Heli Intercept When Wanted 1.1
535
22
535
22
Dispatch assault Helicopters (of your choice, including DLC add-on's) when the player has a 3 stars or above wanted level. Works either while in a helicopter/plane/or on foot. Now supports usage of custom weapons!
Change Log
v1.1
Applied better default starting values for better overall experience.
Resetted inHeli option to "False" instead of default "True".
Added two default Heli's to the model list, "Hunter & Akula".
All Updates can be found in the instruction txt.
Requirements:
ScriptHookVDotNet 3.4 or Higher
.NET Runtime 4.8
Installation:
Drop all files into scripts directory.
Usage:
Helicopters are scrambled automatically
The number of Heli at each wanted level can be changed in .INI
Models of Heli scrambled and weapons used can be changed in .INI
P.S. Things to consider if game crashes anytime during gameplay, after adding any new Heli models:
- Try not to add more than 5 Heli models in the config ini file to spawn, either simultaneously or intermittently.
- Try to keep auto Re-spawn times at minimum of 100, preferably 200 or above, works a bit more realistically.
- For Heli models like the stock Buzzard or custom MH60I "Blackhawks" to work, it must be configured to allow weaponry seatings (though I haven't been able to get actual passengers to spawn with the Heli, all the onboard weaponry will still work).
This is done via the Handling.meta file for that Heli model. Examples can be found in the included instruction txt.
Thanks you for all your support and feedback, don't forget to positively like & rate, this will help me continue delivering & uploading quality GTA5 mods:)
Enjoy!
Change Log
v1.1
Applied better default starting values for better overall experience.
Resetted inHeli option to "False" instead of default "True".
Added two default Heli's to the model list, "Hunter & Akula".
All Updates can be found in the instruction txt.
Requirements:
ScriptHookVDotNet 3.4 or Higher
.NET Runtime 4.8
Installation:
Drop all files into scripts directory.
Usage:
Helicopters are scrambled automatically
The number of Heli at each wanted level can be changed in .INI
Models of Heli scrambled and weapons used can be changed in .INI
P.S. Things to consider if game crashes anytime during gameplay, after adding any new Heli models:
- Try not to add more than 5 Heli models in the config ini file to spawn, either simultaneously or intermittently.
- Try to keep auto Re-spawn times at minimum of 100, preferably 200 or above, works a bit more realistically.
- For Heli models like the stock Buzzard or custom MH60I "Blackhawks" to work, it must be configured to allow weaponry seatings (though I haven't been able to get actual passengers to spawn with the Heli, all the onboard weaponry will still work).
This is done via the Handling.meta file for that Heli model. Examples can be found in the included instruction txt.
Thanks you for all your support and feedback, don't forget to positively like & rate, this will help me continue delivering & uploading quality GTA5 mods:)
Enjoy!
Først Lastet opp: 24. mars 2023
Sist Oppdatert: 25. mars 2023
Last Downloaded: 4 hours ago
29 Kommentarer
More mods by nj5050 & iLike2Teabag:
Dispatch assault Helicopters (of your choice, including DLC add-on's) when the player has a 3 stars or above wanted level. Works either while in a helicopter/plane/or on foot. Now supports usage of custom weapons!
Change Log
v1.1
Applied better default starting values for better overall experience.
Resetted inHeli option to "False" instead of default "True".
Added two default Heli's to the model list, "Hunter & Akula".
All Updates can be found in the instruction txt.
Requirements:
ScriptHookVDotNet 3.4 or Higher
.NET Runtime 4.8
Installation:
Drop all files into scripts directory.
Usage:
Helicopters are scrambled automatically
The number of Heli at each wanted level can be changed in .INI
Models of Heli scrambled and weapons used can be changed in .INI
P.S. Things to consider if game crashes anytime during gameplay, after adding any new Heli models:
- Try not to add more than 5 Heli models in the config ini file to spawn, either simultaneously or intermittently.
- Try to keep auto Re-spawn times at minimum of 100, preferably 200 or above, works a bit more realistically.
- For Heli models like the stock Buzzard or custom MH60I "Blackhawks" to work, it must be configured to allow weaponry seatings (though I haven't been able to get actual passengers to spawn with the Heli, all the onboard weaponry will still work).
This is done via the Handling.meta file for that Heli model. Examples can be found in the included instruction txt.
Thanks you for all your support and feedback, don't forget to positively like & rate, this will help me continue delivering & uploading quality GTA5 mods:)
Enjoy!
Change Log
v1.1
Applied better default starting values for better overall experience.
Resetted inHeli option to "False" instead of default "True".
Added two default Heli's to the model list, "Hunter & Akula".
All Updates can be found in the instruction txt.
Requirements:
ScriptHookVDotNet 3.4 or Higher
.NET Runtime 4.8
Installation:
Drop all files into scripts directory.
Usage:
Helicopters are scrambled automatically
The number of Heli at each wanted level can be changed in .INI
Models of Heli scrambled and weapons used can be changed in .INI
P.S. Things to consider if game crashes anytime during gameplay, after adding any new Heli models:
- Try not to add more than 5 Heli models in the config ini file to spawn, either simultaneously or intermittently.
- Try to keep auto Re-spawn times at minimum of 100, preferably 200 or above, works a bit more realistically.
- For Heli models like the stock Buzzard or custom MH60I "Blackhawks" to work, it must be configured to allow weaponry seatings (though I haven't been able to get actual passengers to spawn with the Heli, all the onboard weaponry will still work).
