Los Angeles Traffic (Realistic Density, DLC Cars & Police) 2.2.5 Full [GTA V Legacy]
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INSTALLATION REQUIREMENTS
- OpenIV
- SimpleTrainerV or any other mod/tool/script/trainer etc. that enables DLC-Cars for Singleplayer
- Heap limit adjuster
1. https://openiv.com/
2. https://www.gta5-mods.com/scripts/simple-trainer-for-gtav
(Requires Script Hook V: https://www.dev-c.com/gtav/scripthookv/ )
3. https://www.gta5-mods.com/tools/heapadjuster .
I personally use the value of around 6000
Pick the version of this mod, Enhanced or Legacy, depending on what PC version of this game you are playing.
INSTALLATION
OpenIV is required for installation.
Installation instructions are included in the download files, the installation is not very difficult and just requires to replace 3 files.
The EASY BASE CONFIG version is only for changes in spawning NPC groups and new DLC cars added to the traffic. It should work on every GTA 5 Version.
The FULL version comes with an FiveM support, increased traffic density options, additional options and enhanced support instructions.
It might be less compatible with other mods or game versions than the one mentioned in the README.
This features both support for
- GTA 5 (Legacy)
- GTA 5 Enhanced
This mod also supports FiveM.
An package installer for OpenIV is included.
The newest 2.2.3 FULL version of this mod was mainly build for GTA 5 v. 1.0.3751(Online 1.72)(A safehouse in the hills update)(Legacy support). It might be not fitting with your personal GTA version.
If you experience high RAM usage, choose the "lower RAM" version.
If you want to use this mod for GTA 5 Enhanced - Yes it will work but no , you can not use the automatic installer.
You will have to get a gameconfig.xml that works with GTA 5 Enhanced (e.g. https://www.gta5-mods.com/misc/gta-5-gameconfig-300-cars)
1. FAQ:
- Can there crashes occur: Yes, it is possible. Its not frequent or regular, but it is quite possible and i myself got some crashes, but due to the fact that i can not tell if it is my own mod, or another submod or script, i will only be able to tell when i tell.
- Can this caues FPS lag: Yes, when you got an CPU that is weaker than your GPU, yes, it can.
CONTENT
This mod will improve your ingame traffic and ped density and level of realism.
There are several points this mod will change ingame and enhance them, for example:
1. DLC-Cars and new non-DLC cars will now spawn in traffic. There is a variety of new cars, like sportscars, suvs and busses to spawn. For Example:
- adder
- zentorno
- zorusso
- liberator truck
- brawler
- stretch
- osiris
- paradise
- squaddie
- new boats
- new busses
- new SUvs
- new bikes
- ...
There won't spawn all dlc cars available, because i saw now point in adding futuristic stuff that doesn't fit the game. For this kind of game, there is gta online. All DLC cars will spawn in parts of the city where it's realistic.
2. Police officers are now active in the Streets of Los Santos Country.
For example, there are:
- Police Officers of the LSPD patrol the streets of Los Santos and the freeways around Los Santos by car and on foot.
- Police Oficcers of the LSSD patrol the area of Los Santos County, Sandy Shores and parts of the suburbs of Los Santos, like Davis, on foot and in cars.
- The SAHP will now patrol the highways outside the city by motorcycles
- The Police will use regular police cars on patrol. At night, at dangerous areas, like the Gang Areas of Los Santos,they will also use heavy vehicles, like armored transporters.
-Also, Police will prefer to patrol the high-risk level places more often than other parts of the city (For Example: Gang Areas or very prouded places)
- Juristiction Fix - Sheriff will now also patrol the streets of Davis (Los Santos)
Sometimes, FIB Agents are walking around in PIllbox Hill (Downtown Los Santos) near the FIB skyscraper.
- Prison busses are also rarely driving between the police stations in Los Santos and the Prison. They prefer to drive at night, or at midday. As an alternative, sometimes prison busses are replaced by LSPD Transporters for Prisoners that are transfered between police stations in LS, or NOOSE Trucks for very dangerous inmates.
- NOOSE (SWAT) Teams are sometimes driving in RIOT Trucks in the city at night, like they are on their way to a high level arrest or patrol very high risk, violent areas. They are mainly operating at Davis and Rancho, Gang Areas of Los Santos, or rarely at Sandy Shores between 1 and 4 o'clock at night.
- The military is now also equipped with squaddies, stationed at Zanduco Military Base
- There are a couple of other additioins in the Military Base, like armored marines patroling in the base, or Noose Operators rarely interacting with military stuff
3. The density of the traffic and the amount of pedestrians that walk around is way better improved, enhanced and expanded
- in some parts of the city and the county there won't spawn a lot of cars and vehicles, also at certain times, like at 3 AM, there is a rapid decrease of traffic in most areas.
- in other parts, like the freeway, there are a lot of cars, more than in vanilla GTA
- also the amount of peds has been balanced, at the street, the Del Pierro Promenade or Downtown there will be way more people. Also in Sandy Shores, at afternoon, there will be more peds. But, too keep the game realistic, in some parts and at night, there will be less pedestrians.
Hope you have fun playing the mod. It is made for latest game version 1.0.3586.
Instructions how to make this mod usable with other mods like World of Variety, RDE or other or other Game versions are included in the .README.
If you have any bugs or suggestions to report, use the comment section or this discord channel: https://discord.gg/7eSBQfa3
Changelog
v 2.2.5 (Version 2.2.5)
- Updated several pedestrian density values to make certain areas more populated at late evening
- Added several new vehicles to the standard traffic
- Moved the Type Z special vehicle to be more rare (only few ever produced)
-> (Version 2.2.5.26.04.22.1013.34 ) [Enhanced]
- Created standalone GTA V Enhanced mod version
- Added mod - compatible gameconfig.xml unversial support for Grand Theft Auto V Enhanced
- Edited gameconfig.xml for slight further ingame performance enhancements
- Support for Grand Theft Auto v
- Tested on Grand Theft Auto V Enhanced v
-> (Version 2.2.5.26.04.22.3788) [Legacy]
- Support for Grand Theft Auto V v 1.72
- Tested on Grand Theft Auto V Legacy v 1.0.3788
v 2.2.4 (Version 2.2.4.26.04.20.3788)
- Support for latest GTA 5 Legacy Game version: 1.72 - 1.0.3788
- Support for GTA 5 Legacy Game version: 1.72 - 1.0.3751
- Reworked gameconfig.xml:
- - Increased pool size of max streaming cars to request
- - Increased pool size of max streaming cars to render
- - Increased pool size of max availalbe vehicles
- - Increased pool size of max available vehicle structs
- - Increased max render distance of cars: cars will now spawn further away
- - Reworked per frame budgeting: Cars are now updated more frequently and performant
- - Doubled Physical Streaming Buffer - > More RAM usage, better performance
- - Roughly Doubled Virtual Streaming Buffer -> More RAM usage, better performance
-> 8+ GB RAM minimum required
- - Added several settings to allow for more flexibility with other mods
- - Added seperate gameconfig.xml for less RAM usage but less rendering and streaming of vehicles ingame
v 2.2.3 (Version 2.2.3.26.02.01.3751) (Release Date: 01st of Februar 2026)
- Added support for latest GTA 5 Legacy Game version 3751.0
- Made mod work flawlessly with missions again
-
v 2.2.2 (Version 2.2.2.25.12.11.3717)
- Added support for latest GTA 5 Legacy Game version 3717 ("A Safehouse in the Hills" update)
- Clearer discription for installation Process
NOTE : This version of the mod might bring issues with missions and ingame missions
v.2.2.1 (Version 2.21.10.11.25.3586)
- Fixed bug in the installer OIV assembly.xml
- Changed README.txt to README.md . Open with editor or any other file editor or Visual Studio or similar.
