@JRod Yes another user told me the same thing as well recently. I'm still looking to see if there is a work around, although I'm not certain there is.
However with that said, there could be one possible direct means to force the Army script to incorporate SHVDN nightly, by simply opening up the Army.vb script with any text editor & writing in the import reference SHVDN nightly. See an example below on some ways it could be done.
@GUT-CHURNING If your referring to other Dispatch mods, then I would state this mod was made to complement another mod I made called "Army At Sixstars" dispatch.
Other than that, it still can be used as a stand alone with other dispatch mods, but the experience is greater with the mod I just mentioned.
@MedalofHonor22 Ok yeah I'll look into to this further, but as I now recall from many months ago. this SHVDN nightly is litered with issues from rockstars constant annoying updates, which more often screws with mod scripts.
I remember hearing an advice given from another experienced modder, stating it would be better to downgrade game version to a prior update, when most of the mod scripts where properly working. However thats easier said then done, since for a lot of folks using online platforms like 'Steam' tends to auto install updates.
I was fortunate long ago to learn to do this myself by refusing certain updates or going back to a stable game version which supports any/all mod scripts. Which has allowed me to bypass needing SHVDN nightly, & solely relying on the original SHVDN files.
Nothing screams of "No Freedom-having Car Driver" more like this vehicle ;)
If "Imports ScripthookVDotNet2 Nightly" fails, then try substituting it with another entry from any one of these below:
Imports ScripthookVDotNet2, or "Imports SHVDN2 Nightly", or "SHVDN2", or lastly "Imports ScripthookVDotNet2Nightly"
@JRod Yes another user told me the same thing as well recently. I'm still looking to see if there is a work around, although I'm not certain there is.
However with that said, there could be one possible direct means to force the Army script to incorporate SHVDN nightly, by simply opening up the Army.vb script with any text editor & writing in the import reference SHVDN nightly. See an example below on some ways it could be done.
Imports System
Imports System.Collections.Generic
Imports System.Drawing
Imports System.IO
Imports System.Windows.Forms
Imports System.Diagnostics
Imports GTA
Imports GTA.Math
Imports GTA.Native
Imports GTA.UI
Imports WeaponComponent = GTA.Native.WeaponComponent
Imports Microsoft.VisualBasic
Imports ScripthookVDotNet2 Nightly
@ParisGamer Oh yeah that Jet is a must have for this mod!
I hope WTLS_81 author could include this.
@WTLS_81 Thanks will check it out.
How are you coming along with the aerial escort assistance?
@GUT-CHURNING Is it possible you're using what the other user mention above this comment window, ScriptHookVDotNet Nightly version?
Or is it the regular SHVDN?
@GUT-CHURNING If your referring to other Dispatch mods, then I would state this mod was made to complement another mod I made called "Army At Sixstars" dispatch.
Other than that, it still can be used as a stand alone with other dispatch mods, but the experience is greater with the mod I just mentioned.
@WTLS_81 Is it possible to get this mod to use other business class Private Jets, like this one from the link below?
https://www.gta5-mods.com/vehicles/gulfstream-iv-private-jet-add-on#comments_tab
@MedalofHonor22 Also just how much of your game mods are actually working using this 'SHVDN nightly' version?
@MedalofHonor22 Ok yeah I'll look into to this further, but as I now recall from many months ago. this SHVDN nightly is litered with issues from rockstars constant annoying updates, which more often screws with mod scripts.
I remember hearing an advice given from another experienced modder, stating it would be better to downgrade game version to a prior update, when most of the mod scripts where properly working. However thats easier said then done, since for a lot of folks using online platforms like 'Steam' tends to auto install updates.
I was fortunate long ago to learn to do this myself by refusing certain updates or going back to a stable game version which supports any/all mod scripts. Which has allowed me to bypass needing SHVDN nightly, & solely relying on the original SHVDN files.