This is done via the Handling.meta file for that Heli model. Examples can be found in the included instruction txt.
Thanks you for all your support and feedback, don't forget to positively like & rate, this will help me continue delivering & uploading quality GTA5 mods:)
Enjoy!
Først Lastet opp: 24. mars 2023
Sist Oppdatert: 25. mars 2023
Last Downloaded: 4 hours ago
@Executable You mean specifying what Heli comes at what star level?
@nj5050 Yeah, since I don't want a SWAT piloting a military jet and helis
@Xire Btw just so you're aware, there's an option called "inHeliOnly". Which by default is set to "False" within the ini settings. Switching this to "True", will strictly direct the Heli intercept mod to only spawn if you're in a Aircraft/Helicopter.
@Daddynnoob Which aircrafts are you wishing to replace the pilots exactly?
@nj5050 Well all supported aircraft including DLC addon. Just replace the paceholder pilot from SWAT into army
@Daddynnoob I don't think its as simple as you make it out, based on what I know.
I only know how to do this manually, by locating the vehicle.meta file for that particular craft, & replacing the driver name Ped to your chosen dlc Ped/Mp Ped.
So the key here, is locating the vehicle.meta file for each & every one of your chosen Pilot replacement.
@nj5050 Pretty useful. Thanks for this
Nice mod i waited this for a long time, is works fine but there is a problem quite annoying, if i try to clear the wanted level the helicopter fly away but is never despawn so if i increase whe stars again they turn back and start to chaising again and if i died when they chase after i respawn at hospital even if i have 0 stars the fly around me wihout shooting. i will be really happy if this can be fixed, thank you!
@Davide24P Send me a short video of this problem, so I can check it out.
@nj5050 How about "Fighter Jets intercept, when wanted" ? It would be really cool aka TopGun kinda mod !
@duration Yes that is a excellent compliment. Lucky for you, its Already been done a while ago, see link below:
https://www.gta5-mods.com/scripts/jets-when-wanted
Thanks for the answer, the only little problem is i don' t know how i can send you a video here
@Davide24P You only need to post a link of your video, which I assume you'll be using something like an online third party storage provider (i.e.Dropbox, mediafire, mega.io, & etc...) or YouTube possibly.
Yo! Love this mod, really do. There's something that i would want to make it more realistic or smth, Like a thing you can choose what helis come after you on a certain star level, like no apaches until star level four or just always, would be fun to mess with and chaos,
@nj5050 Yeah
@Executable That would be near pointless if you look at it closer.
Say you want an apache to come at you at 3 stars, then a buzzard at 4 stars, then finally a Savage at 5 stars; it would still be pretty much similar logic as simply placing all three models in the list for spawning at any/all wanted levels. If you destroy one, the others will still be present pursuing you, at whatever wanted level you move to.
Glad to announce a new update or should I say upgrade, is coming for this Heli mod in 2 weeks from now. Which will now be combined with "Jets Intercept When Wanted" mod & support my new SixStars Army mod coming in 3weeks from now. Where the US AirForce will be the main theme for these Airborne intercepts, as well any custom wanted options users may choose. So Stay Tuned!!
@Daddynnoob Hey, have you tried editing the source code of the "Jets Intercept When Wanted" script in Visual Studio Code? I believe you don't need to modify peds.meta or vehicles.meta files because the SWAT ped that is piloting fighter jets can be replaced by US Air Force pilots just by editing a specific line of code (which I don't remember for now). I tried to do this 6 months ago but I wasn't successful, because when I tried to compile the edited source code with "s_m_m_pilot_02" (name of the Air Force pilot) nothing happened in my game, the fighter jets didn't spawn during 3-5 stars how it should happen. I didn't get any script errors as I checked the .log files, but it was weird... Well, as I don't have any knowledge of C#, maybe you can try it yourself. If it works let me know! Because I have the same problem as you and I failed miserably trying changing the ped lol.
@nj5050 I haven't tested your mod yet, but I will soon make it serve as a complement to the "Jets Intercept When Wanted" script. Could you tell me if it would be possible to spawn an FH-1 Hunter combat helicopter during the wanted level of 4 to 5 stars, but only when the player is inside a war tank like the Rhino, Khanjali, APC or another vehicle heavily armored and armed? Your mod looks amazing but I think it would be more realistic in my opinion if combat helicopters like FH-1 Hunter or B-11 Strikeforce went into action to try to destroy an armored vehicle because in real life, I believe the National Guard would ask reinforcements for the Air Force to destroy a player's tank during an unstoppable rampage isn't it? Anyway, that was just my question! Great work!
@Fanatic for GTA Hey there, you should definitely check out the new Heli/Jet mod (called 'Airforce Intercept When Wanted with SixStar support'), when it gets release hopefully by end of week, as it offers several more options than this, but of course feel free to experiment.
Now to your question regarding spawning Heli under 4 or 5 stars, yes this can already be done with the Heli mod. As for spawning it under specific & unique conditions, like for a Tank type vehicle, than No, that can't be done for several reasons. One of it being time consuming process and the other is it requires creation of specific conditional variables, like vehicle type enumerator or somethin. It would be more easier to use generally the "InVehicle" only option (Heli comes only when in any vehicle), as opposed to something unique & resource specific time consuming.
On another note, I may make Jet pilots editable in the settings ini, for the next Airforce Mod update.