v.2.2.1 (Version 2.21.04.11.25.3586)
- Added support for newest GTA 5 version 3586 (Money Fronts)
- Several internal values and new vehicles changed and added
- Removed gameconfig.xml for GTA 5 Enhanced Support
- Created standalone extra "EASY" version
v2.2.0 (Version 2.2.0.13.03.25.3442)
- Added support for GTA 5 Enhanced
- Added support for FiveM
- Added support for latest game version
v.2.1.3 (Version 2.1.3.28.12.24.3411)
- Added support for latest game version
- Added several new DLC cars
v.2.1.2 (Version 2.1.2.15.09.23.2944)
- Fixed bug in backup package
v.2.1.1 (Version 2.1.1.12.09.23.2944)
- Added support for latest game version 2944
v.2.1 (Version 2.1.0.09.05.22.2612)
- Several new DLC – Cars added
- Bug – fixing: the bug of several cars spawning frequently in the traffic was fixed, the chance of the same car model spawning very often was reduced to a minimum
- New feature: A greater variety of cars and peds will spawn in different scenarios and places outside the traffic
- Amount and variety of cars and peds in the traffic rebalanced
- New feature: you can now increase and decrease the amount of cars and peds with the ingame - settings way better
- Added several other new modification options
- Several new informations and instructions added for an easier installation and less bugs
- added support for current Game Version (2612)
- added .OIV installer
v.2.0 (Version 2.0.2511.21.2372)
- added new Cars (DLC-Cars)
- rebalanced POPCYCLE.DAT, the amount of peds and cars that spawns is now even more realistic and balanced
- reworked POPGROUPS.XML, now there are more different pedestrians and vehicles on the streets and fields of Los Santos and Los Santos County.
- reworked GAMECONFIG.XML, it should now work fine again
- added optional files for game version
- support for newest GTA 5 game version (2372)
- added more informations about bugs, FAQs, GTA5 Game Versions and compatibility with other mods
- reworked some other minor values, mod should now work the way it is supposed to
v.1.3 (Version 1.3.1309.21.2372) [Not recommended]
-did some minor changes to gameconfig.meta in order to balance the traffic and the amount of peds to spawn
-added support for newest game version
-added informations about in game-errors related to this mod
v.1.2 (Version 1.2 )
-improved maximum amount of peds and cars to spawn
-balances the amount of cars to spawn at night
-less peds will spawn in early morning hours in most parts of the city, to keep the game more realistic (balances the values)
-balances the amount of peds to spawn at Los Santos Downtown
v.1.1.3 (Version 1.1.3.21.2245]) [Available, Not supported]
-added support for latest game version (2245)
v.1.1.2 (Version 1.1.2.1102.21.2215) [Available, Not supported]
-added support for latest game version (2215)
-added informations about gameconfig.dat
v1.1 (Version 1.1.0102.21.2189) [Not available for download, not supported]
- lowered base vehicle/ped number for better low-pc performance
- increased max vehicle and max peds-for-vehicles numbers
- balanced ped and vehicle amount at sandy-shores and paleto bay
- increased value for cops to spawn, because of problems seeing cops walking around the city
v1.0 (Version 1.0.3001.21.2189) [Not available for download anymore]
-initial launch
-supported game version: 2189 cayo perico heist update
Note. you can always check your current GTA 5 game version in update/update2.rpf/common/data/version.txt, be it in your mods or main GTA 5 root folder.
INFORMATION & SIMILAR:
@Dont reupload THIS MAIN MOD without my Permission or 4 years after mod last GTA5-mods.com update
Discord for direct suppport & questions: https://discord.gg/7eSBQfa3 | VMods Channel on Discord
YouTube: https://www.youtube.com/@VenatorMods | VenatorMods on Youtube
GTA5-mods.com Author: https://www.gta5-mods.com/users/Venator | Venator on GTA5-mods.com
NexusMods: https://next.nexusmods.com/profile/VenatorsMods/mods?gameId=893 | VenatorMods on NexusMods
EMail: VenatorMods.GTAV@outlook.de
For questions or support, please feel free to ask.
This mod is not made for GTA 5 Online, this mod or author is not responsible directly for any damage you may cause using those files in the way stated in the installation and usage guides.
All of this mod was created using native Grand Theft Auto XML, data and text libraries, copyright in doupt belongs to @RockstarGames as well as @TakeTwoInteractive
https://www.rockstargames.com/
https://www.rockstargames.com/gta-v
- OpenIV
- SimpleTrainerV or any other mod/tool/script/trainer etc. that enables DLC-Cars for Singleplayer
- Heap limit adjuster
1. https://openiv.com/
2. https://www.gta5-mods.com/scripts/simple-trainer-for-gtav
(Requires Script Hook V: https://www.dev-c.com/gtav/scripthookv/ )
3. https://www.gta5-mods.com/tools/heapadjuster .
I personally use the value of around 6000
Pick the version of this mod, Enhanced or Legacy, depending on what PC version of this game you are playing.
INSTALLATION
OpenIV is required for installation.
Installation instructions are included in the download files, the installation is not very difficult and just requires to replace 3 files.
The EASY BASE CONFIG version is only for changes in spawning NPC groups and new DLC cars added to the traffic. It should work on every GTA 5 Version.
The FULL version comes with an FiveM support, increased traffic density options, additional options and enhanced support instructions.
It might be less compatible with other mods or game versions than the one mentioned in the README.
This features both support for
- GTA 5 (Legacy)
- GTA 5 Enhanced
This mod also supports FiveM.
An package installer for OpenIV is included.
The newest 2.2.3 FULL version of this mod was mainly build for GTA 5 v. 1.0.3751(Online 1.72)(A safehouse in the hills update)(Legacy support). It might be not fitting with your personal GTA version.
