Gang reinforcements and gang hits (The Beef) 1.3 spawn fix
57 704
337
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6 dager siden
Welcome to the beef, this mod will make gangs remember you, spawn reinforcements when you attack them, and send gang hits to you when you're going about your business.
INSTALLATION:
You will need:
ScriptHookV - https://www.dev-c.com/gtav/scripthookv/
ScriptHookVDotNet(Nightly) - https://github.com/scripthookvdotnet/scripthookvdotnet-nightly/releases
For my mod, just drag and drop the files from the Zip scripts folder, to your own game's "scripts" folder
MOD SETTINGS:
If you installed the mod properly, there should be a "The beef" folder inside your "scripts" folder, find it. Inside it there's a TEXT file called "settings.ini" open it with whatever text editor you prefer.
In it you will encounter this:
[CONFIG]
RANGEOFDETECTION=25
MINTIMEFORAHIT = 240000
MAXTIMEFORAHIT = 480000
REINFORCEMENTSENABLED=True
HITSENABLED=True
ENABLEHOSTILITY=true
ENABLETHREATTEXT=false
I will explain what every setting does:
RANGEOFDETECTION: The distance in meters at which the mod finds gang members that can call for reinforcements or see the player.
MINTIMEFORAHIT: the minimum time it takes for a gang that hates the player to send gang hits to him, counted in miliseconds.
MAXTIMEFORAHIT: the maximum time it takes for a gang that hates the player to send gang hits to him, counted in miliseconds.
REINFORCEMENTSENABLED: this dictates if reinforcements will spawn when you attack a gang, can be set to true or false.
HITSENABLED: this dictates if gang hits will be send to the player from gangs that have been attacked by him, this hits will happen in a timer defined by MINTIMEFORAHIT and MAXTIMEFORAHIT.
ENABLEHOSTILITY: this dictates if the gang members that already hate the player's character will attack him on sight, for convenience, they will only attack the player if they see him walking around, but not in a vehicle, can be set to true or false.
ENABLETHREATTEXT: this dictates if the gangs send you a threat text when you attack them for a first time, indicating that they will indeed remember you, attack you on sight and send hits to you (provided you have those features enabled) mostly cosmetic, disabled by default because I don't like this feature, but some might want it.
For more fleshed out mods, be sure to support me on Patreon.
https://www.patreon.com/c/Thalilmythos
Først Lastet opp: 1. april 2023
Sist Oppdatert: 2 dager siden
Last Downloaded: 23 minutter siden
All Versions
360 Kommentarer
More mods by thalilmythos:
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- Gameplay
Welcome to the beef, this mod will make gangs remember you, spawn reinforcements when you attack them, and send gang hits to you when you're going about your business.
INSTALLATION:
You will need:
ScriptHookV - https://www.dev-c.com/gtav/scripthookv/
ScriptHookVDotNet(Nightly) - https://github.com/scripthookvdotnet/scripthookvdotnet-nightly/releases
For my mod, just drag and drop the files from the Zip scripts folder, to your own game's "scripts" folder
MOD SETTINGS:
If you installed the mod properly, there should be a "The beef" folder inside your "scripts" folder, find it. Inside it there's a TEXT file called "settings.ini" open it with whatever text editor you prefer.
In it you will encounter this:
[CONFIG]
RANGEOFDETECTION=25
MINTIMEFORAHIT = 240000
MAXTIMEFORAHIT = 480000
REINFORCEMENTSENABLED=True
HITSENABLED=True
ENABLEHOSTILITY=true
ENABLETHREATTEXT=false
I will explain what every setting does:
RANGEOFDETECTION: The distance in meters at which the mod finds gang members that can call for reinforcements or see the player.
MINTIMEFORAHIT: the minimum time it takes for a gang that hates the player to send gang hits to him, counted in miliseconds.
MAXTIMEFORAHIT: the maximum time it takes for a gang that hates the player to send gang hits to him, counted in miliseconds.
