OpenRPF (OpenIV.asi for GTA V Enhanced) 0.3
336 379
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336 379
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OpenRPF is an alternative to OpenIV.asi, which is now obsolete with GTA V's Enhanced version. It works in the same way, allowing modified files to be loaded from a mods folder, thus avoiding the need to modify the game's original files.
Features:
• OPEN & encrypted compatibility: OpenRPF supports both the game's native archives and those created with OpenIV (OPEN). No need to re-encrypt your modified files.
• rpf.cache bypass on Gen9: OpenRPF bypasses the rpf.cache for modified files placed in the mods folder, allowing them to load without additional intervention.
• Integrated ASI Loader: Just like OpenIV provided dinput8.dll, OpenRPF includes dsound.dll to enable ASI plugin loading in GTA V Enhanced (as well as loading OpenRPF.asi).
• Performance optimization: OpenIV.asi could cause slowdowns due to inefficient file loading management. OpenRPF fixes this issue for a smoother gaming experience.
Installation:
1. Extract the archive contents into the GTA V Enhanced directory (where GTA5_Enhanced.exe is located).
2. Create a mods folder.
3. Place your modified RPF archives inside this folder, just like with OpenIV.asi.
4. Launch the game and enjoy your mods on the Enhanced version of GTA V.
Warnings:
• The mod does not change file versions: Gen8 (GTA V Legacy) files on Gen9 (GTA V Enhanced) will cause a crash if used. Ensure you use GTA V Enhanced compatible files or convert them using Dexyfex's tool in CodeWalker.
• Some resources are not yet perfectly converted by CodeWalker: which may cause crashes or visual anomalies. If you encounter issues, feel free to report them on the CodeWalker Discord.
Changelog:
0.1: Initial release
0.2: Various fixes, deleting the dsound.dll, and default implementation of the cache bypass (no need for rpf.cache.disable anymore)
0.3: Compatibility update for versions 1013.17+ (GTA Online “A Safehouse in the Hills” update)
Credits:
Transmet: OpenRPF.asi - reverse engineering & development
GiZz: dsound.dll - reverse engineering & development
Antasurris: everything else, coffees and tests
Features:
• OPEN & encrypted compatibility: OpenRPF supports both the game's native archives and those created with OpenIV (OPEN). No need to re-encrypt your modified files.
• rpf.cache bypass on Gen9: OpenRPF bypasses the rpf.cache for modified files placed in the mods folder, allowing them to load without additional intervention.
• Integrated ASI Loader: Just like OpenIV provided dinput8.dll, OpenRPF includes dsound.dll to enable ASI plugin loading in GTA V Enhanced (as well as loading OpenRPF.asi).
• Performance optimization: OpenIV.asi could cause slowdowns due to inefficient file loading management. OpenRPF fixes this issue for a smoother gaming experience.
Installation:
1. Extract the archive contents into the GTA V Enhanced directory (where GTA5_Enhanced.exe is located).
2. Create a mods folder.
3. Place your modified RPF archives inside this folder, just like with OpenIV.asi.
4. Launch the game and enjoy your mods on the Enhanced version of GTA V.
Warnings:
• The mod does not change file versions: Gen8 (GTA V Legacy) files on Gen9 (GTA V Enhanced) will cause a crash if used. Ensure you use GTA V Enhanced compatible files or convert them using Dexyfex's tool in CodeWalker.
• Some resources are not yet perfectly converted by CodeWalker: which may cause crashes or visual anomalies. If you encounter issues, feel free to report them on the CodeWalker Discord.
Changelog:
0.1: Initial release
0.2: Various fixes, deleting the dsound.dll, and default implementation of the cache bypass (no need for rpf.cache.disable anymore)
0.3: Compatibility update for versions 1013.17+ (GTA Online “A Safehouse in the Hills” update)
Credits:
Transmet: OpenRPF.asi - reverse engineering & development
GiZz: dsound.dll - reverse engineering & development
Antasurris: everything else, coffees and tests
Først Lastet opp: 23. mars 2025
Sist Oppdatert: 18. desember 2025
Last Downloaded: 1 minute ago
272 Kommentarer
More mods by Los Santos Multiplayer:
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2.0 (SocialClub version only)
OpenRPF is an alternative to OpenIV.asi, which is now obsolete with GTA V's Enhanced version. It works in the same way, allowing modified files to be loaded from a mods folder, thus avoiding the need to modify the game's original files.