If you experience high RAM usage, choose the "lower RAM" version.
If you want to use this mod for GTA 5 Enhanced - Yes it will work but no , you can not use the automatic installer.
You will have to get a gameconfig.xml that works with GTA 5 Enhanced (e.g. https://www.gta5-mods.com/misc/gta-5-gameconfig-300-cars)
1. FAQ:
- Can there crashes occur: Yes, it is possible. Its not frequent or regular, but it is quite possible and i myself got some crashes, but due to the fact that i can not tell if it is my own mod, or another submod or script, i will only be able to tell when i tell.
- Can this caues FPS lag: Yes, when you got an CPU that is weaker than your GPU, yes, it can.
CONTENT
This mod will improve your ingame traffic and ped density and level of realism.
There are several points this mod will change ingame and enhance them, for example:
1. DLC-Cars and new non-DLC cars will now spawn in traffic. There is a variety of new cars, like sportscars, suvs and busses to spawn. For Example:
- adder
- zentorno
- zorusso
- liberator truck
- brawler
- stretch
- osiris
- paradise
- squaddie
- new boats
- new busses
- new SUvs
- new bikes
- ...
There won't spawn all dlc cars available, because i saw now point in adding futuristic stuff that doesn't fit the game. For this kind of game, there is gta online. All DLC cars will spawn in parts of the city where it's realistic.
2. Police officers are now active in the Streets of Los Santos Country.
For example, there are:
- Police Officers of the LSPD patrol the streets of Los Santos and the freeways around Los Santos by car and on foot.
- Police Oficcers of the LSSD patrol the area of Los Santos County, Sandy Shores and parts of the suburbs of Los Santos, like Davis, on foot and in cars.
- The SAHP will now patrol the highways outside the city by motorcycles
- The Police will use regular police cars on patrol. At night, at dangerous areas, like the Gang Areas of Los Santos,they will also use heavy vehicles, like armored transporters.
-Also, Police will prefer to patrol the high-risk level places more often than other parts of the city (For Example: Gang Areas or very prouded places)
- Juristiction Fix - Sheriff will now also patrol the streets of Davis (Los Santos)
Sometimes, FIB Agents are walking around in PIllbox Hill (Downtown Los Santos) near the FIB skyscraper.
- Prison busses are also rarely driving between the police stations in Los Santos and the Prison. They prefer to drive at night, or at midday. As an alternative, sometimes prison busses are replaced by LSPD Transporters for Prisoners that are transfered between police stations in LS, or NOOSE Trucks for very dangerous inmates.
- NOOSE (SWAT) Teams are sometimes driving in RIOT Trucks in the city at night, like they are on their way to a high level arrest or patrol very high risk, violent areas. They are mainly operating at Davis and Rancho, Gang Areas of Los Santos, or rarely at Sandy Shores between 1 and 4 o'clock at night.
- The military is now also equipped with squaddies, stationed at Zanduco Military Base
- There are a couple of other additioins in the Military Base, like armored marines patroling in the base, or Noose Operators rarely interacting with military stuff
3. The density of the traffic and the amount of pedestrians that walk around is way better improved, enhanced and expanded
- in some parts of the city and the county there won't spawn a lot of cars and vehicles, also at certain times, like at 3 AM, there is a rapid decrease of traffic in most areas.
- in other parts, like the freeway, there are a lot of cars, more than in vanilla GTA
- also the amount of peds has been balanced, at the street, the Del Pierro Promenade or Downtown there will be way more people. Also in Sandy Shores, at afternoon, there will be more peds. But, too keep the game realistic, in some parts and at night, there will be less pedestrians.
Hope you have fun playing the mod. It is made for latest game version 1.0.3586.
Instructions how to make this mod usable with other mods like World of Variety, RDE or other or other Game versions are included in the .README.
If you have any bugs or suggestions to report, use the comment section or this discord channel: https://discord.gg/7eSBQfa3
Changelog
v 2.2.5 (Version 2.2.5)
- Updated several pedestrian density values to make certain areas more populated at late evening
- Added several new vehicles to the standard traffic
- Moved the Type Z special vehicle to be more rare (only few ever produced)
-> (Version 2.2.5.26.04.22.1013.34 ) [Enhanced]
- Created standalone GTA V Enhanced mod version
- Added mod - compatible gameconfig.xml unversial support for Grand Theft Auto V Enhanced
- Edited gameconfig.xml for slight further ingame performance enhancements
- Support for Grand Theft Auto v
- Tested on Grand Theft Auto V Enhanced v
-> (Version 2.2.5.26.04.22.3788) [Legacy]
- Support for Grand Theft Auto V v 1.72
- Tested on Grand Theft Auto V Legacy v 1.0.3788
v 2.2.4 (Version 2.2.4.26.04.20.3788)
- Support for latest GTA 5 Legacy Game version: 1.72 - 1.0.3788
- Support for GTA 5 Legacy Game version: 1.72 - 1.0.3751
- Reworked gameconfig.xml:
- - Increased pool size of max streaming cars to request
- - Increased pool size of max streaming cars to render
- - Increased pool size of max availalbe vehicles
- - Increased pool size of max available vehicle structs
- - Increased max render distance of cars: cars will now spawn further away
- - Reworked per frame budgeting: Cars are now updated more frequently and performant
- - Doubled Physical Streaming Buffer - > More RAM usage, better performance
- - Roughly Doubled Virtual Streaming Buffer -> More RAM usage, better performance
-> 8+ GB RAM minimum required
- - Added several settings to allow for more flexibility with other mods
- - Added seperate gameconfig.xml for less RAM usage but less rendering and streaming of vehicles ingame
v 2.2.3 (Version 2.2.3.26.02.01.3751) (Release Date: 01st of Februar 2026)
- Added support for latest GTA 5 Legacy Game version 3751.0
- Made mod work flawlessly with missions again
-
v 2.2.2 (Version 2.2.2.25.12.11.3717)
- Added support for latest GTA 5 Legacy Game version 3717 ("A Safehouse in the Hills" update)
- Clearer discription for installation Process
NOTE : This version of the mod might bring issues with missions and ingame missions
v.2.2.1 (Version 2.21.10.11.25.3586)
- Fixed bug in the installer OIV assembly.xml
- Changed README.txt to README.md . Open with editor or any other file editor or Visual Studio or similar.
