a lot of sharp and bright flashes in mod compared to the vanilla game, please be careful if you have epilepsy or something like that.
I apologize for my bad English
In GTA 5 shooting is not implemented in the best way. Effects do not look realistic, the bullets are too fast, and the rockets are too slow. The task of modification process the arms part of the combat system GTA 5 from the third and first person for better impression.
Main changes
-Сhange all the weapons including MK2 and the latest updates
-Changed the position of the weapon in the hands in the first person (now it looks more like a first person shooter)
-Increased the viewing angle when aiming from the first person
-Changed damage
-The amount of ammunition is reduced
-Redone accuracy and recoil
-Reduced reload rate
-The number of cartridges in the magazines is now like real analogues
-Reduced bullet speed
-Increased rocket speed
-Completely redesigned Muzzle effects
-Tracers removed
-Reduced bullet force when fired at a ped or vehicle
-Increased the rate of fire of some weapons
notes
-If you want more powerful reсoil, you can use Gun Recoil by Eddlm
-This should work fine with any euphoria mod if you install it after installing Euphoria
Installation
OIV
Changelog
1.1
-Small fixes.
-Added OIV installation.
-Added Flashlight Overhaul 1.2 by FKDZ Compatibility
1.2
-Small fixes.
-Added zoom on Marksman Rifle.
-Changed the animation of the run for some pistols.
1.3
-Increased the rate of fire of the whole weapon to match the sounds of RGS
-The effects of some weapons changed
-Fixed reload animation Double Barrel Shotgun
-Marksman Rifle Mk II Now shoots quickly as an automatic rifle, also by default she has no scope. Now resembles M14
-Many more small fixes
1.4
-Recycled light from shots
-Changed мuzzle еffects in some weapons
-Some small fixes
-Changed recoil from some weapons
-Added optional files. Instructions How to remove a scope from sniper rifles and instructions to add a tracer for minigan. Also added alternative less thick smoke texture
-Added uninstaller
1.5
-Some small fixes
-Reduced damage from some melee weapon, also a nightstick now is not lethal
-Improved position of weapons from the first person (Weapon is now looking at the center and compatible with laser by Trash8)
-Increased rate of fire for pistols
-Added Heavy Rifle
1.6
-Different ammunition for different weapons have been implemented, for example, the pistol now does not shoot the same ammunition as the 50pistol. AK shoots 7.62x39, AR 5.56x45 and so on
-Parameters slightly changed to comply with the ammunition that the weapon shoots
-Penetration peds by a bullet depends on ammunition
-Heavy sniper mk2 now shoots explosive ammunition
1.7
-Added optionally additional smoke texture
-Partially fixed a problem with the inability to raise ammunition
-Added compatibility with the Ved
-Added instructions to make a taser a lethal
-Added compatibility with Aircraft Flares and Chaff Countermeasures(Not tested)
-A flashlight from the taser was removed
-Bullpap was changed from 7.62 to 5.56 (Type 86S on Type 95)
-Added weapons from Summer Update 2022
-Fixed scope on a sniper rifle
-Fixed Bz Gas (Not tested)
1.7.5
-Added optionally lower recoil and no recoil oiv
-Added Single Hand mk2 smg by NaijaMango)
-Added FPLaser by Trash8) for pistol, combat pistol, smg, carbine rifle and shotgun ,the following update will be for more weapons.What to enable the laser component use the trainer, I use Zolika1351's Traner. The position of the combat pistol and smg was also changed
-Some small fixes
For those who make Compatibility files: changes only in files "weapon.meta" and "weaponcompanents.meta", you can quickly see them using compare for notepad++
Credits
Ripples For inspiration
420x420 For the animation of holding the bat in one hand
Snaptrap For new mk2 rifle
Trash8 For laser sight combat pisto, smg position
NaijaMango for Single Hand mk2
Recomended mods
https://www.gta5-mods.com/weapons/realistic-weaponfx-better-bullet-hit by AaronPvP
https://www.gta5-mods.com/misc/harderfights by ShadoFax
https://www.gta5-mods.com/misc/ultimate-anatomically-realistic-ragdoll by voncarl93
https://www.gta5-mods.com/misc/my-own-euphoria-mod-v-0-3 by SyntheticOutlaw
https://ru.gta5-mods.com/scripts/shrapnel by IAmJFry
https://ru.gta5-mods.com/scripts/brain-blast by IAmJFry
https://ru.gta5-mods.com/scripts/persistent-weapon-flashlight by Alexguirre
https://ru.gta5-mods.com/scripts/disable-reticle-net by ILikeToPlayGTA
Request
If you find a bug, write it in the comments and I will probably fix it
Først Lastet opp: 30. mars 2021
Sist Oppdatert: 1. april 2023
Last Downloaded: 9 minutter siden
All Versions
380 Kommentarer
Disclaimer
The author is not responsible for your game. Install the modification at your own risk.
