22 752
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22 752
208
Basically its gang mod, but it was made by me from scratch.
Important: to make gang brawl work as intended, in your gameconfig.xml find "CombatMeleeManager_Groups" and increase the PoolSize value to 30
Requires:
LemonUI: https://www.gta5-mods.com/tools/lemonui
NativeUI (for LS Gangsta Mod 1.0 ONLY): https://github.com/Guad/NativeUI/releases
SHVDN 3.6.0: https://www.gta5-mods.com/tools/scripthookv-net
Installation: extract the archive into your "Scripts" folder.
To join a gang come to a corresponding blip on the map.
Features:
-capturable territories;
-drivebys;
-vans with weapons give you and your recruited homies an Assault Rifle when entered;
- ambulances heal you and your recruited homies when entered;
- interaction menu (press B by default, configurable).
- events: drive-by, vehicle delivery
Capturable territories:
there are 22 territories that can be captured by your or npc gangs. There are three main territories that cant be captured (one for each gang). Gang peds get will be replaced in territories to correspond the current gang owner of the territory(this system is not perfect). If your territory is being captured, you get a notification.
Settings in config:
-events_interval(milliseconds): time between events player can participate in
-ambient_territory_capture_interval(milliseconds): time between territory captures
-time_to_arrive_at_attacked_territory(milliseconds): time you have to arrive to the "battlefield" if your territory is being attacked
-ambient_driveby_interval(milliseconds): time between npc drivebys occur
-set_ui_gang_color: will your ui color depend on a gang you are in or not
-show_*something*: will this be displayed on map or not
-start_as_gang: automatically join a gang when the mod starts
-gang_relationship: relationship between gangs
This is my first ever script. Report issues you experience in comments or suggest things to add
Changelog:
1.0:
- release
1.1:
- code improvements
- now uses LemonUI instead of NativeU
- you can now play as your own character while still being a gang member
1.2:
- code improvements
- added gang join blips
- menu banner pictures are back
- you have less ammo after joining a gang
- ui color corresponds your gang now
- blips can be turned on\off by ini
1.3:
- code improvements
- you can automatically join a gang as soon as the script starts(config)
1.4:
- fixed crashes when aiming
1.5:
- code improvements
- relationships between gangs are now configurable
- 2 more disputed territories (4 in total)
- compatible with SHVDN 3.5.1
1.6:
- code improvements
- 22 capturable territories instead of 4
- gang peds get will be replaced in territories to correspond the current gang owner of the territory(this system is not perfect)
- vans with weapons: there is a chance that instead of a driveby car a van with weapons spawns. When entered, it will give you and your recruited homies an Assault Rifle and 300 ammo for it
- melee weapons can be used in gang brawl now
1.7:
- code improvements
- new event for players to take part in: vehicle delivery
- during gang wars, not only enemies, but your gang members will also spawn now
- if you are dead or too far away from gang war battlefield, there is a chance you will still get the territory. The more enemies you kill, the higher the chance
1.8:
- code improvements
- weapons your character has will not be removed when you join and leave a gang
- your territories progress is now saved (can be reset in game using menu)
Important: to make gang brawl work as intended, in your gameconfig.xml find "CombatMeleeManager_Groups" and increase the PoolSize value to 30
Requires:
LemonUI: https://www.gta5-mods.com/tools/lemonui
NativeUI (for LS Gangsta Mod 1.0 ONLY): https://github.com/Guad/NativeUI/releases
SHVDN 3.6.0: https://www.gta5-mods.com/tools/scripthookv-net
Installation: extract the archive into your "Scripts" folder.
To join a gang come to a corresponding blip on the map.
Features:
-capturable territories;
-drivebys;
-vans with weapons give you and your recruited homies an Assault Rifle when entered;
- ambulances heal you and your recruited homies when entered;
- interaction menu (press B by default, configurable).
- events: drive-by, vehicle delivery
Capturable territories:
there are 22 territories that can be captured by your or npc gangs. There are three main territories that cant be captured (one for each gang). Gang peds get will be replaced in territories to correspond the current gang owner of the territory(this system is not perfect). If your territory is being captured, you get a notification.