v.2.2.1 (Version 2.21.04.11.25.3586)
- Added support for newest GTA 5 version 3586 (Money Fronts)
- Several internal values and new vehicles changed and added
- Removed gameconfig.xml for GTA 5 Enhanced Support
- Created standalone extra "EASY" version
v2.2.0 (Version 2.2.0.13.03.25.3442)
- Added support for GTA 5 Enhanced
- Added support for FiveM
- Added support for latest game version
v.2.1.3 (Version 2.1.3.28.12.24.3411)
- Added support for latest game version
- Added several new DLC cars
v.2.1.2 (Version 2.1.2.15.09.23.2944)
- Fixed bug in backup package
v.2.1.1 (Version 2.1.1.12.09.23.2944)
- Added support for latest game version 2944
v.2.1 (Version 2.1.0.09.05.22.2612)
- Several new DLC – Cars added
- Bug – fixing: the bug of several cars spawning frequently in the traffic was fixed, the chance of the same car model spawning very often was reduced to a minimum
- New feature: A greater variety of cars and peds will spawn in different scenarios and places outside the traffic
- Amount and variety of cars and peds in the traffic rebalanced
- New feature: you can now increase and decrease the amount of cars and peds with the ingame - settings way better
- Added several other new modification options
- Several new informations and instructions added for an easier installation and less bugs
- added support for current Game Version (2612)
- added .OIV installer
v.2.0 (Version 2.0.2511.21.2372)
- added new Cars (DLC-Cars)
- rebalanced POPCYCLE.DAT, the amount of peds and cars that spawns is now even more realistic and balanced
- reworked POPGROUPS.XML, now there are more different pedestrians and vehicles on the streets and fields of Los Santos and Los Santos County.
- reworked GAMECONFIG.XML, it should now work fine again
- added optional files for game version
- support for newest GTA 5 game version (2372)
- added more informations about bugs, FAQs, GTA5 Game Versions and compatibility with other mods
- reworked some other minor values, mod should now work the way it is supposed to
v.1.3 (Version 1.3.1309.21.2372) [Not recommended]
-did some minor changes to gameconfig.meta in order to balance the traffic and the amount of peds to spawn
-added support for newest game version
-added informations about in game-errors related to this mod
v.1.2 (Version 1.2 )
-improved maximum amount of peds and cars to spawn
-balances the amount of cars to spawn at night
-less peds will spawn in early morning hours in most parts of the city, to keep the game more realistic (balances the values)
-balances the amount of peds to spawn at Los Santos Downtown
v.1.1.3 (Version 1.1.3.21.2245]) [Available, Not supported]
-added support for latest game version (2245)
v.1.1.2 (Version 1.1.2.1102.21.2215) [Available, Not supported]
-added support for latest game version (2215)
-added informations about gameconfig.dat
v1.1 (Version 1.1.0102.21.2189) [Not available for download, not supported]
- lowered base vehicle/ped number for better low-pc performance
- increased max vehicle and max peds-for-vehicles numbers
- balanced ped and vehicle amount at sandy-shores and paleto bay
- increased value for cops to spawn, because of problems seeing cops walking around the city
v1.0 (Version 1.0.3001.21.2189) [Not available for download anymore]
-initial launch
-supported game version: 2189 cayo perico heist update
Note. you can always check your current GTA 5 game version in update/update2.rpf/common/data/version.txt, be it in your mods or main GTA 5 root folder.
INFORMATION & SIMILAR:
@Dont reupload THIS MAIN MOD without my Permission or 4 years after mod last GTA5-mods.com update
Discord for direct suppport & questions: https://discord.gg/7eSBQfa3 | VMods Channel on Discord
YouTube: https://www.youtube.com/@VenatorMods | VenatorMods on Youtube
GTA5-mods.com Author: https://www.gta5-mods.com/users/Venator | Venator on GTA5-mods.com
NexusMods: https://next.nexusmods.com/profile/VenatorsMods/mods?gameId=893 | VenatorMods on NexusMods
EMail: VenatorMods.GTAV@outlook.de
For questions or support, please feel free to ask.
This mod is not made for GTA 5 Online, this mod or author is not responsible directly for any damage you may cause using those files in the way stated in the installation and usage guides.
All of this mod was created using native Grand Theft Auto XML, data and text libraries, copyright in doupt belongs to @RockstarGames as well as @TakeTwoInteractive
https://www.rockstargames.com/
https://www.rockstargames.com/gta-v
Først Lastet opp: 29. januar 2021
Sist Oppdatert: 23. april 2026
Last Downloaded: 4 minutter siden
All Versions
280 Kommentarer
More mods by Venator:
INSTALLATION REQUIREMENTS
- OpenIV
- SimpleTrainerV or any other mod/tool/script/trainer etc. that enables DLC-Cars for Singleplayer
- Heap limit adjuster
1. https://openiv.com/
2. https://www.gta5-mods.com/scripts/simple-trainer-for-gtav
(Requires Script Hook V: https://www.dev-c.com/gtav/scripthookv/ )
3. https://www.gta5-mods.com/tools/heapadjuster .
I personally use the value of around 6000
Pick the version of this mod, Enhanced or Legacy, depending on what PC version of this game you are playing.
INSTALLATION
OpenIV is required for installation.
Installation instructions are included in the download files, the installation is not very difficult and just requires to replace 3 files.
The EASY BASE CONFIG version is only for changes in spawning NPC groups and new DLC cars added to the traffic. It should work on every GTA 5 Version.
The FULL version comes with an FiveM support, increased traffic density options, additional options and enhanced support instructions.
It might be less compatible with other mods or game versions than the one mentioned in the README.
This features both support for
- GTA 5 (Legacy)
- GTA 5 Enhanced
This mod also supports FiveM.
An package installer for OpenIV is included.
The newest 2.2.3 FULL version of this mod was mainly build for GTA 5 v. 1.0.3751(Online 1.72)(A safehouse in the hills update)(Legacy support). It might be not fitting with your personal GTA version.
If you experience high RAM usage, choose the "lower RAM" version.
If you want to use this mod for GTA 5 Enhanced - Yes it will work but no , you can not use the automatic installer.
You will have to get a gameconfig.xml that works with GTA 5 Enhanced (e.g. https://www.gta5-mods.com/misc/gta-5-gameconfig-300-cars)
1. FAQ:
- Can there crashes occur: Yes, it is possible. Its not frequent or regular, but it is quite possible and i myself got some crashes, but due to the fact that i can not tell if it is my own mod, or another submod or script, i will only be able to tell when i tell.
- Can this caues FPS lag: Yes, when you got an CPU that is weaker than your GPU, yes, it can.
CONTENT
This mod will improve your ingame traffic and ped density and level of realism.
There are several points this mod will change ingame and enhance them, for example:
1. DLC-Cars and new non-DLC cars will now spawn in traffic. There is a variety of new cars, like sportscars, suvs and busses to spawn. For Example:
- adder
- zentorno
- zorusso
- liberator truck
- brawler
- stretch
- osiris
- paradise
- squaddie
- new boats
- new busses
- new SUvs
- new bikes
- ...
