Six stars army 0.3
29 872
182
29 872
182
The six stars army v0.3
CHANGELOG v0.3
-Random models and weapons for each soldier, now any marine model can spawn in any vehicle with any weapon.
-Added the "limo2" (Armored limo) in the armored cars variant
CHANGELOG v0.23
-New and better "Wanted points" system. They appear in the screen and when you reach 1000 wanted points the army will come for you.
-Fixed bug that the "before wanted points" increased repeatedly doing nothing.
CHANGELOG v0.22
-Aparentlly it has fixed the bugs in v0.2
-New variant, armored vehicles, the army can spawn in armored kurumas, xls, dukes, etc.
CHANGELOG v0.21
-Version 0.2 has some troubles that sometimes (and i tested well today, so it is almost allways), the sixth star does not spawn and the script crashes. So I included the previous version in the .rar until i find a fix. I am going to try fixing it in the weekend.
CHANGELOG v0.2(unstable)
-Partially fixed the "spawn if front" bug, it means that the army vehicles spawn with less frequency in front of the player
-Rhino(tank) and APC (IVpack only) added. If you do not own IVpack use the army(no ivpack).vb
This script spawns army vehicles when you have 5 stars and have commited more crimes, something like a six stars wanted level. The sixth star is not equal as the others, it is a bit smaller. I couldn t fix that. You can edit the vehicles and weapons in the source code of the script
HOW TO INSTALL: 1-Put army.vb and "army" folder into the scripts folder. Remember that requires scripthookVdotnet, there are three variants of this mod, the IVpack compatible(the APC spawns), the "no ivpack"(for those that do not own ivpack), and the armored cars version(in this one the army uses army cars like crusaders and barracks, and also, armored vehicles like kurumas, schafters, etc)
2-(Optional) Put vehicles.meta in update.rpf/dlc_patch/mpheist/common/data/levels (Replace the existing one, suggest to make a backup). This is for preventing the military vehicles(Barracks 3 and insurgent) from spawning in regular traffic with civilians during the military pursuits.
FAQ:
¿How can I modify the difficulty to reach the sixth star?
Search for this line: "If crimes > 1000" Then // and change the 1000 to another number, higher numbers, higher difficulty.
You can also decrease the lines crimes += 5 , crimes += 10 or crimes += 2 to increase the difficulty.
¿Military cars spawn with fast\slow frequency?
Change "Me.Interval=10000" increase the number to make them spawn slowly or if you want tons of military cars, lower it.
¿Sometimes vehicles spawn in front of me?
That is a bug that I have to fix, any help is welcome, however it was partially fixed in v0.2.
NOTE:This mod is free source, so it means that YOU ARE FREE TO MODIFY this script. And I invite to all modders to release the source code of their scripts because it is a way to keep the modding community growing up. I looked a lot to other source codes from other scripts and that helped me a lot. The only condition to modify and upload a modded version of this script is that you release the source code of the modified ones.
Special thanks to: JulioNIB for his scripting tutorials and to everyone that released the source of their scripts. FREE SOURCE 4 LIFE
CHANGELOG v0.3
-Random models and weapons for each soldier, now any marine model can spawn in any vehicle with any weapon.
-Added the "limo2" (Armored limo) in the armored cars variant
CHANGELOG v0.23
-New and better "Wanted points" system. They appear in the screen and when you reach 1000 wanted points the army will come for you.
-Fixed bug that the "before wanted points" increased repeatedly doing nothing.
CHANGELOG v0.22
-Aparentlly it has fixed the bugs in v0.2
-New variant, armored vehicles, the army can spawn in armored kurumas, xls, dukes, etc.
CHANGELOG v0.21
-Version 0.2 has some troubles that sometimes (and i tested well today, so it is almost allways), the sixth star does not spawn and the script crashes. So I included the previous version in the .rar until i find a fix. I am going to try fixing it in the weekend.
CHANGELOG v0.2(unstable)
-Partially fixed the "spawn if front" bug, it means that the army vehicles spawn with less frequency in front of the player
-Rhino(tank) and APC (IVpack only) added. If you do not own IVpack use the army(no ivpack).vb
This script spawns army vehicles when you have 5 stars and have commited more crimes, something like a six stars wanted level. The sixth star is not equal as the others, it is a bit smaller. I couldn t fix that. You can edit the vehicles and weapons in the source code of the script
HOW TO INSTALL: 1-Put army.vb and "army" folder into the scripts folder. Remember that requires scripthookVdotnet, there are three variants of this mod, the IVpack compatible(the APC spawns), the "no ivpack"(for those that do not own ivpack), and the armored cars version(in this one the army uses army cars like crusaders and barracks, and also, armored vehicles like kurumas, schafters, etc)
2-(Optional) Put vehicles.meta in update.rpf/dlc_patch/mpheist/common/data/levels (Replace the existing one, suggest to make a backup). This is for preventing the military vehicles(Barracks 3 and insurgent) from spawning in regular traffic with civilians during the military pursuits.