Do not post mod to other resources. If you turn on the modification to your modpaсk, then specify the author. ATTENTION There are a lot of sharp and bright flashes in mod compared to the vanilla game, please be careful if you have epilepsy or something like that.
I apologize for my bad English
In GTA 5 shooting is not implemented in the best way. Effects do not look realistic, the bullets are too fast, and the rockets are too slow. The task of modification process the arms part of the combat system GTA 5 from the third and first person for better impression.
Main changes
-Сhange all the weapons including MK2 and the latest updates
-Changed the position of the weapon in the hands in the first person (now it looks more like a first person shooter)
-Increased the viewing angle when aiming from the first person
-Changed damage
-The amount of ammunition is reduced
-Redone accuracy and recoil
-Reduced reload rate
-The number of cartridges in the magazines is now like real analogues
-Reduced bullet speed
-Increased rocket speed
-Completely redesigned Muzzle effects
-Tracers removed
-Reduced bullet force when fired at a ped or vehicle
-Increased the rate of fire of some weapons
notes
-If you want more powerful reсoil, you can use Gun Recoil by Eddlm
-This should work fine with any euphoria mod if you install it after installing Euphoria
Installation
OIV
Changelog
1.1
-Small fixes.
-Added OIV installation.
-Added Flashlight Overhaul 1.2 by FKDZ Compatibility
1.2
-Small fixes.
-Added zoom on Marksman Rifle.
-Changed the animation of the run for some pistols.
1.3
-Increased the rate of fire of the whole weapon to match the sounds of RGS
-The effects of some weapons changed
-Fixed reload animation Double Barrel Shotgun
-Marksman Rifle Mk II Now shoots quickly as an automatic rifle, also by default she has no scope. Now resembles M14
-Many more small fixes
1.4
-Recycled light from shots
-Changed мuzzle еffects in some weapons
-Some small fixes
-Changed recoil from some weapons
-Added optional files. Instructions How to remove a scope from sniper rifles and instructions to add a tracer for minigan. Also added alternative less thick smoke texture
-Added uninstaller
1.5
-Some small fixes
-Reduced damage from some melee weapon, also a nightstick now is not lethal
-Improved position of weapons from the first person (Weapon is now looking at the center and compatible with laser by Trash8)
-Increased rate of fire for pistols
-Added Heavy Rifle
1.6
-Different ammunition for different weapons have been implemented, for example, the pistol now does not shoot the same ammunition as the 50pistol. AK shoots 7.62x39, AR 5.56x45 and so on
-Parameters slightly changed to comply with the ammunition that the weapon shoots
-Penetration peds by a bullet depends on ammunition
-Heavy sniper mk2 now shoots explosive ammunition
1.7
-Added optionally additional smoke texture
-Partially fixed a problem with the inability to raise ammunition
-Added compatibility with the Ved
-Added instructions to make a taser a lethal
-Added compatibility with Aircraft Flares and Chaff Countermeasures(Not tested)
-A flashlight from the taser was removed
-Bullpap was changed from 7.62 to 5.56 (Type 86S on Type 95)
-Added weapons from Summer Update 2022
-Fixed scope on a sniper rifle
-Fixed Bz Gas (Not tested)
1.7.5
-Added optionally lower recoil and no recoil oiv
-Added Single Hand mk2 smg by NaijaMango)
-Added FPLaser by Trash8) for pistol, combat pistol, smg, carbine rifle and shotgun ,the following update will be for more weapons.What to enable the laser component use the trainer, I use Zolika1351's Traner. The position of the combat pistol and smg was also changed
-Some small fixes
For those who make Compatibility files: changes only in files "weapon.meta" and "weaponcompanents.meta", you can quickly see them using compare for notepad++
Credits
Ripples For inspiration
420x420 For the animation of holding the bat in one hand
Snaptrap For new mk2 rifle