Settings in config:
-events_interval(milliseconds): time between events player can participate in
-ambient_territory_capture_interval(milliseconds): time between territory captures
-time_to_arrive_at_attacked_territory(milliseconds): time you have to arrive to the "battlefield" if your territory is being attacked
-ambient_driveby_interval(milliseconds): time between npc drivebys occur
-set_ui_gang_color: will your ui color depend on a gang you are in or not
-show_*something*: will this be displayed on map or not
-start_as_gang: automatically join a gang when the mod starts
-gang_relationship: relationship between gangs
This is my first ever script. Report issues you experience in comments or suggest things to add
Changelog:
1.0:
- release
1.1:
- code improvements
- now uses LemonUI instead of NativeU
- you can now play as your own character while still being a gang member
1.2:
- code improvements
- added gang join blips
- menu banner pictures are back
- you have less ammo after joining a gang
- ui color corresponds your gang now
- blips can be turned on\off by ini
1.3:
- code improvements
- you can automatically join a gang as soon as the script starts(config)
1.4:
- fixed crashes when aiming
1.5:
- code improvements
- relationships between gangs are now configurable
- 2 more disputed territories (4 in total)
- compatible with SHVDN 3.5.1
1.6:
- code improvements
- 22 capturable territories instead of 4
- gang peds get will be replaced in territories to correspond the current gang owner of the territory(this system is not perfect)
- vans with weapons: there is a chance that instead of a driveby car a van with weapons spawns. When entered, it will give you and your recruited homies an Assault Rifle and 300 ammo for it
- melee weapons can be used in gang brawl now
1.7:
- code improvements
- new event for players to take part in: vehicle delivery
- during gang wars, not only enemies, but your gang members will also spawn now
- if you are dead or too far away from gang war battlefield, there is a chance you will still get the territory. The more enemies you kill, the higher the chance
1.8:
- code improvements
- weapons your character has will not be removed when you join and leave a gang
- your territories progress is now saved (can be reset in game using menu)
Først Lastet opp: 23. juni 2023
Sist Oppdatert: 12. februar 2024
Last Downloaded: 3 hours ago
All Versions
201 Kommentarer
Basically its gang mod, but it was made by me from scratch.
Important: to make gang brawl work as intended, in your gameconfig.xml find "CombatMeleeManager_Groups" and increase the PoolSize value to 30
Requires:
LemonUI: https://www.gta5-mods.com/tools/lemonui
NativeUI (for LS Gangsta Mod 1.0 ONLY): https://github.com/Guad/NativeUI/releases
SHVDN 3.6.0: https://www.gta5-mods.com/tools/scripthookv-net
Installation: extract the archive into your "Scripts" folder.
To join a gang come to a corresponding blip on the map.
Features:
-capturable territories;
-drivebys;
-vans with weapons give you and your recruited homies an Assault Rifle when entered;
- ambulances heal you and your recruited homies when entered;
- interaction menu (press B by default, configurable).
- events: drive-by, vehicle delivery
Capturable territories:
there are 22 territories that can be captured by your or npc gangs. There are three main territories that cant be captured (one for each gang). Gang peds get will be replaced in territories to correspond the current gang owner of the territory(this system is not perfect). If your territory is being captured, you get a notification.
Settings in config:
-events_interval(milliseconds): time between events player can participate in
-ambient_territory_capture_interval(milliseconds): time between territory captures
-time_to_arrive_at_attacked_territory(milliseconds): time you have to arrive to the "battlefield" if your territory is being attacked
-ambient_driveby_interval(milliseconds): time between npc drivebys occur
-set_ui_gang_color: will your ui color depend on a gang you are in or not
-show_*something*: will this be displayed on map or not
-start_as_gang: automatically join a gang when the mod starts
-gang_relationship: relationship between gangs
This is my first ever script. Report issues you experience in comments or suggest things to add
Changelog:
1.0:
- release
1.1:
- code improvements
- now uses LemonUI instead of NativeU
- you can now play as your own character while still being a gang member
1.2:
- code improvements
- added gang join blips
- menu banner pictures are back
- you have less ammo after joining a gang
- ui color corresponds your gang now
- blips can be turned on\off by ini
1.3:
- code improvements
- you can automatically join a gang as soon as the script starts(config)
1.4:
- fixed crashes when aiming
1.5:
- code improvements
- relationships between gangs are now configurable
- 2 more disputed territories (4 in total)
- compatible with SHVDN 3.5.1
1.6:
- code improvements
- 22 capturable territories instead of 4
- gang peds get will be replaced in territories to correspond the current gang owner of the territory(this system is not perfect)
- vans with weapons: there is a chance that instead of a driveby car a van with weapons spawns. When entered, it will give you and your recruited homies an Assault Rifle and 300 ammo for it
- melee weapons can be used in gang brawl now
1.7:
- code improvements
- new event for players to take part in: vehicle delivery
- during gang wars, not only enemies, but your gang members will also spawn now
- if you are dead or too far away from gang war battlefield, there is a chance you will still get the territory. The more enemies you kill, the higher the chance
1.8:
- code improvements
- weapons your character has will not be removed when you join and leave a gang
- your territories progress is now saved (can be reset in game using menu)
Important: to make gang brawl work as intended, in your gameconfig.xml find "CombatMeleeManager_Groups" and increase the PoolSize value to 30
Requires:
LemonUI: https://www.gta5-mods.com/tools/lemonui
NativeUI (for LS Gangsta Mod 1.0 ONLY): https://github.com/Guad/NativeUI/releases
SHVDN 3.6.0: https://www.gta5-mods.com/tools/scripthookv-net
Installation: extract the archive into your "Scripts" folder.