Features:
• OPEN & encrypted compatibility: OpenRPF supports both the game's native archives and those created with OpenIV (OPEN). No need to re-encrypt your modified files.
• rpf.cache bypass on Gen9: OpenRPF bypasses the rpf.cache for modified files placed in the mods folder, allowing them to load without additional intervention.
• Integrated ASI Loader: Just like OpenIV provided dinput8.dll, OpenRPF includes dsound.dll to enable ASI plugin loading in GTA V Enhanced (as well as loading OpenRPF.asi).
• Performance optimization: OpenIV.asi could cause slowdowns due to inefficient file loading management. OpenRPF fixes this issue for a smoother gaming experience.
Installation:
1. Extract the archive contents into the GTA V Enhanced directory (where GTA5_Enhanced.exe is located).
2. Create a mods folder.
3. Place your modified RPF archives inside this folder, just like with OpenIV.asi.
4. Launch the game and enjoy your mods on the Enhanced version of GTA V.
Warnings:
• The mod does not change file versions: Gen8 (GTA V Legacy) files on Gen9 (GTA V Enhanced) will cause a crash if used. Ensure you use GTA V Enhanced compatible files or convert them using Dexyfex's tool in CodeWalker.
• Some resources are not yet perfectly converted by CodeWalker: which may cause crashes or visual anomalies. If you encounter issues, feel free to report them on the CodeWalker Discord.
Changelog:
0.1: Initial release
0.2: Various fixes, deleting the dsound.dll, and default implementation of the cache bypass (no need for rpf.cache.disable anymore)
0.3: Compatibility update for versions 1013.17+ (GTA Online “A Safehouse in the Hills” update)
Credits:
Transmet: OpenRPF.asi - reverse engineering & development
GiZz: dsound.dll - reverse engineering & development
Antasurris: everything else, coffees and tests
Features:
• OPEN & encrypted compatibility: OpenRPF supports both the game's native archives and those created with OpenIV (OPEN). No need to re-encrypt your modified files.
• rpf.cache bypass on Gen9: OpenRPF bypasses the rpf.cache for modified files placed in the mods folder, allowing them to load without additional intervention.
• Integrated ASI Loader: Just like OpenIV provided dinput8.dll, OpenRPF includes dsound.dll to enable ASI plugin loading in GTA V Enhanced (as well as loading OpenRPF.asi).
• Performance optimization: OpenIV.asi could cause slowdowns due to inefficient file loading management. OpenRPF fixes this issue for a smoother gaming experience.
Installation:
1. Extract the archive contents into the GTA V Enhanced directory (where GTA5_Enhanced.exe is located).
2. Create a mods folder.
3. Place your modified RPF archives inside this folder, just like with OpenIV.asi.
4. Launch the game and enjoy your mods on the Enhanced version of GTA V.
Warnings:
• The mod does not change file versions: Gen8 (GTA V Legacy) files on Gen9 (GTA V Enhanced) will cause a crash if used. Ensure you use GTA V Enhanced compatible files or convert them using Dexyfex's tool in CodeWalker.
• Some resources are not yet perfectly converted by CodeWalker: which may cause crashes or visual anomalies. If you encounter issues, feel free to report them on the CodeWalker Discord.
Changelog:
0.1: Initial release
0.2: Various fixes, deleting the dsound.dll, and default implementation of the cache bypass (no need for rpf.cache.disable anymore)
0.3: Compatibility update for versions 1013.17+ (GTA Online “A Safehouse in the Hills” update)
Credits:
Transmet: OpenRPF.asi - reverse engineering & development
GiZz: dsound.dll - reverse engineering & development
Antasurris: everything else, coffees and tests
Først Lastet opp: 23. mars 2025
Sist Oppdatert: 18. desember 2025
Last Downloaded: 1 minute ago

For those of you trying to get this to work with GTA 5 Enhanced and NVE/Natural Vision Enhanced, and know what you're doing, don't put the onigiri folder from NVE directly into your main GTA V Enhanced installation folder. Instead, you'll need to ensure you have a mods folder with an update folder inside it. And then ensure you have copied the update.rpf and x64 folder from \GTA 5 Enhanced main directory\update into that custom mods\update folder.
