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@A_mbien_t Yeah. Will happen in the future though, otherwise its just not viable for normal gameplay.
Almost forgot, I've cooked up some custom handling for it, if you feel the original could be improved. Here it is: https://pastebin.com/BN7Zubqz
Dude, for being your very first mod for V, its kind of insane that you managed to get tuning working and mapped it for liveries. This is awesome for a first try.
The name and texture choice could be more fitting, but that's just going with what textures V uses and leanring the naming conventions and themes.
@pixelmurderer Thanks for the appreciation! It's been an uphill battle.
@maxleeuw yeah most likely a bug, with the little menu rework. I'll check it when I get time and update if its missing.
@balente @NepNep978 Yeah, the site is out of date, need to update it. AI choose racing lines automatically since 0.6 or so. I doubt I will find the time to move to a better menu system, but if I do, it'd be LemonUI.
@pixelmurderer Glad someone blames rockstar for screwing up with the stuff rather than the author! I've updated it now, though. Lemme know.
Are the suspension bones rigged so the axles follow the wheels around?
I can help with handling btw.
Been long in the making, awesome that's finally out. I really like the shapes and details the pictures depict, really nicely done.
@BrianThompson No. But you're in luck! https://www.gta5-mods.com/scripts/ghost-car
I really like the multifacetted tuning, as shown in the pictures. Great job!