There won't spawn all dlc cars available, because i saw now point in adding futuristic stuff that doesn't fit the game. For this kind of game, there is gta online. All DLC cars will spawn in parts of the city where it's realistic.
2. Police officers are now active in the Streets of Los Santos Country.
For example, there are:
- Police Officers of the LSPD patrol the streets of Los Santos and the freeways around Los Santos by car and on foot.
- Police Oficcers of the LSSD patrol the area of Los Santos County, Sandy Shores and parts of the suburbs of Los Santos, like Davis, on foot and in cars.
- The SAHP will now patrol the highways outside the city by motorcycles
- The Police will use regular police cars on patrol. At night, at dangerous areas, like the Gang Areas of Los Santos,they will also use heavy vehicles, like armored transporters.
-Also, Police will prefer to patrol the high-risk level places more often than other parts of the city (For Example: Gang Areas or very prouded places)
- Juristiction Fix - Sheriff will now also patrol the streets of Davis (Los Santos)
Sometimes, FIB Agents are walking around in PIllbox Hill (Downtown Los Santos) near the FIB skyscraper.
- Prison busses are also rarely driving between the police stations in Los Santos and the Prison. They prefer to drive at night, or at midday. As an alternative, sometimes prison busses are replaced by LSPD Transporters for Prisoners that are transfered between police stations in LS, or NOOSE Trucks for very dangerous inmates.
- NOOSE (SWAT) Teams are sometimes driving in RIOT Trucks in the city at night, like they are on their way to a high level arrest or patrol very high risk, violent areas. They are mainly operating at Davis and Rancho, Gang Areas of Los Santos, or rarely at Sandy Shores between 1 and 4 o'clock at night.
- The military is now also equipped with squaddies, stationed at Zanduco Military Base
- There are a couple of other additioins in the Military Base, like armored marines patroling in the base, or Noose Operators rarely interacting with military stuff
3. The density of the traffic and the amount of pedestrians that walk around is way better improved, enhanced and expanded
- in some parts of the city and the county there won't spawn a lot of cars and vehicles, also at certain times, like at 3 AM, there is a rapid decrease of traffic in most areas.
- in other parts, like the freeway, there are a lot of cars, more than in vanilla GTA
- also the amount of peds has been balanced, at the street, the Del Pierro Promenade or Downtown there will be way more people. Also in Sandy Shores, at afternoon, there will be more peds. But, too keep the game realistic, in some parts and at night, there will be less pedestrians.
Hope you have fun playing the mod. It is made for latest game version 1.0.3586.
Instructions how to make this mod usable with other mods like World of Variety, RDE or other or other Game versions are included in the .README.
If you have any bugs or suggestions to report, use the comment section or this discord channel: https://discord.gg/7eSBQfa3
Changelog
v 2.2.5 (Version 2.2.5)
- Updated several pedestrian density values to make certain areas more populated at late evening
- Added several new vehicles to the standard traffic
- Moved the Type Z special vehicle to be more rare (only few ever produced)
-> (Version 2.2.5.26.04.22.1013.34 ) [Enhanced]
- Created standalone GTA V Enhanced mod version
- Added mod - compatible gameconfig.xml unversial support for Grand Theft Auto V Enhanced
- Edited gameconfig.xml for slight further ingame performance enhancements
- Support for Grand Theft Auto v
- Tested on Grand Theft Auto V Enhanced v
-> (Version 2.2.5.26.04.22.3788) [Legacy]
- Support for Grand Theft Auto V v 1.72
- Tested on Grand Theft Auto V Legacy v 1.0.3788
v 2.2.4 (Version 2.2.4.26.04.20.3788)
- Support for latest GTA 5 Legacy Game version: 1.72 - 1.0.3788
- Support for GTA 5 Legacy Game version: 1.72 - 1.0.3751
- Reworked gameconfig.xml:
- - Increased pool size of max streaming cars to request
- - Increased pool size of max streaming cars to render
- - Increased pool size of max availalbe vehicles
- - Increased pool size of max available vehicle structs
- - Increased max render distance of cars: cars will now spawn further away
- - Reworked per frame budgeting: Cars are now updated more frequently and performant
- - Doubled Physical Streaming Buffer - > More RAM usage, better performance
- - Roughly Doubled Virtual Streaming Buffer -> More RAM usage, better performance
-> 8+ GB RAM minimum required
- - Added several settings to allow for more flexibility with other mods
- - Added seperate gameconfig.xml for less RAM usage but less rendering and streaming of vehicles ingame
v 2.2.3 (Version 2.2.3.26.02.01.3751) (Release Date: 01st of Februar 2026)
- Added support for latest GTA 5 Legacy Game version 3751.0
- Made mod work flawlessly with missions again
-
v 2.2.2 (Version 2.2.2.25.12.11.3717)
- Added support for latest GTA 5 Legacy Game version 3717 ("A Safehouse in the Hills" update)
- Clearer discription for installation Process
NOTE : This version of the mod might bring issues with missions and ingame missions
v.2.2.1 (Version 2.21.10.11.25.3586)
- Fixed bug in the installer OIV assembly.xml
- Changed README.txt to README.md . Open with editor or any other file editor or Visual Studio or similar.
v.2.2.1 (Version 2.21.04.11.25.3586)
- Added support for newest GTA 5 version 3586 (Money Fronts)
- Several internal values and new vehicles changed and added
- Removed gameconfig.xml for GTA 5 Enhanced Support
- Created standalone extra "EASY" version
v2.2.0 (Version 2.2.0.13.03.25.3442)
- Added support for GTA 5 Enhanced
- Added support for FiveM
- Added support for latest game version
v.2.1.3 (Version 2.1.3.28.12.24.3411)
- Added support for latest game version
- Added several new DLC cars
v.2.1.2 (Version 2.1.2.15.09.23.2944)
- Fixed bug in backup package
v.2.1.1 (Version 2.1.1.12.09.23.2944)
- Added support for latest game version 2944
v.2.1 (Version 2.1.0.09.05.22.2612)
- Several new DLC – Cars added
- Bug – fixing: the bug of several cars spawning frequently in the traffic was fixed, the chance of the same car model spawning very often was reduced to a minimum
- New feature: A greater variety of cars and peds will spawn in different scenarios and places outside the traffic
- Amount and variety of cars and peds in the traffic rebalanced
- New feature: you can now increase and decrease the amount of cars and peds with the ingame - settings way better
- Added several other new modification options
- Several new informations and instructions added for an easier installation and less bugs
- added support for current Game Version (2612)
- added .OIV installer
v.2.0 (Version 2.0.2511.21.2372)
- added new Cars (DLC-Cars)
- rebalanced POPCYCLE.DAT, the amount of peds and cars that spawns is now even more realistic and balanced
- reworked POPGROUPS.XML, now there are more different pedestrians and vehicles on the streets and fields of Los Santos and Los Santos County.