Trash8 For laser sight combat pisto, smg position
NaijaMango for Single Hand mk2
Recomended mods
https://www.gta5-mods.com/weapons/realistic-weaponfx-better-bullet-hit by AaronPvP
https://www.gta5-mods.com/misc/harderfights by ShadoFax
https://www.gta5-mods.com/misc/ultimate-anatomically-realistic-ragdoll by voncarl93
https://www.gta5-mods.com/misc/my-own-euphoria-mod-v-0-3 by SyntheticOutlaw
https://ru.gta5-mods.com/scripts/shrapnel by IAmJFry
https://ru.gta5-mods.com/scripts/brain-blast by IAmJFry
https://ru.gta5-mods.com/scripts/persistent-weapon-flashlight by Alexguirre
https://ru.gta5-mods.com/scripts/disable-reticle-net by ILikeToPlayGTA
Request
If you find a bug, write it in the comments and I will probably fix it
The author is not responsible for your game. Install the modification at your own risk.
Do not post mod to other resources. If you turn on the modification to your modpaсk, then specify the author. ATTENTION There are a lot of sharp and bright flashes in mod compared to the vanilla game, please be careful if you have epilepsy or something like that.
I apologize for my bad English
In GTA 5 shooting is not implemented in the best way. Effects do not look realistic, the bullets are too fast, and the rockets are too slow. The task of modification process the arms part of the combat system GTA 5 from the third and first person for better impression.
Main changes
-Сhange all the weapons including MK2 and the latest updates
-Changed the position of the weapon in the hands in the first person (now it looks more like a first person shooter)
-Increased the viewing angle when aiming from the first person
-Changed damage
-The amount of ammunition is reduced
-Redone accuracy and recoil
-Reduced reload rate
-The number of cartridges in the magazines is now like real analogues
-Reduced bullet speed
-Increased rocket speed
-Completely redesigned Muzzle effects
-Tracers removed
-Reduced bullet force when fired at a ped or vehicle
-Increased the rate of fire of some weapons
notes
-If you want more powerful reсoil, you can use Gun Recoil by Eddlm
-This should work fine with any euphoria mod if you install it after installing Euphoria
Installation
OIV
Changelog
1.1
-Small fixes.
-Added OIV installation.
-Added Flashlight Overhaul 1.2 by FKDZ Compatibility
1.2
-Small fixes.
-Added zoom on Marksman Rifle.
-Changed the animation of the run for some pistols.
1.3
-Increased the rate of fire of the whole weapon to match the sounds of RGS
-The effects of some weapons changed
-Fixed reload animation Double Barrel Shotgun
-Marksman Rifle Mk II Now shoots quickly as an automatic rifle, also by default she has no scope. Now resembles M14
-Many more small fixes
1.4
-Recycled light from shots
-Changed мuzzle еffects in some weapons
-Some small fixes
-Changed recoil from some weapons
-Added optional files. Instructions How to remove a scope from sniper rifles and instructions to add a tracer for minigan. Also added alternative less thick smoke texture
-Added uninstaller
1.5
-Some small fixes
-Reduced damage from some melee weapon, also a nightstick now is not lethal
-Improved position of weapons from the first person (Weapon is now looking at the center and compatible with laser by Trash8)
-Increased rate of fire for pistols
-Added Heavy Rifle
1.6
-Different ammunition for different weapons have been implemented, for example, the pistol now does not shoot the same ammunition as the 50pistol. AK shoots 7.62x39, AR 5.56x45 and so on
-Parameters slightly changed to comply with the ammunition that the weapon shoots
-Penetration peds by a bullet depends on ammunition
-Heavy sniper mk2 now shoots explosive ammunition
1.7
-Added optionally additional smoke texture
-Partially fixed a problem with the inability to raise ammunition
-Added compatibility with the Ved
-Added instructions to make a taser a lethal
-Added compatibility with Aircraft Flares and Chaff Countermeasures(Not tested)
-A flashlight from the taser was removed
