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Beta Map Restoration 1.0

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Information:
This mod restores as much removed props placements as possible while also changing various map assets based on the beta version of the game.
Everything was done with as much attention to details as possible, using promotional screens, trailers, in game tv shows and commercials, game textures and some other stuff as reference.

Map Assets:
- FIB and IAA buildings lights
- Franklin's mansion interior
- Vangelico jewelry store interior
- Liquor Ace neon sign
- Mirror Park lake
- 2405 house sidewalk marking
- 24/7 canopy at Vinewood Boulevard

Props Placements:
- Alta
- Burton
- Grand Senora Desert
- Grapeseed
- Great Chaparral
- Hawick
- Kortz Center
- La Puerta
- Little Seoul
- Maze Bank Arena
- Mirror Park
- Morningwood
- Mount Chiliad, Mount Gordo
- Pacific Bluffs
- Paleto Bay, Paleto Forest
- Rockford Hills, Richman, GWC
- Pillbox Hill
- Sandy Shores
- Del Perro
- Cypress Flats
- East, Downtown and West Vinewood
- Vinewood Hills
- Harmony
- Cassidy Creek
- Raton Canyon
- Chiliad Mountain State Wilderness
- South LS (Strawberry, Chamberlain Hills, Rancho)
- El Burro Heights
- La Mesa
- Palomino Highlands
- Vespucci, Vespucci Beach, Vespucci Canals
- San Chianski Mountains Range
- Palmer-Taylor Power Station

Requirements:
- OpenIV.asi
- "mods" folder
- fwBoxStreamerVariable Patch

Installation:
- Map Assets: move the "spparadise2" folder in "mods\update\x64\dlcpacks" and add "<Item>dlcpacks:/spParadise2/</Item>" to the "dlclist.xml".
- Props Placements: move the "spparadise" folder in "mods\update\x64\dlcpacks" and add "<Item>dlcpacks:/spParadise/</Item>" to the "dlclist.xml".

Special Thanks:
- All the people that contributed to the GTA V Beta Hunt topic on GTAForums for all the findings.
- dexyfex for Codewalker.
- The OpenIV Team for OpenIV.
- 3Doomer for GIMS Evo.
- Neos7 for the GTA V Map Helper.
- Dekurwinator for info about flags and other map related stuff.
- Skylumz for the Sollumz plugin for Blender.
- Stryfaar for the edited Mirror Park lake.

Changelog:
v1.0
Changed the name of the mod from "Beta Vegetation & Props" to "Beta Map Restoration".

Map Assets (improvements over the original content from "Beta Map & Interiors"):
- FIB and IAA lights models and textures redone, with colors between the HD and LOD being more consistent
- Liquor Ace neon sign redone using an already existing one from the map
- Vangelico collision, models and textures redone, with one fixed floor reflection from Map Fixes also included
- Franklin's house edits from the newer standalone version which was also redone

Props Placements ("Beta Vegetation & Props" changes):
- Fixed two LODs showing upclose at West Vinewood and Harmony/Grand Senora Desert
- Changed the flags of all the entities
- Removed a duplicated vanilla bush at the Palomino Freeway
- Removed the scenario points as they were only good for screenshot purposes and not for gameplay
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Først Lastet opp: 14. august 2017
Sist Oppdatert: 5. januar 2023
Last Downloaded: 3 hours ago

All Versions

 1.0 (current)

1 754 nedlastninger , 27,4 MB
5. januar 2023

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