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@ikON I understand, however, with MP map enabled certain collisions don't load so I find myself falling through the map in certain areas, and I'm not talking about entering an MP map interior and falling (like when you don't enable it) I'm taling actual buildings and sidewalks that lose collision, so that's also a reason that makes me avoid using the MP Map
I've encountered that the areas that lose collision are based on where you load the game, the ymap that is the nearest to you won't have collision when you load the game.
@ikON everything I mentioned near every bean machine is duplicated when you use the single player map (I only care about the bean machines so I don't bother with MP)
Bruh, cardboard boxes, trashbags, trash bins, and other props are duplicated in the areas near to whatever your mod changes
@CarnathSmecher I think is a problem of incompatibility with Custom muzzle core effects, my mistake
Newest versions crash my game what a shame man, I love this mod but ugh
Why do modders always erase previous versions from the site? Like it isn't your hard drive, it's bugging no one, bothers the hell out of me man
My man, this one is incredible, I was only dissapointed about the Shotgun wounds in skin, Like shooting someone in the face with a shootgun leaves a wound the size of a pistol, A shotgun blast to the face should blow the whole face off is what I mean, apart from that, everything else is neat
@PsychoDad Any possibility you would share that? maybe through a private message?
This mod is incredibly well made, from the usage of the camera to the mission, to sound effects, feels like a mission that could have been in the game, lore friendly and all, loving it
Do tints work?