FAQ:
¿How can I modify the difficulty to reach the sixth star?
Search for this line: "If crimes > 1000" Then // and change the 1000 to another number, higher numbers, higher difficulty.
You can also decrease the lines crimes += 5 , crimes += 10 or crimes += 2 to increase the difficulty.
¿Military cars spawn with fast\slow frequency?
Change "Me.Interval=10000" increase the number to make them spawn slowly or if you want tons of military cars, lower it.
¿Sometimes vehicles spawn in front of me?
That is a bug that I have to fix, any help is welcome, however it was partially fixed in v0.2.
NOTE:This mod is free source, so it means that YOU ARE FREE TO MODIFY this script. And I invite to all modders to release the source code of their scripts because it is a way to keep the modding community growing up. I looked a lot to other source codes from other scripts and that helped me a lot. The only condition to modify and upload a modded version of this script is that you release the source code of the modified ones.
Special thanks to: JulioNIB for his scripting tutorials and to everyone that released the source of their scripts. FREE SOURCE 4 LIFE
Først Lastet opp: 27. januar 2016
Sist Oppdatert: 21. mars 2017
Last Downloaded: 7 hours ago
104 Kommentarer
More mods by 5mith:

- Oppdrag
- .Net
4.3
5 043
63
v0.45
By 5mith
The six stars army v0.3
CHANGELOG v0.3
-Random models and weapons for each soldier, now any marine model can spawn in any vehicle with any weapon.
-Added the "limo2" (Armored limo) in the armored cars variant
CHANGELOG v0.23
-New and better "Wanted points" system. They appear in the screen and when you reach 1000 wanted points the army will come for you.
-Fixed bug that the "before wanted points" increased repeatedly doing nothing.
CHANGELOG v0.22
-Aparentlly it has fixed the bugs in v0.2
-New variant, armored vehicles, the army can spawn in armored kurumas, xls, dukes, etc.
CHANGELOG v0.21
-Version 0.2 has some troubles that sometimes (and i tested well today, so it is almost allways), the sixth star does not spawn and the script crashes. So I included the previous version in the .rar until i find a fix. I am going to try fixing it in the weekend.
CHANGELOG v0.2(unstable)
-Partially fixed the "spawn if front" bug, it means that the army vehicles spawn with less frequency in front of the player
-Rhino(tank) and APC (IVpack only) added. If you do not own IVpack use the army(no ivpack).vb
This script spawns army vehicles when you have 5 stars and have commited more crimes, something like a six stars wanted level. The sixth star is not equal as the others, it is a bit smaller. I couldn t fix that. You can edit the vehicles and weapons in the source code of the script
HOW TO INSTALL: 1-Put army.vb and "army" folder into the scripts folder. Remember that requires scripthookVdotnet, there are three variants of this mod, the IVpack compatible(the APC spawns), the "no ivpack"(for those that do not own ivpack), and the armored cars version(in this one the army uses army cars like crusaders and barracks, and also, armored vehicles like kurumas, schafters, etc)
2-(Optional) Put vehicles.meta in update.rpf/dlc_patch/mpheist/common/data/levels (Replace the existing one, suggest to make a backup). This is for preventing the military vehicles(Barracks 3 and insurgent) from spawning in regular traffic with civilians during the military pursuits.
FAQ:
¿How can I modify the difficulty to reach the sixth star?
Search for this line: "If crimes > 1000" Then // and change the 1000 to another number, higher numbers, higher difficulty.
You can also decrease the lines crimes += 5 , crimes += 10 or crimes += 2 to increase the difficulty.
¿Military cars spawn with fast\slow frequency?
Change "Me.Interval=10000" increase the number to make them spawn slowly or if you want tons of military cars, lower it.
¿Sometimes vehicles spawn in front of me?
That is a bug that I have to fix, any help is welcome, however it was partially fixed in v0.2.
NOTE:This mod is free source, so it means that YOU ARE FREE TO MODIFY this script. And I invite to all modders to release the source code of their scripts because it is a way to keep the modding community growing up. I looked a lot to other source codes from other scripts and that helped me a lot. The only condition to modify and upload a modded version of this script is that you release the source code of the modified ones.
Special thanks to: JulioNIB for his scripting tutorials and to everyone that released the source of their scripts. FREE SOURCE 4 LIFE
CHANGELOG v0.3
-Random models and weapons for each soldier, now any marine model can spawn in any vehicle with any weapon.
-Added the "limo2" (Armored limo) in the armored cars variant
CHANGELOG v0.23
-New and better "Wanted points" system. They appear in the screen and when you reach 1000 wanted points the army will come for you.
