Simple (.NET) Script Manager 1.1.4

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A simple plugin that adds an in-game interface for managing your .NET script mods.

Inspired by the suggestions of some people in the community and an old post on the GTA V subreddit (

ScriptHookV -

ScriptHookVDotNet -

Microsoft .NET Framework 4.5.2 -

  • Install the latest version of .NET script hook from
  • Create a folder called "scripts" in the main folder where GTA is installed (if not already there)
  • Place both .dll files (ScriptManager.dll AND PauseMenu.dll) inside the folder

1. Open the settings pane in the pause menu
2. Select the "scripts" option at the bottom to see a list of actively running scripts
3. Set a script to off to disable it entirely or on to re-enable it again.

  • Scripts are now grouped based on the name of the script file
  • Version info is now shown with the mod name
  • Fixed problem with raw .cs and .vb files causing crashes

v1.0.1 (April 10, 2017)
  • Updated PauseMenu.dll to fix crashing problems related to OutputDebugString method

  • Scripts can be enabled without having to reload scripthook
  • Game version is shown in addition to scripthook version
  • Fixed issues related to saving and loading of internal settings

PauseMenu.dll fixes
  • Fixed menu items rendering bad layouts in some cases
  • Fixed menu settings being set more than once at a time

  • Fixes a problem where the script sometimes crashed after a game reload

  • Fixed crashing problems caused when scripts call natives in their constructors. (Certain scripts no longer crash when enabled)

PauseMenu.dll fixes
  • Fixed menu layout issue on old game versions

  • Add support for ScriptHook.NET 3.0

  • Rewrote the mod for the ScriptHookVDotNet 3.0 script handling
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Først Lastet opp: 7. april 2017
Sist Oppdatert: 10. mai 2020
Last Downloaded: 2 hours ago

All Versions

 1.1.4 (current)

4 205 nedlastninger , 53 kB
10. mai 2020


319 nedlastninger , 52 kB
10. mai 2020

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