To join a gang come to a corresponding blip on the map.
Features:
-capturable territories;
-drivebys;
-vans with weapons give you and your recruited homies an Assault Rifle when entered;
- ambulances heal you and your recruited homies when entered;
- interaction menu (press B by default, configurable).
- events: drive-by, vehicle delivery
Capturable territories:
there are 22 territories that can be captured by your or npc gangs. There are three main territories that cant be captured (one for each gang). Gang peds get will be replaced in territories to correspond the current gang owner of the territory(this system is not perfect). If your territory is being captured, you get a notification.
Settings in config:
-events_interval(milliseconds): time between events player can participate in
-ambient_territory_capture_interval(milliseconds): time between territory captures
-time_to_arrive_at_attacked_territory(milliseconds): time you have to arrive to the "battlefield" if your territory is being attacked
-ambient_driveby_interval(milliseconds): time between npc drivebys occur
-set_ui_gang_color: will your ui color depend on a gang you are in or not
-show_*something*: will this be displayed on map or not
-start_as_gang: automatically join a gang when the mod starts
-gang_relationship: relationship between gangs
This is my first ever script. Report issues you experience in comments or suggest things to add
Changelog:
1.0:
- release
1.1:
- code improvements
- now uses LemonUI instead of NativeU
- you can now play as your own character while still being a gang member
1.2:
- code improvements
- added gang join blips
- menu banner pictures are back
- you have less ammo after joining a gang
- ui color corresponds your gang now
- blips can be turned on\off by ini
1.3:
- code improvements
- you can automatically join a gang as soon as the script starts(config)
1.4:
- fixed crashes when aiming
1.5:
- code improvements
- relationships between gangs are now configurable
- 2 more disputed territories (4 in total)
- compatible with SHVDN 3.5.1
1.6:
- code improvements
- 22 capturable territories instead of 4
- gang peds get will be replaced in territories to correspond the current gang owner of the territory(this system is not perfect)
- vans with weapons: there is a chance that instead of a driveby car a van with weapons spawns. When entered, it will give you and your recruited homies an Assault Rifle and 300 ammo for it
- melee weapons can be used in gang brawl now
1.7:
- code improvements
- new event for players to take part in: vehicle delivery
- during gang wars, not only enemies, but your gang members will also spawn now
- if you are dead or too far away from gang war battlefield, there is a chance you will still get the territory. The more enemies you kill, the higher the chance
1.8:
- code improvements
- weapons your character has will not be removed when you join and leave a gang
- your territories progress is now saved (can be reset in game using menu)
Først Lastet opp: 23. juni 2023
Sist Oppdatert: 12. februar 2024
Last Downloaded: 3 hours ago
Why is it that when I want to capture Grove Street, I click on "Take territory", it doesn't respond, even though everything is fine in other territories
@LabaBum what do I do step by step I downloaded the file but nothing happened
doesnt work
Somebody write how install this mod exactly? Example in lemonui rar file which folder copy (SHVDN3, SHVDNC, AltV, FiveM, RageMP, RPH)? Why can't you normally describe exactly what you should install? I put it up based on the video from the Russian guy, except for the nativeui because it was posted here that you don't need it. For Lemonui I put SHVDN3, like in the video. For me nothing happens, nothing flashes on the map, I press F4 then it crashes without error message.
Pressing f4 on plain ScriptHookVDotNet crashes, so "ScriptHookVDotNet nightly" should be uploaded. This way the mod works. https://github.com/scripthookvdotnet/scripthookvdotnet-nightly/releases
@Kasa having the same issue, let me know if you workout how to resolve that.
anyone know how to fix capturing territories? it will tell me i have to kill 18 enemies but after killing enemies the number just doesn't go down.
@xd_Glocks can you tell me witch files to download for it to work
this mod is broken. don't work
can anyone give me the files for the gang map to work
I installed the mod as required, when I start it the gang icons appear on the map, when I go to the place there are no checkpoints, any solution?
@DenkZ Do you have lemon ui installed? happened to me https://www.gta5-mods.com/tools/lemonui
@Kasa @LabaBum the main territories where you can join ah gangs by default cannot be captured the creator of the mod says so
IS THIS MOD 100% WORKING I CANT SEEM TO GET IT WORKING AT ALL ?any discord links maybe ?
@RUSMarkB can you update please? This is without a doubt one of the best mods here.
@SISR98 ye it works 100% i js tried it first time
Mine works but crashes after a couple minutes. Also my menu is jumbled up.
This mod is total fire 🔥 @RUSMarkB I hope it isn't abandoned. Not sure why this site has been overrun with people that cannot follow simple instructions & rush to complain. I've got it running perfect when i realized "respect money power" was hella glitchy. The turf wars is great!
If anyone having a missing blips, you probably doesn't put your lemon ui things into your "scripts" file.
great mod, can you redo dealiens themob and join the lost type plugin as well?