8 896
178
8 896
178
Check this video for a preview of V2.
Check github to get the sourcecode.
V2 Changelog
- Less wobbly movement, removed the side-slide thing in favor of a more standard orbital approach.
- Standarized everything with only two modes, camera far, camera near.
- Better camera feedback based on G-Forces.
--------------------------------
Proof of concept for Model and G-Forces based camerawork for a more NFS like experience. Or any modern racing game, for that matter.
Does not allow drive-bys. Does not have a LookBack.
The chasecam has a few experimental modes that cycle through emphasis on the vehicle's direction or where it aims, which G-Forces are applied, if any at all. They're named so you know what its doing. Will be made a menu in the future!
As life allows me I will try to improve upon this concept and make it a full fleshed out chase cam! I'll share the source soon, when I clean the concept's code so its easy to port to FiveM.
INSTALLATION
ChaseCam.dll goes onto 'GTAV Root/Scripts/'.
USAGE
While in a car, hold the NextCamera key a sec or two to toggle it. Tap it to switch between modes.
REQUIREMENTS
.NET Framework 4.5.2
Visual C++ 2015
ScriptHookV Latest
ScriptHookVDotNet Latest
Check github to get the sourcecode.
V2 Changelog
- Less wobbly movement, removed the side-slide thing in favor of a more standard orbital approach.
- Standarized everything with only two modes, camera far, camera near.
- Better camera feedback based on G-Forces.
--------------------------------
Proof of concept for Model and G-Forces based camerawork for a more NFS like experience. Or any modern racing game, for that matter.
Does not allow drive-bys. Does not have a LookBack.
The chasecam has a few experimental modes that cycle through emphasis on the vehicle's direction or where it aims, which G-Forces are applied, if any at all. They're named so you know what its doing. Will be made a menu in the future!
As life allows me I will try to improve upon this concept and make it a full fleshed out chase cam! I'll share the source soon, when I clean the concept's code so its easy to port to FiveM.
INSTALLATION
ChaseCam.dll goes onto 'GTAV Root/Scripts/'.
USAGE
While in a car, hold the NextCamera key a sec or two to toggle it. Tap it to switch between modes.
REQUIREMENTS
.NET Framework 4.5.2
Visual C++ 2015
ScriptHookV Latest
ScriptHookVDotNet Latest
Først Lastet opp: 24. mai 2021
Sist Oppdatert: 23. oktober 2021
Last Downloaded: 20 hours ago
50 Kommentarer
Check this video for a preview of V2.
Check github to get the sourcecode.
V2 Changelog
- Less wobbly movement, removed the side-slide thing in favor of a more standard orbital approach.
- Standarized everything with only two modes, camera far, camera near.
- Better camera feedback based on G-Forces.
--------------------------------
Proof of concept for Model and G-Forces based camerawork for a more NFS like experience. Or any modern racing game, for that matter.
Does not allow drive-bys. Does not have a LookBack.
The chasecam has a few experimental modes that cycle through emphasis on the vehicle's direction or where it aims, which G-Forces are applied, if any at all. They're named so you know what its doing. Will be made a menu in the future!
As life allows me I will try to improve upon this concept and make it a full fleshed out chase cam! I'll share the source soon, when I clean the concept's code so its easy to port to FiveM.
INSTALLATION
ChaseCam.dll goes onto 'GTAV Root/Scripts/'.
USAGE
While in a car, hold the NextCamera key a sec or two to toggle it. Tap it to switch between modes.
REQUIREMENTS
.NET Framework 4.5.2
Visual C++ 2015
ScriptHookV Latest
ScriptHookVDotNet Latest
Check github to get the sourcecode.
V2 Changelog
- Less wobbly movement, removed the side-slide thing in favor of a more standard orbital approach.
- Standarized everything with only two modes, camera far, camera near.
- Better camera feedback based on G-Forces.
--------------------------------
Proof of concept for Model and G-Forces based camerawork for a more NFS like experience. Or any modern racing game, for that matter.
Does not allow drive-bys. Does not have a LookBack.
The chasecam has a few experimental modes that cycle through emphasis on the vehicle's direction or where it aims, which G-Forces are applied, if any at all. They're named so you know what its doing. Will be made a menu in the future!
As life allows me I will try to improve upon this concept and make it a full fleshed out chase cam! I'll share the source soon, when I clean the concept's code so its easy to port to FiveM.
INSTALLATION
ChaseCam.dll goes onto 'GTAV Root/Scripts/'.
USAGE
While in a car, hold the NextCamera key a sec or two to toggle it. Tap it to switch between modes.
REQUIREMENTS
.NET Framework 4.5.2
Visual C++ 2015
ScriptHookV Latest
ScriptHookVDotNet Latest
Først Lastet opp: 24. mai 2021
Sist Oppdatert: 23. oktober 2021
Last Downloaded: 20 hours ago
That's a quick release! Going to yoink the g-force-affects-tilt for my script.
which i have to press???
So what key is NextCamera key on my keyboard?
thanks for the update!
This is cool but still needs customizability, such as global options and per-vehicle options.
Not a fan of V2, V1 really gave that feeling of a race game camera, V2, doesn't move to the sides at all, and feels like the camera is bouncing up and down, I find that it feels uneasy to see the camera bounce but not move to the sides, like it's not natural.
I didn't know I needed this so much.
@mrwallace888 Yeah I am aware. Sadly I am not that active anymore and so, those improvements will not come. I've shared the source in case anyone wants to pick it up, like it happened with Better Chases.
@thalilmythos I've left the V1 still available for that reason. I'd have loved to keep both systems and make it configurable, but no time.
@Eddlm Sad to hear, have enjoyed all of your work so far. Good luck to your endeavors elsewhere, and nice work on this.
Every time I press V to remove the chase cam in v1 it also goes to a different mode and it's a bit frustrating, can that be fixed? Maybe a lock or just a different key so it stays the same. Thanks
Great mod.Thank you.
Will this work in Fivem now!?
Help!!
Any idea why the camera position is too close or why it keeps shaking too much?
i tried both v1 and v2
Is this Asphalt game or GTA 5? I'm confused..
I watched 1 video on how to install it and it doesn't work for me, I don't know if I installed it wrong or there is some other video to install it correctly because it worked for the guy in the video
is this working for jet ? I would love to have jet flying feel and look like battlefield 4
Need For Theft Auto
Amazing concept, mostly functional and no bugs that I've found other than v2 being a downgrade over V1 maybe just revert back to it
Can this be installed on cell phones or just laptops
Lmao NVE stole this idea