REINFORCEMENTSENABLED: this dictates if reinforcements will spawn when you attack a gang, can be set to true or false.
HITSENABLED: this dictates if gang hits will be send to the player from gangs that have been attacked by him, this hits will happen in a timer defined by MINTIMEFORAHIT and MAXTIMEFORAHIT.
ENABLEHOSTILITY: this dictates if the gang members that already hate the player's character will attack him on sight, for convenience, they will only attack the player if they see him walking around, but not in a vehicle, can be set to true or false.
ENABLETHREATTEXT: this dictates if the gangs send you a threat text when you attack them for a first time, indicating that they will indeed remember you, attack you on sight and send hits to you (provided you have those features enabled) mostly cosmetic, disabled by default because I don't like this feature, but some might want it.
For more fleshed out mods, be sure to support me on Patreon.
https://www.patreon.com/c/Thalilmythos
Først Lastet opp: 1. april 2023
Sist Oppdatert: 2 dager siden
Last Downloaded: 23 minutter siden
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@voodoodres Now you can remove the weaponized vehicles and change gang weapons.
@agio20 the blips don't teleport, if you start a gang war and get 4 cars on you, this is what happens:
-You lose the 4 cars
-3 spawn
-you lose the 3 cars
-2 spawn
-you lose the 2 cars
-1 spawns
-you lost them all, you're free.This works like a gang wanted level, so if things escalate because you don't know when to run away, that's on you.
6 dager siden -
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@thalilmythos No, Immersify is a script mod created by KassiteR that has the gang attack line just like your mod, it's just that sometimes the script doesn't recognize when the gang calls for reinforcements then it gets buggy and the script crashes
6 dager siden -
You can disable immersify reinforcements.
You can disable the beef reinforcements.both mods have inis and settings, you need to configure them yourself.
6 dager siden -
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@thalilmythos i am NOT running gng even in gta but still 5 stars tho cs my shi would be boring asl without this mod
5 dager siden -
@KING_FBM dawg the reinforcements are infinite, you gon die some time, at least now they won’t be a the hospital huh?
5 dager siden -
Got problem with spawns, see blips but no enemys sometime, and map gets full of them
5 dager siden -
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yo bro,it was a GREAT mod,but after update opps aint pullin up on me at all,although everything is installed correctly.They only come when I kill someone in front of others. After that, it's all over.
4 dager siden -
Yeah I'm getting the same thing as NikKom, enemies don't seem to spawn anymore no matter what I do. Was working fine before the update.
2 dager siden -
@NikKom @SirDJCat I see, the reduction of distance that made escaping the enemies easier, now causes the reinforcement to get lost more often, and hence not arrive, returned that particular part of the mod to what it was in the previous update, also tested it right now, and it's working properly.
get it in the update 1.3
2 dager siden -
when dying during a gang hit, the red dot will permanently persist and randomly teleport to any ped or animal on the map.
1 dag siden -
@randEm I'll see what's up with that, for now, you can disable blips in the ini.
24 hours ago -
@thalilmythos I tried the new version and it still doesn't work for me. I killed a gang member, I received a message from this gang like "You're dead," etc., and after about 10 minutes, no one came to kill me. Why might it not work for me?
2 hours ago -
@NikKom Might be an incompatibility with something, I can't know for sure, all I know is it does work
1 hour ago





UPDATE 1.2
-Returned money to reinforcements and gang hits
-peds in reinforcements carry 250$ peds in gang hits carry 500$
-Vehicles the gangs use in the reinforcements can now be customized (explained in the readme)
-Weapons the gangs use can now be customized (explained in the readme)
-Now you lose gang reinforcements at a range of 250 meters (previously it was 300 meters)
-reduced the chance for hospital camp spawning.
You see no sense in fighting gangs for fun? you would like to take over turfs and earn money? alright, I got something for you here:
https://www.patreon.com/c/Thalilmythos
And be sure to join my discord group, we're a fun bunch, I promise.
https://discord.gg/SXcZfZpcvW