Euphoria Zombie 1.0
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The concept is pretty simple with this one. You can spawn in a ped with some zombie like movements made using new NaturalMotion features in ScripthookVDotNet 2.4. Figured this may be useful for cinematic stuff etc. You can spawn as many as you want but it will probably have a bit of a performance impact. Originally I wanted to include this in my other script (Zombies) but I couldn't get around the impact on performance. I might be using the Euphoria classes improperly, I don't know. But this is great for spawning a few peds for a cinematic sequence or something. The c# source file can be opened and edited as needed (:
Default activation key is the space bar.
Both ScriptHookV and ScriptHookVDotNet 2.4 are required for this to work.
ScriptHookV: http://www.dev-c.com/gtav/scripthookv/
ScriptHookVDotNet: https://github.com/crosire/scripthookvdotnet/releases/tag/v2.4
(Also included in the archive)
You may need the Visual Studio 2013 C++ Redistributable if you are having issues loading .NET scripts. You can find it here: https://www.microsoft.com/en-ca/download/details.aspx?id=40784
Default activation key is the space bar.
Both ScriptHookV and ScriptHookVDotNet 2.4 are required for this to work.
ScriptHookV: http://www.dev-c.com/gtav/scripthookv/
ScriptHookVDotNet: https://github.com/crosire/scripthookvdotnet/releases/tag/v2.4
(Also included in the archive)
You may need the Visual Studio 2013 C++ Redistributable if you are having issues loading .NET scripts. You can find it here: https://www.microsoft.com/en-ca/download/details.aspx?id=40784
Først Lastet opp: 18. oktober 2015
Sist Oppdatert: 18. oktober 2015
Last Downloaded: 5 dager siden
27 Kommentarer
The concept is pretty simple with this one. You can spawn in a ped with some zombie like movements made using new NaturalMotion features in ScripthookVDotNet 2.4. Figured this may be useful for cinematic stuff etc. You can spawn as many as you want but it will probably have a bit of a performance impact. Originally I wanted to include this in my other script (Zombies) but I couldn't get around the impact on performance. I might be using the Euphoria classes improperly, I don't know. But this is great for spawning a few peds for a cinematic sequence or something. The c# source file can be opened and edited as needed (:
Default activation key is the space bar.
Both ScriptHookV and ScriptHookVDotNet 2.4 are required for this to work.
ScriptHookV: http://www.dev-c.com/gtav/scripthookv/
ScriptHookVDotNet: https://github.com/crosire/scripthookvdotnet/releases/tag/v2.4
(Also included in the archive)
You may need the Visual Studio 2013 C++ Redistributable if you are having issues loading .NET scripts. You can find it here: https://www.microsoft.com/en-ca/download/details.aspx?id=40784
Default activation key is the space bar.
Both ScriptHookV and ScriptHookVDotNet 2.4 are required for this to work.
ScriptHookV: http://www.dev-c.com/gtav/scripthookv/
ScriptHookVDotNet: https://github.com/crosire/scripthookvdotnet/releases/tag/v2.4
(Also included in the archive)
You may need the Visual Studio 2013 C++ Redistributable if you are having issues loading .NET scripts. You can find it here: https://www.microsoft.com/en-ca/download/details.aspx?id=40784
Først Lastet opp: 18. oktober 2015
Sist Oppdatert: 18. oktober 2015
Last Downloaded: 5 dager siden
@Boris the Blade You can open the source file in a text editor and find all instances of "PedHash.Zombie01". You can change that to any PedHash here: https://github.com/crosire/scripthookvdotnet/blob/dev/source/PedHashes.hpp
@HunterCOP42 by default, space bar but you can open the file in a text editor and change it
@CamxxCore its says / public const Keys ActivationKey = Keys.Space; can i Change it to F3 ?
can we see a video of it
Don't work, help me please!!
@caioverdao have you properly installed both scripthookV and scripthookVdotnet
@CamxxCore I've installed both
Video?
this is pretty cool ill see what i can do with it
A video would be nice
Any idea why I get this?
Running latest scripthookvdotnet and have .net 4.5.2 installed
[20:39:32] [ERROR] Failed to compile 'ZombiePed.cs' with 1 error(s):
at line 4: The type or namespace name 'Linq' does not exist in the namespace 'System' (are you missing an assembly reference?)
I imported your CS into a fresh Visual studio project and built it into a DLL from there and it compiles fine that way. Interesting
@Bilago that is strange :/ An outdated version of .NET maybe? But it should target the latest version.. Maybe the reference to System.Core in VS made a difference.
I dont understand everytime i install a mod it dosent work i tried mod mangers just putting them in my directory the only thing that works are my asi files and lua files thoes are the only ones well scripthook works and simple trainer but thats it cant get this mod burnout weelie or say like android trainer or carpet bomber idk some PLZ HELP
Can someone please help, any type of "Euphoria" mod using "NaturalMotion" either makes my game crash, or makes the ragdolled versions go into a T-Pose
@The Cheesy Gamer From my understanding the natural motion features dont' work with the latest update ;(
@CamxxCore Well... I got the same problem with the mod that @Bilago had too.
It does not compile with scripthook.net nor csc.exe at all.
May you put a compiled mod in zip instead of raw one? - Anyways, maybe yours it's the one, which works right. ^^ - or maybe there's something that I've missed about it. ;_;
Can you maybe make some similar mission where you have to find a group of zombies that spawn randomly y on the map?
The goal should be trying to stop the virus by buring all zombies with help of some bodyguards with falmethrowers...The zombies should be slow and aiming for civilians, and after killing them it should take some time until they become zombies. The zombies should only die with headshoots or fire.
@CamxxCore Big alert if you havn't allready seen it, "Euphoria" has been released! (But for some reason grabbing still dosn't work ;-; . But I may be thinking of the wrong version): https://www.gta5-mods.com/misc/euphoria-ragdoll-overhaul-ero
i see this mod hasn't been updated in a long time, i'd like to see a video of it never tried it