Once that is done, you'll need to manually place the files from onigiri using either Codewalker or OpenIV and ZEnhanced:
- \onigiri\common should be placed in \Grand Theft Auto V Enhanced\mods\update\update.rpf\common
- \onigiri\dlcpacks should be placed in \Grand Theft Auto V Enhanced\mods\update\x64\dlcpacks
- \onigiri\platform should be placed in \Grand Theft Auto V Enhanced\mods\update\update.rpf/x64
- Then delete the onigiri.asi and onigi.ini files in the main directory
You'll get a warning that you have OpenRPF installed which conflicts with NVE when launching the game, but that is safe to ignore and things should all work as expected.
seems to be a linux only issue
@LS-Multiplayer Team Can I use your ASI file for my upcoming tool, similar to OpenIV?
@LS-Multiplayer Team
Hi, I'm currently having an issue with Enhanced v 1.0.1013.20. So what I did:
1. Opened Grand Theft Auto V Enhanced\mods\update\x64\dlcpacks\mpbiker\dlc.rpf\x64\models\cdimages\mpbiker_male_p.rpf\mp_m_freemode_01_p_mp_m_bikerdlc_01 in CodeWalker30_dev48
2. Clicked view texture file: p_lwrist_diff_007_d.ytd
3. This opened new texture viewer window
4. I haven't changed ANYTHING and clicked save
5. This prompted change archive encryption to OPEN, I confirmed
6. Tried launching GTA 5 Enhanced -> Crash
P.S. Before the actions I just copied mpbiker dlcpack to mods folder. Thanks in advance
^ +1 Resolved my issue!
Thank you @MasterForte
@rrabbbit There’s no reason it shouldn’t work, if the process works on Legacy, it’ll work the exact same on Enhanced. Could you explain exactly what you’re doing step by step?
@earthys did you manage to fix it? If you haven’t modified any files then yeah, it could be Linux related, but if you’re using Wine that’s still surprising.
@BlueIsAtlantic yep of course, we just ask for credits for the mod and a link to this page.
@KassiteR I’m not really sure what caused the issue then, but glad it’s fixed. Note: on my end CodeWalker for Enhanced often needs admin rights, or it tends to corrupt archives if it doesn’t have them.
@MasterForte Thanks for this detailed tutorial, I pinned it!
Replacing police cars now that LSPDFR works with GTA Enhanced, but the police vehicles will not replace and im guessing it's because it's not reading from the mods folder. I've done the process correctly several times (I've gotten it to work a couple months ago), but now the vehicles will not replace. Any idea why?
gen 9 converted files, placed in latest patchday, and put back into ng encryption.
unrelated but I also cant get any trainers to work with scripthookv installed
@LS-Multiplayer Team Looks like it was a conflict with onigiri
@LS-Multiplayer Team I tried to install VisualV, Forests of San Andreas and GTAV Remastered Enhanced, but the props don't seem to load in, is there any way to check if openRPF loads in correctly? In some log or something? In addition, is it normal that the 0.3 release doesn't contain dsound.dll? Isn't it needed to load openRPF?
Thanks in advance
@LS-Multiplayer Team does Model Viewer and Texture Viewer work with it? I'm just trying to use the model viewer and texture viewer but It's not loading correctly. I'm in the x64v.rpf files.
@LS-Multiplayer Team Unfortunately I gave up, no modified files. From what ive seen online, the very few people that have tried this havent had any luck. Hopefully it works one day.
Does it work with Legacy?
@earthys it works perfectly over here, what are you on about ?
`OpenRPF includes dsound.dll`
but there no dsound.dll...
@Metalgamer привет, я тоже на steam deck, но я не могу использовать даже трейнеры, их нет в игры. Я скачал данный мод и переместил содержимое архива в папку с игрой, скачал script hook и menyo stuff и их тоже установил, но их нет в игре. Нужно ли мне использовать папку mods для .dll/.asi модов?
@earthys введи аргумент WINEDLLOVERRIDES="version=n,b" %command% в параметры запуска в стим
Running on Enhanced, The strange issue I am having is my mods will only load when I use the OG dsound.dll file from an old scripthookV release. But when I delete the dsound file and try to use the new dinput8, no mods load. I don't mind using the old way but when trying to boot into LSPDFR it crashes with the dsound. So I can either only play with LSPDFR no other mods, or play with mods and no LSPDFR. Make Sense?
LCPP doesn't work in GTA V Enhanced. I'm using the current OpenRPF. Any ideas?
Is not working on 1013.20.
@jedisk8tricks which version of scripthook?