Script Hook V .Net Enhanced 1.0.0.0-beta
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Script Hook V .NET Enhanced is an ASI plugin, which allows running scripts written in any .NET language ingame.
It extends SHVDN, allowing mods to run on GTA5 Legacy and Enhanced at the same time.
Its full source code is hosted on GitHub (Changelog).
Installation
Changelog
It extends SHVDN, allowing mods to run on GTA5 Legacy and Enhanced at the same time.
Its full source code is hosted on GitHub (Changelog).
Installation
- Install both the Microsoft .NET Framework 4.8 (or higher, so skip this on Windows 10) and the Microsoft Visual C++ Redistributable Package for Visual Studio 2019 (x64).
- Download and install the latest Script Hook V.
- Download Community Script Hook V .NET Enhanced and copy the ScriptHookVDotNet.asi, ScriptHookVDotNet2.dll, ScriptHookVDotNet3.dll and ScriptHookVDotNet.ini files into your game directory.
Changelog
- v1.0.0.0-beta
- Initial beta release of ScriptHookVDotNet Enhanced 🎉
- Covers the full SHVDN API, but further testing is still needed.
- Added World.GetAllPickupObjectPlacements() — returns all Pickup Placements on the map.
Først Lastet opp: 3 dager siden
Sist Oppdatert: 1 dag siden
Last Downloaded: 1 minute ago
21 Kommentarer
Script Hook V .NET Enhanced is an ASI plugin, which allows running scripts written in any .NET language ingame.
It extends SHVDN, allowing mods to run on GTA5 Legacy and Enhanced at the same time.
Its full source code is hosted on GitHub (Changelog).
Installation
Changelog
It extends SHVDN, allowing mods to run on GTA5 Legacy and Enhanced at the same time.
Its full source code is hosted on GitHub (Changelog).
Installation
- Install both the Microsoft .NET Framework 4.8 (or higher, so skip this on Windows 10) and the Microsoft Visual C++ Redistributable Package for Visual Studio 2019 (x64).
- Download and install the latest Script Hook V.
- Download Community Script Hook V .NET Enhanced and copy the ScriptHookVDotNet.asi, ScriptHookVDotNet2.dll, ScriptHookVDotNet3.dll and ScriptHookVDotNet.ini files into your game directory.
Changelog
- v1.0.0.0-beta
- Initial beta release of ScriptHookVDotNet Enhanced 🎉
- Covers the full SHVDN API, but further testing is still needed.
- Added World.GetAllPickupObjectPlacements() — returns all Pickup Placements on the map.
Først Lastet opp: 3 dager siden
Sist Oppdatert: 1 dag siden
Last Downloaded: 1 minute ago
Hi everyone. This is currently still in beta, and requires more testing. Please let me know if you encounter any bugs or crashes.
Currently known incompatibilities:
- TrainerV doesn't work and would require a fix from sjaak327, which I explained here : https://github.com/Chiheb-Bacha/ScriptHookVDotNetEnhanced/discussions/2#discussioncomment-14460372
- EAI (Enable All Interiors) reportedly crashes the game. I have contacted the developer behind it (HKH191), and hopefully we can get that sorted out.
Still not sure how often I can update files of the same version here, since this is my first release, but the beta phase is almost done and a stable version should be release soon.
finally
is this really it? are we finally able to
MapEditor....doesn't work spawn props game crash
@Gu5555 Can you link me the mod? I could do some testing in some hours when I wake up.
@Gu5555 Do you happen to use Object Spawn Unlocker with it? Also if there are any logs (ScriptHookV.log, ScriptHookVDotNet.log, and any other logs the scripts might produce), please put them in a pastebin and send me the link
@Chiheb-Bacha https://www.gta5-mods.com/scripts/map-editor Test Map Editor https://www.youtube.com/watch?v=X-AKPpZqpPc
@Gu5555 Allright I'll test it in some hours as I said and get back to you :)
@Chiheb-Bacha thank you
Now Map editor work normally .....Use the same objectlist, previously used the one that was changed.
@Chiheb-Bacha your mod conflicts with simple native trainer enhanced it gives me an error
@raining bananas you do realize both ScripthookV and Scripthookvdotnet were updated to support Enhanced?
@Mahdi1971 currently working on resolving this with sjaak327 (dev of Simple Native Trainer). Refer to https://github.com/Chiheb-Bacha/ScriptHookVDotNetEnhanced/discussions/2#discussioncomment-14464634
@Gu5555 So I understand it works now? Because looking at the source code of Map Editor, there shouldn't really be anything that makes it incompatible with SHVDNE (it doesn't rely on memory patterns that we might patch). I suspected you might have tried to spawn something that is invalid at first, If that's the case, glad it works now.
No fucking way
amazing, thank you!!
Incompatibilities with TrainerV 17.4 have been resolved and should be fixed in 17.5 which sjaak327 says comes out next week.
@Guy321 someone had to do it ^^. welcome
Legend mate thank you! My mods work for enhanced now, I also grabbed sjaak327's trainerv off their website, confirm it works too.
@euphoricrager Glad that's the case, and thanks for the feedback :)
for those who want Ifruitaddon for enhanced install this one https://github.com/Bob74/iFruitAddon2/releases