- reworked GAMECONFIG.XML, it should now work fine again
- added optional files for game version
- support for newest GTA 5 game version (2372)
- added more informations about bugs, FAQs, GTA5 Game Versions and compatibility with other mods
- reworked some other minor values, mod should now work the way it is supposed to
v.1.3 (Version 1.3.1309.21.2372) [Not recommended]
-did some minor changes to gameconfig.meta in order to balance the traffic and the amount of peds to spawn
-added support for newest game version
-added informations about in game-errors related to this mod
v.1.2 (Version 1.2 )
-improved maximum amount of peds and cars to spawn
-balances the amount of cars to spawn at night
-less peds will spawn in early morning hours in most parts of the city, to keep the game more realistic (balances the values)
-balances the amount of peds to spawn at Los Santos Downtown
v.1.1.3 (Version 1.1.3.21.2245]) [Available, Not supported]
-added support for latest game version (2245)
v.1.1.2 (Version 1.1.2.1102.21.2215) [Available, Not supported]
-added support for latest game version (2215)
-added informations about gameconfig.dat
v1.1 (Version 1.1.0102.21.2189) [Not available for download, not supported]
- lowered base vehicle/ped number for better low-pc performance
- increased max vehicle and max peds-for-vehicles numbers
- balanced ped and vehicle amount at sandy-shores and paleto bay
- increased value for cops to spawn, because of problems seeing cops walking around the city
v1.0 (Version 1.0.3001.21.2189) [Not available for download anymore]
-initial launch
-supported game version: 2189 cayo perico heist update
Note. you can always check your current GTA 5 game version in update/update2.rpf/common/data/version.txt, be it in your mods or main GTA 5 root folder.
INFORMATION & SIMILAR:
@Dont reupload THIS MAIN MOD without my Permission or 4 years after mod last GTA5-mods.com update
Discord for direct suppport & questions: https://discord.gg/7eSBQfa3 | VMods Channel on Discord
YouTube: https://www.youtube.com/@VenatorMods | VenatorMods on Youtube
GTA5-mods.com Author: https://www.gta5-mods.com/users/Venator | Venator on GTA5-mods.com
NexusMods: https://next.nexusmods.com/profile/VenatorsMods/mods?gameId=893 | VenatorMods on NexusMods
EMail: VenatorMods.GTAV@outlook.de
For questions or support, please feel free to ask.
This mod is not made for GTA 5 Online, this mod or author is not responsible directly for any damage you may cause using those files in the way stated in the installation and usage guides.
All of this mod was created using native Grand Theft Auto XML, data and text libraries, copyright in doupt belongs to @RockstarGames as well as @TakeTwoInteractive
https://www.rockstargames.com/
https://www.rockstargames.com/gta-v
- OpenIV
- SimpleTrainerV or any other mod/tool/script/trainer etc. that enables DLC-Cars for Singleplayer
- Heap limit adjuster
1. https://openiv.com/
2. https://www.gta5-mods.com/scripts/simple-trainer-for-gtav
(Requires Script Hook V: https://www.dev-c.com/gtav/scripthookv/ )
3. https://www.gta5-mods.com/tools/heapadjuster .
I personally use the value of around 6000
Pick the version of this mod, Enhanced or Legacy, depending on what PC version of this game you are playing.
INSTALLATION
OpenIV is required for installation.
Installation instructions are included in the download files, the installation is not very difficult and just requires to replace 3 files.
The EASY BASE CONFIG version is only for changes in spawning NPC groups and new DLC cars added to the traffic. It should work on every GTA 5 Version.
The FULL version comes with an FiveM support, increased traffic density options, additional options and enhanced support instructions.
It might be less compatible with other mods or game versions than the one mentioned in the README.
This features both support for
- GTA 5 (Legacy)
- GTA 5 Enhanced
This mod also supports FiveM.
An package installer for OpenIV is included.
The newest 2.2.3 FULL version of this mod was mainly build for GTA 5 v. 1.0.3751(Online 1.72)(A safehouse in the hills update)(Legacy support). It might be not fitting with your personal GTA version.
If you experience high RAM usage, choose the "lower RAM" version.
If you want to use this mod for GTA 5 Enhanced - Yes it will work but no , you can not use the automatic installer.
You will have to get a gameconfig.xml that works with GTA 5 Enhanced (e.g. https://www.gta5-mods.com/misc/gta-5-gameconfig-300-cars)
1. FAQ:
- Can there crashes occur: Yes, it is possible. Its not frequent or regular, but it is quite possible and i myself got some crashes, but due to the fact that i can not tell if it is my own mod, or another submod or script, i will only be able to tell when i tell.
- Can this caues FPS lag: Yes, when you got an CPU that is weaker than your GPU, yes, it can.
CONTENT
This mod will improve your ingame traffic and ped density and level of realism.
There are several points this mod will change ingame and enhance them, for example:
1. DLC-Cars and new non-DLC cars will now spawn in traffic. There is a variety of new cars, like sportscars, suvs and busses to spawn. For Example:
- adder
- zentorno
- zorusso
- liberator truck
- brawler
- stretch
- osiris
- paradise
- squaddie
- new boats
- new busses
- new SUvs
- new bikes
- ...
There won't spawn all dlc cars available, because i saw now point in adding futuristic stuff that doesn't fit the game. For this kind of game, there is gta online. All DLC cars will spawn in parts of the city where it's realistic.
2. Police officers are now active in the Streets of Los Santos Country.
For example, there are:
- Police Officers of the LSPD patrol the streets of Los Santos and the freeways around Los Santos by car and on foot.
- Police Oficcers of the LSSD patrol the area of Los Santos County, Sandy Shores and parts of the suburbs of Los Santos, like Davis, on foot and in cars.
- The SAHP will now patrol the highways outside the city by motorcycles
- The Police will use regular police cars on patrol. At night, at dangerous areas, like the Gang Areas of Los Santos,they will also use heavy vehicles, like armored transporters.
-Also, Police will prefer to patrol the high-risk level places more often than other parts of the city (For Example: Gang Areas or very prouded places)
- Juristiction Fix - Sheriff will now also patrol the streets of Davis (Los Santos)
Sometimes, FIB Agents are walking around in PIllbox Hill (Downtown Los Santos) near the FIB skyscraper.
- Prison busses are also rarely driving between the police stations in Los Santos and the Prison. They prefer to drive at night, or at midday. As an alternative, sometimes prison busses are replaced by LSPD Transporters for Prisoners that are transfered between police stations in LS, or NOOSE Trucks for very dangerous inmates.
