There have been several complains about crashes. Please report any if you have, or questions. For me, the mod is running fine. I will test the mod and if I experience any bugs or now why someone else experiences some, I will update.
@Xiondia <add source="f804cf8d-762a-4655-9dd5-025e40914f2f\gameconfig.xml">\common\data\gameconfig.xml</add>
<add source="c4d6657a-8c64-476f-b1ae-01bee0a06393\popcycle.dat">\common\data\levels\gta5\popcycle.dat</add>
<add source="875cf053-8996-4738-b2e9-7b56816690f7\popgroups.ymt">\x64\levels\gta5\popgroups.ymt</add>
thats the code i got in my assembly.xml
What you mean by "popgroups" isnt there?
Like it isn`t there in your game folder before or after replacing it with my mod? Or the file path doesnt work?
@LeechMen Just use the name of the car, and add them in the best group in popgroups.xml.
There are some instructions in the file "FAQ".
No, there are no tuners cars in traffic.
@Starfox1993 So did you install my gameconfig after you installed another mod that also modifies gameconfig.xml?
So, maybe, the other mod does modify some values my mod doesn't, and this breaks the game.
There are informations on how to use my mod over another one inside the "optional informations" - and then "gamconfig_info".
I had the same issues a couple of times some time ago. When the game closes right after starts, like 5 secons or what, maybe some files dont work. I would have a look at every file in all your mods folder that is replaced / edited, and check if none is empty or has any syntax error.
@Tecno84@Xiondia@Starfox1993 Can you give me better information about your game?
Because when i install via the package, it works on my game.
Like do you use any other mods? On what part of the map should you spawn when the game starts? So maybe there are only problems in a very specific area when loading into game.
Thanks
@lieran2005 rde 4.0 released at a later point in time than la traffic 2.1.2, but with next version I will see
There have been several complains about crashes. Please report any if you have, or questions. For me, the mod is running fine. I will test the mod and if I experience any bugs or now why someone else experiences some, I will update.
@Xiondia <add source="f804cf8d-762a-4655-9dd5-025e40914f2f\gameconfig.xml">\common\data\gameconfig.xml</add>
<add source="c4d6657a-8c64-476f-b1ae-01bee0a06393\popcycle.dat">\common\data\levels\gta5\popcycle.dat</add>
<add source="875cf053-8996-4738-b2e9-7b56816690f7\popgroups.ymt">\x64\levels\gta5\popgroups.ymt</add>
thats the code i got in my assembly.xml
What you mean by "popgroups" isnt there?
Like it isn`t there in your game folder before or after replacing it with my mod? Or the file path doesnt work?
@LeechMen Just use the name of the car, and add them in the best group in popgroups.xml.
There are some instructions in the file "FAQ".
No, there are no tuners cars in traffic.
@Xiondia Oh okay. That's weird. I will check out.
@Xiondia can you only replace popgroups or popcycle, to see which file does cause the crash? Thanks
@Starfox1993 So did you install my gameconfig after you installed another mod that also modifies gameconfig.xml?
So, maybe, the other mod does modify some values my mod doesn't, and this breaks the game.
There are informations on how to use my mod over another one inside the "optional informations" - and then "gamconfig_info".
I had the same issues a couple of times some time ago. When the game closes right after starts, like 5 secons or what, maybe some files dont work. I would have a look at every file in all your mods folder that is replaced / edited, and check if none is empty or has any syntax error.
@Tecno84 @Xiondia @Starfox1993
Can you give me better information about your game?
Because when i install via the package, it works on my game.
Like do you use any other mods? On what part of the map should you spawn when the game starts? So maybe there are only problems in a very specific area when loading into game.
Thanks
Okay, I will update as soon as possible.
Problem solved