-Fixed bug that the "before wanted points" increased repeatedly doing nothing.
CHANGELOG v0.22
-Aparentlly it has fixed the bugs in v0.2
-New variant, armored vehicles, the army can spawn in armored kurumas, xls, dukes, etc.
CHANGELOG v0.21
-Version 0.2 has some troubles that sometimes (and i tested well today, so it is almost allways), the sixth star does not spawn and the script crashes. So I included the previous version in the .rar until i find a fix. I am going to try fixing it in the weekend.
CHANGELOG v0.2(unstable)
-Partially fixed the "spawn if front" bug, it means that the army vehicles spawn with less frequency in front of the player
-Rhino(tank) and APC (IVpack only) added. If you do not own IVpack use the army(no ivpack).vb
This script spawns army vehicles when you have 5 stars and have commited more crimes, something like a six stars wanted level. The sixth star is not equal as the others, it is a bit smaller. I couldn t fix that. You can edit the vehicles and weapons in the source code of the script
HOW TO INSTALL: 1-Put army.vb and "army" folder into the scripts folder. Remember that requires scripthookVdotnet, there are three variants of this mod, the IVpack compatible(the APC spawns), the "no ivpack"(for those that do not own ivpack), and the armored cars version(in this one the army uses army cars like crusaders and barracks, and also, armored vehicles like kurumas, schafters, etc)
2-(Optional) Put vehicles.meta in update.rpf/dlc_patch/mpheist/common/data/levels (Replace the existing one, suggest to make a backup). This is for preventing the military vehicles(Barracks 3 and insurgent) from spawning in regular traffic with civilians during the military pursuits.
FAQ:
¿How can I modify the difficulty to reach the sixth star?
Search for this line: "If crimes > 1000" Then // and change the 1000 to another number, higher numbers, higher difficulty.
You can also decrease the lines crimes += 5 , crimes += 10 or crimes += 2 to increase the difficulty.
¿Military cars spawn with fast\slow frequency?
Change "Me.Interval=10000" increase the number to make them spawn slowly or if you want tons of military cars, lower it.
¿Sometimes vehicles spawn in front of me?
That is a bug that I have to fix, any help is welcome, however it was partially fixed in v0.2.
NOTE:This mod is free source, so it means that YOU ARE FREE TO MODIFY this script. And I invite to all modders to release the source code of their scripts because it is a way to keep the modding community growing up. I looked a lot to other source codes from other scripts and that helped me a lot. The only condition to modify and upload a modded version of this script is that you release the source code of the modified ones.
Special thanks to: JulioNIB for his scripting tutorials and to everyone that released the source of their scripts. FREE SOURCE 4 LIFE
Først Lastet opp: 27. januar 2016
Sist Oppdatert: 21. mars 2017
Last Downloaded: 7 hours ago
@5mith Hi, can you make this fantastic Mod compatible with latest Scripthook versions?
Thx!
@nj5050 Its been a long time since I am no longer modding GTA V. I have moved on in my personal life and have litte time to mod. Suggest to use RDE 3.1.5 wich is a great mod that uses also six stars. However this script is free source for anyone that want to update.
@MicahBell Yes, download the APC turret mod from another Mod developer on here!
@5mith Thank you very much, based on your mod, I made mine more improved (as for me), spawn further, more variety and I removed the counter and the ugly star itself, to be honest. Thanks a lot for the source code!
@ArkadiPro1 Hi did you create an improved Army Mod, if so is it compatible with the latest scripthook?
Lastly can you share it with me?, been looking the longest for an Army spawn Mod
@nj5050 Yes, it works with the new script hook and it's also open source
@ArkadiPro1 can you share it with me:)
@nj5050 Okay, but i can't write you in chat
You disabled chat with someone
@ArkadiPro1 Ok so I've started private chat, please check!
The Insurgent did spawn but no one man the turret. They just drive pass me and not shooting at me. Also how do u make the APC shoot at u. mine didn't
@ArkadiPro1 how did you changed this ugly star can you tell me
@ArkadiPro1 can you explain how you changed this star look
@5mith Do you still modding GTA V? i need your help. What can I do when this sixth star looking different than other 5 stars? I just don't know how to change this.
@_maciek_555_ There has been a long time since i modded GTA V, i remember there was some numbers (like coordinates for the screen, in the script) that you can change to put the sixth star in the correct location.
@5mith ok can you give me coordinates?
I wiil try this. Thanks for help
@_maciek_555_ screen coordinates depends on the game resolution, the ones that I put in the script I believe that were for 1024x768. It was on my old PC.
thanks
@5mith i have 1920x1080 :/
@_maciek_555_ You can download the updated version of my mod without the star:https://www.gta5-mods.com/scripts/very-hard-police-vhp-mod