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    Love that this mod has an optional installation to remove light pollution/fog volumes. Been working on a zombie survival focused game build that uses a blackout mod. Unfortunately (while there are plenty), no blackout mods seem to account for the baked in light pollution at night. I hunted hours and hours for something that removes the light pollution and this did the trick. Works flawlessly with darker nights and it makes for some very tense late night supply runs.

    Screenshot: https://i.imgur.com/XvsIkMv.png
    POV is from behind the Vinewood sign, looking toward the skyline of the main city/downtown.

    12. september 2024
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    @rule you have a conflicting mod installed, fresh install works perfect for me on latest game build

    9. september 2024
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    Can confirm this works perfect. I'm on a fresher install with DriveV, VisualV, Bass Dragon Euphoria, and some weapon and sound mods.

    8. september 2024
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    @SnakeSlippers my Live Traffic install is unmodified from the release version. Not sure if this will help any, but PullMeOver conflicted with a few mods in my experience. I had RDE installed and with it no traffic spawned. Police cruisers did spawn in some areas. With PullMeOver removed, RDE functioned fine. But, I wanted both the police overhaul and the traffic violations to work simultaneously. After some trial and error I landed on PEV: SALE. It reworks police dispatch in a similar fashion to RDE and also works with PullMeOver.
    Download PEV here: https://www.gta5-mods.com/misc/police-pursuit-behaviour-improved
    I am using the 'SALE' version.

    The original PullMeOver (2.0.1, last updated 2018) included a link to 'Cops: Back on the Beat'. Unfortunately, this police script caused similar traffic issues as to what RDE did so I uninstalled it. The main issue here seems to be that PullMeOver doesn't play well with a few different vehicle injectors.
    There is an updated PullMeOver (0.2.1, last updated 2020) script here: https://www.gta5-mods.com/scripts/pull-me-over-daimian
    The updated script contains an OIV installer for 'Cops on Patrol' which, as the name implies, gets cops to show up in traffic.

    I am using the updated PullMeOver with the included Cops on Patrol. My dispatch mod is PEV:SALE. My game now has a realistic amount of police on patrol, a restructured and more challenging wanted system and the added challenge of requiring you to be cognizant of police when you're about to break traffic laws. These three totally changed the dynamic of the game. It has largely made me fearful of police intervention, especially when trying to evade three star or higher wanted levels.

    30. august 2024
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    @SnakeSlippers I can confirm Live Traffic works perfectly on my build. I have NVE, DriveV, PullMeOver and a few other minor scrips on the latest game version (Steam).

    Was curious if anyone here knew how to turn off the HUD ingame? While it's nice to see when configuring it's rather immersion breaking when it's constantly popping up. Any help with that would be greatly appreciated.

    26. august 2024
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    Never download this mod. The amount of content this mod changes that is not discussed in the description is so substantial that the mod is arguably a trojan. No uninstaller is available so if you were as unfortunate as I and downloaded this heaping pile of bullshit despite the fiery prepubescent arrogance displayed in the description then you're out of luck. You will need to reinstall or rebuild the mods folder.

    24. august 2024