- NOOSE (SWAT) Teams are sometimes driving in RIOT Trucks in the city at night, like they are on their way to a high level arrest or patrol very high risk, violent areas. They are mainly operating at Davis and Rancho, Gang Areas of Los Santos, or rarely at Sandy Shores between 1 and 4 o'clock at night.
- The military is now also equipped with squaddies, stationed at Zanduco Military Base
- There are a couple of other additioins in the Military Base, like armored marines patroling in the base, or Noose Operators rarely interacting with military stuff
3. The density of the traffic and the amount of pedestrians that walk around is way better improved, enhanced and expanded
- in some parts of the city and the county there won't spawn a lot of cars and vehicles, also at certain times, like at 3 AM, there is a rapid decrease of traffic in most areas.
- in other parts, like the freeway, there are a lot of cars, more than in vanilla GTA
- also the amount of peds has been balanced, at the street, the Del Pierro Promenade or Downtown there will be way more people. Also in Sandy Shores, at afternoon, there will be more peds. But, too keep the game realistic, in some parts and at night, there will be less pedestrians.
Hope you have fun playing the mod. It is made for latest game version 1.0.3586.
Instructions how to make this mod usable with other mods like World of Variety, RDE or other or other Game versions are included in the .README.
If you have any bugs or suggestions to report, use the comment section or this discord channel: https://discord.gg/7eSBQfa3
Changelog
v 2.2.5 (Version 2.2.5)
- Updated several pedestrian density values to make certain areas more populated at late evening
- Added several new vehicles to the standard traffic
- Moved the Type Z special vehicle to be more rare (only few ever produced)
-> (Version 2.2.5.26.04.22.1013.34 ) [Enhanced]
- Created standalone GTA V Enhanced mod version
- Added mod - compatible gameconfig.xml unversial support for Grand Theft Auto V Enhanced
- Edited gameconfig.xml for slight further ingame performance enhancements
- Support for Grand Theft Auto v
- Tested on Grand Theft Auto V Enhanced v
-> (Version 2.2.5.26.04.22.3788) [Legacy]
- Support for Grand Theft Auto V v 1.72
- Tested on Grand Theft Auto V Legacy v 1.0.3788
v 2.2.4 (Version 2.2.4.26.04.20.3788)
- Support for latest GTA 5 Legacy Game version: 1.72 - 1.0.3788
- Support for GTA 5 Legacy Game version: 1.72 - 1.0.3751
- Reworked gameconfig.xml:
- - Increased pool size of max streaming cars to request
- - Increased pool size of max streaming cars to render
- - Increased pool size of max availalbe vehicles
- - Increased pool size of max available vehicle structs
- - Increased max render distance of cars: cars will now spawn further away
- - Reworked per frame budgeting: Cars are now updated more frequently and performant
- - Doubled Physical Streaming Buffer - > More RAM usage, better performance
- - Roughly Doubled Virtual Streaming Buffer -> More RAM usage, better performance
-> 8+ GB RAM minimum required
- - Added several settings to allow for more flexibility with other mods
- - Added seperate gameconfig.xml for less RAM usage but less rendering and streaming of vehicles ingame
v 2.2.3 (Version 2.2.3.26.02.01.3751) (Release Date: 01st of Februar 2026)
- Added support for latest GTA 5 Legacy Game version 3751.0
- Made mod work flawlessly with missions again
-
v 2.2.2 (Version 2.2.2.25.12.11.3717)
- Added support for latest GTA 5 Legacy Game version 3717 ("A Safehouse in the Hills" update)
- Clearer discription for installation Process
NOTE : This version of the mod might bring issues with missions and ingame missions
v.2.2.1 (Version 2.21.10.11.25.3586)
- Fixed bug in the installer OIV assembly.xml
- Changed README.txt to README.md . Open with editor or any other file editor or Visual Studio or similar.
v.2.2.1 (Version 2.21.04.11.25.3586)
- Added support for newest GTA 5 version 3586 (Money Fronts)
- Several internal values and new vehicles changed and added
- Removed gameconfig.xml for GTA 5 Enhanced Support
- Created standalone extra "EASY" version
v2.2.0 (Version 2.2.0.13.03.25.3442)
- Added support for GTA 5 Enhanced
- Added support for FiveM
- Added support for latest game version
v.2.1.3 (Version 2.1.3.28.12.24.3411)
- Added support for latest game version
- Added several new DLC cars
v.2.1.2 (Version 2.1.2.15.09.23.2944)
- Fixed bug in backup package
v.2.1.1 (Version 2.1.1.12.09.23.2944)
- Added support for latest game version 2944
v.2.1 (Version 2.1.0.09.05.22.2612)
- Several new DLC – Cars added
- Bug – fixing: the bug of several cars spawning frequently in the traffic was fixed, the chance of the same car model spawning very often was reduced to a minimum
- New feature: A greater variety of cars and peds will spawn in different scenarios and places outside the traffic
- Amount and variety of cars and peds in the traffic rebalanced
- New feature: you can now increase and decrease the amount of cars and peds with the ingame - settings way better
- Added several other new modification options
- Several new informations and instructions added for an easier installation and less bugs
- added support for current Game Version (2612)
- added .OIV installer
v.2.0 (Version 2.0.2511.21.2372)
- added new Cars (DLC-Cars)
- rebalanced POPCYCLE.DAT, the amount of peds and cars that spawns is now even more realistic and balanced
- reworked POPGROUPS.XML, now there are more different pedestrians and vehicles on the streets and fields of Los Santos and Los Santos County.
- reworked GAMECONFIG.XML, it should now work fine again
- added optional files for game version
- support for newest GTA 5 game version (2372)
- added more informations about bugs, FAQs, GTA5 Game Versions and compatibility with other mods
- reworked some other minor values, mod should now work the way it is supposed to
v.1.3 (Version 1.3.1309.21.2372) [Not recommended]
-did some minor changes to gameconfig.meta in order to balance the traffic and the amount of peds to spawn
-added support for newest game version
-added informations about in game-errors related to this mod
v.1.2 (Version 1.2 )
-improved maximum amount of peds and cars to spawn
-balances the amount of cars to spawn at night
-less peds will spawn in early morning hours in most parts of the city, to keep the game more realistic (balances the values)
-balances the amount of peds to spawn at Los Santos Downtown
v.1.1.3 (Version 1.1.3.21.2245]) [Available, Not supported]
-added support for latest game version (2245)
v.1.1.2 (Version 1.1.2.1102.21.2215) [Available, Not supported]
-added support for latest game version (2215)
-added informations about gameconfig.dat
v1.1 (Version 1.1.0102.21.2189) [Not available for download, not supported]
- lowered base vehicle/ped number for better low-pc performance
- increased max vehicle and max peds-for-vehicles numbers
- balanced ped and vehicle amount at sandy-shores and paleto bay
- increased value for cops to spawn, because of problems seeing cops walking around the city
v1.0 (Version 1.0.3001.21.2189) [Not available for download anymore]
-initial launch
-supported game version: 2189 cayo perico heist update
Note. you can always check your current GTA 5 game version in update/update2.rpf/common/data/version.txt, be it in your mods or main GTA 5 root folder.