-Bullpap was changed from 7.62 to 5.56 (Type 86S on Type 95)
-Added weapons from Summer Update 2022
-Fixed scope on a sniper rifle
-Fixed Bz Gas (Not tested)
1.7.5
-Added optionally lower recoil and no recoil oiv
-Added Single Hand mk2 smg by NaijaMango)
-Added FPLaser by Trash8) for pistol, combat pistol, smg, carbine rifle and shotgun ,the following update will be for more weapons.What to enable the laser component use the trainer, I use Zolika1351's Traner. The position of the combat pistol and smg was also changed
-Some small fixes
For those who make Compatibility files: changes only in files "weapon.meta" and "weaponcompanents.meta", you can quickly see them using compare for notepad++
Credits
Ripples For inspiration
420x420 For the animation of holding the bat in one hand
Snaptrap For new mk2 rifle
Trash8 For laser sight combat pisto, smg position
NaijaMango for Single Hand mk2
Recomended mods
https://www.gta5-mods.com/weapons/realistic-weaponfx-better-bullet-hit by AaronPvP
https://www.gta5-mods.com/misc/harderfights by ShadoFax
https://www.gta5-mods.com/misc/ultimate-anatomically-realistic-ragdoll by voncarl93
https://www.gta5-mods.com/misc/my-own-euphoria-mod-v-0-3 by SyntheticOutlaw
https://ru.gta5-mods.com/scripts/shrapnel by IAmJFry
https://ru.gta5-mods.com/scripts/brain-blast by IAmJFry
https://ru.gta5-mods.com/scripts/persistent-weapon-flashlight by Alexguirre
https://ru.gta5-mods.com/scripts/disable-reticle-net by ILikeToPlayGTA
Request
If you find a bug, write it in the comments and I will probably fix it
Først Lastet opp: 30. mars 2021
Sist Oppdatert: 1. april 2023
Last Downloaded: 9 minutter siden
@THEFalkone Hello there, please check your config for the recoil mod. Ensure that the values for recoil do NOT use commas in them. | Example "2,0" should be "2.0"
Can you pls add option to keep bullet tracers?
how can I convert this into fivem mod?
is this compatible with ped damage overhaul?
hey why does the tactical smg have no ammo
How does this change First Person view exactly? Does it show more or less of your weapon? I'm playing with the VR mod and I worry this will screw up the VR first person view.
So I have a question, does it remove every bullet tracer from any guns? Like heavy pistol, Revolver, like that stuff? BTW I like this, and I use this on FiveM and it works good but if possible can you make a fiveM version.
this mod has recoil in it, does it gonna cross with the recoil mod that I installed before ?
ok no prob
This makes the single player shootout missions way too hard. Even if you can hold your own, if you have a partner they’re going to run out in the line of fire and get shot bc their programming still acts like they’re bullet sponges w/ regen health. They’re not, and they go down in 1-2 like everyone else. Ik most of these mods don’t take into account the single player game proper, but worth a note here
Would you make a vanilla damage version? NPC(lamar) died so easy and player died so fast
@Artupaky01 update?
Is there coming a new updated versjon soon?
for some reason the stun gun doesn't work
This mod completely breaks RDE. All of the cops just dont have gun and their hand just float in the air without a gun there. They only shoot when shot at and its only a couple of rounds before the just stand there not shooting
@Littleagrinmlin this is because of the gun animation, which is why that might happened, try replacing weaponanimations.meta with weaponanimation.meta RDE version
yeah 12 gauge minigun is sooo immersive
for some reason this breaks Trevor's first person shooting? When I go into first person mode with Trevor and shoot without aiming down sights my gun is in a weird position and just keeps shooting until the mag is done and that process loops until I select another gun
@Soblake How do I do that?
@Littleagrinmlin
File location:
update/update.rpf/common/data/ai
does this mod affect players/characters? because I swore my hp is draining alot