INFORMATION & SIMILAR:
@Dont reupload THIS MAIN MOD without my Permission or 4 years after mod last GTA5-mods.com update
Discord for direct suppport & questions: https://discord.gg/7eSBQfa3 | VMods Channel on Discord
YouTube: https://www.youtube.com/@VenatorMods | VenatorMods on Youtube
GTA5-mods.com Author: https://www.gta5-mods.com/users/Venator | Venator on GTA5-mods.com
NexusMods: https://next.nexusmods.com/profile/VenatorsMods/mods?gameId=893 | VenatorMods on NexusMods
EMail: VenatorMods.GTAV@outlook.de
For questions or support, please feel free to ask.
This mod is not made for GTA 5 Online, this mod or author is not responsible directly for any damage you may cause using those files in the way stated in the installation and usage guides.
All of this mod was created using native Grand Theft Auto XML, data and text libraries, copyright in doupt belongs to @RockstarGames as well as @TakeTwoInteractive
https://www.rockstargames.com/
https://www.rockstargames.com/gta-v
Først Lastet opp: 29. januar 2021
Sist Oppdatert: 23. april 2026
Last Downloaded: 4 minutter siden










For errors, bugs or similar, please note the following informations to allow for constructive and fast fixes:
- The mod version
- The game version
- What bug/error: When and how does there an error appear
Thanks!
following errors in the popgroups.ymt
raidus - delete, because radi already exists
zerusso -> zorrusso
luisa -> luiva
Cinquemila -> cinquemila
game crashes immedietaly upon installation :(
@volteone Hi
Did the errors in the popgroups.ymt fix the issues for you or more likely not?
So yes, of course it it possible the gameconfig.xml causes issues. The gameconfig was heavily modified to allow for more vehicle and pedestrians being rendered on screen, including buffer and RAM and VRAM allocation sizes.
I personally tested the mod and i do not have this issue, neither on Enhanced nor on Legacy, it runs fine for me. So it can be that your PC does not like the gameconfig.xml, or its something else. I did include an "lower PC specs" version in the Legacy version, but actually not for the Enhanced version. Do you use any of the optional files or only the mod itself?
Following fixes are available:
- Important: Try a backup or other gameconfig.xml. If the error persists, its in popcycle or popgroups. If not, its in gameconfig.xml.
- You also can go into the gameconfig.xml and look for all values i altered, usually marked by an <!-- was X in vanilla --> and change them to vanillla values. Especially important are the values regarding virtual streaming buffer and physical streaming buffer and the values in the x64 section of the gameconfig regarding pooling and graphcs.
- Or you can wait, i can publish a new version that includes an optional gameconfig.xml that would be more stable.
.
@minkagalindo What version of the mod, what version of the game, only mod or extra or other mod, do you have a lower end PC`?
@Venator,
Nope, those were just something I saw. So fixed it. Give credits(lmao)
Also, I have a pretty powerful pc(5080, 7800x3d) gameconfig definitely being altered heavily can be the cause, but the errors only start appearing after I replace popcycle or popgroups files. What exactly could be the issue?
I have the following mods installed:
Mapfixes
Bugstar fixes
Gen7RestoredAssets
MapUpdates
ImprovedGrassDithering
BetaMapRestoration
and other asi mods, like heap adjuster(set to 10000), fwBoxStreamer+decalspatch(enhanced), packfileadjuster and so on.
@volteone The issue can really be that if you play on very high settings with very high resolution with very high framerate with high raytracing AND way more cars on the street to render, the engine does not have the resources left, even if your GPU would have, to render and get all raycasts per frame it requires, what leads to issues in reflection and or shadow rendering. That is completey possible. Maybe try capped frame rate to fix it at 30 or 60hz, if you dont already do, and then do frame generation, or whatever. I can not tell as i can not and did not reproduce the error.
Hi, I'm also experiencing the shadow flickering. I did the manual edit for the gameconfig, as I'm running a different one. I ran the game and experienced the flickering thing. have to revert back my gameconfig and game was running fine.
@agio20 Yes, as i explained, the engine might have issues if you run my mod with higher raytracing settings due to limited engine budgets. Can you please tell me:
- What game version with what frame and graphic settings are you or did you run
- Was it universial or limited flickering?
- If you use my gameconfig, can you try to recude the following value(s):
-> VehicleStreamRender -> 270 back to 170 or even 100 (How many vehicles are allowed to be rendered in 3d at the same time)
-> VehicleStreamRequest -> down to 110 or even 60 (How many vehicles the engine is allowed to be requeesting for new streaming at same time in pool).
Thanks for help!
Hi @Venator,
I think you're right, because that's the time where I experience it. Whenever cars are starting to spawn in.
@agio20 Alright, great i could help! Did you test again or have any other informations?
@Venator tried VehicleStreamRender -> 270 back to 170 or even 100 and VehicleStreamRequest -> down to 110 or even 60, also lowered down vehicle count in popcycle.dat, not sure why this is not getting fixed
It is definitely the popcycle.dat which is having huge number of spawn groups changes as well, can you suggest safer number for that as well?
@volteone You would have to lower values in popcycle.dat manually.
I personally got after long testing some issues with flickering car headlights on raytracing, most likely the same source of issue, an Engine from 2013 for GTA V that was overwritten with some taped-on Raytracing and now faces settings it was not designed for.
If i got a reliable fix to have it more stable, i will notify in the next update
The game cannot start
@zanghua For errors, bugs or similar, please note the following informations to allow for constructive and fast fixes:
- The mod version
- The game version
- What bug/error: When and how does there an error appear
Thanks!
The game crashes in the small park near Michael's house, the rooftop of Maze Bank Tower, and other places. It works normally after removing the mods.
Ello, I'm running GTA 5 Enhanced with NVE and LWE, along with a couple of script mods. Adding all the files crashed my game upon loading, however, if I only use the gameconfig, the game runs fine and I get the benefits of the added traffic. I believe it's the pop files that might possibly causing crashes? I then tried using Traffic V Fear Edition, and the pop files on that mod worked fine.
Either way, gameconfig is solid, worked straight out the box!
@korean hwang @timbo6 Hello, yes that is possible. While i dont experience any crashes during loading, its absolutely possible that the high pedestrian settings cause issues with ingame limits. I will look into it and update when ready. Just, the population system is one of the most sensitive ingame, so there can always be an issue.
@Venator Still, thank you for always making great mods. Thank you!