Arcade Games 1.1
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This mod ports the Arcade games from GTA Online into Story Mode.
It adds 6 accessible Arcade locations across the map. Each location can be entered directly, allowing you to play the Arcade games.
Source code is available here.
NOTE: Only b2944/1.67 and above is supported for Legacy.
Available Locations
Available Games
Dependencies
Installation
Usage
Changelog:
Credits:
It adds 6 accessible Arcade locations across the map. Each location can be entered directly, allowing you to play the Arcade games.
Source code is available here.
NOTE: Only b2944/1.67 and above is supported for Legacy.
Available Locations
- Paleto Bay
- Grapeseed
- Davis
- West Vinewood
- Rockford Hills
- La Mesa
Available Games
- Space Monkey 3: Bananas Gone Bad
- Badlands Revenge II
- The Wizard's Ruin
- Race and Chase: Street Legal
- Race and Chase: Get Truckin'
- Race and Chase: Crotch Rockets
- Defender of the Faith
- Monkey's Paradise
- Penetrator
- Invade and Persuade II
- Street Crimes: Gang Wars Edition
- Nazar Speaks
- Shiny Wasabi Kitty Claw
- The Love Professor
- Axe of Fury
- QUB3D
- Camhedz
Dependencies
Installation
- Download and install ScriptHookV.
- Download and extract ArcadeSP.zip.
- Copy ArcadeSP.asi into the game folder.
- Launch the game (make sure BattlEye is disabled).
Usage
- Enter any Arcade location marked on the map.
- Press E to interact with a cabinet.
- Press F9 while inside an Arcade to customize cabinet placement.
Changelog:
1.1:
- Added support for Legacy (b2944 and above).
- Fixed player not being invisible when playing the claw crane game.
- Fixed leaderboard scores not being ordered correctly.
- Added logging.
1.0:
- Initial release.
Credits:
OldAgario for cover design.
Først Lastet opp: 2 dager siden
Sist Oppdatert: 3 hours ago
Last Downloaded: 2 minutter siden
26 Kommentarer
This mod ports the Arcade games from GTA Online into Story Mode.
It adds 6 accessible Arcade locations across the map. Each location can be entered directly, allowing you to play the Arcade games.
Source code is available here.
NOTE: Only b2944/1.67 and above is supported for Legacy.
Available Locations
Available Games
Dependencies
Installation
Usage
Changelog:
Credits:
It adds 6 accessible Arcade locations across the map. Each location can be entered directly, allowing you to play the Arcade games.
Source code is available here.
NOTE: Only b2944/1.67 and above is supported for Legacy.
Available Locations
- Paleto Bay
- Grapeseed
- Davis
- West Vinewood
- Rockford Hills
- La Mesa
Available Games
- Space Monkey 3: Bananas Gone Bad
- Badlands Revenge II
- The Wizard's Ruin
- Race and Chase: Street Legal
- Race and Chase: Get Truckin'
- Race and Chase: Crotch Rockets
- Defender of the Faith
- Monkey's Paradise
- Penetrator
- Invade and Persuade II
- Street Crimes: Gang Wars Edition
- Nazar Speaks
- Shiny Wasabi Kitty Claw
- The Love Professor
- Axe of Fury
- QUB3D
- Camhedz
Dependencies
Installation
- Download and install ScriptHookV.
- Download and extract ArcadeSP.zip.
- Copy ArcadeSP.asi into the game folder.
- Launch the game (make sure BattlEye is disabled).
Usage
- Enter any Arcade location marked on the map.
- Press E to interact with a cabinet.
- Press F9 while inside an Arcade to customize cabinet placement.
Changelog:
1.1:
- Added support for Legacy (b2944 and above).
- Fixed player not being invisible when playing the claw crane game.
- Fixed leaderboard scores not being ordered correctly.
- Added logging.
1.0:
- Initial release.
Credits:
OldAgario for cover design.
Først Lastet opp: 2 dager siden
Sist Oppdatert: 3 hours ago
Last Downloaded: 2 minutter siden














Man, we really need that legacy release, I've been dreaming about this mod since that shit came out
A terrain bug occurred with NVE.
Hi @ShinyWasabi
This looks like a cool modification. I'll wait for the Legacy version 😀
Regards
Nice mod but.. Legacy version please
At first, I thought it was an incompatibility issue with NVE, so I deleted NVE and other mods, but the problem persisted. The mountains next to the highway on the left side of the map become transparent.
@dexterMQX That's because the script loads the MP map parts to activate the Arcade interior. There's really nothing much I can do about it. Thanks for reporting though.
Hi @dexterMQX To fix this issue, download "Enable All Interiors" https://www.gta5-mods.com/scripts/enable-all-interiors-wip
Hope to see a legacy version in the not too distant future.
@gongel Thank you very much, that definitely solved the problem.
@dexterMQX No problem glad I can help.
Nice job, however, a bunch of problems, F9 does nothing, exiting the arcade leads to crash to desktop and the kitty thingy is unplayable due to not seeing what happens.
Just tried it and I've noticed a few bugs. One being your character is still visible while controlling the claw machine, and the other where Madam Nazar's model bugs out specifically with the arms and mouth.
A mod that I was thinking about a long time ago, but didn't think it would be entirely possible to make. Amazing
release it for legacy please
Support for Legacy has been added in 1.1. If the mod doesn’t work, please provide your log file (ArcadeSP.log).
@sjaak327 I've fixed the player visibility problem with the claw game in 1.1. However, I cannot reproduce "F9 does nothing" and "exiting the arcade leads to crash to desktop". Can you be more specific? Are you using any mods that might conflict? Also note that F9 only works while you are inside the Arcade
@MF2M The player visibility issue with the claw game has been fixed in 1.1. I'm still investigating the problem with Nazar. Honestly, that bug is weird, as it shouldn't occur according to the game code. Anyway, I'll try to fix it in 1.2.
@ShinyWasabi More precisely, when pressing E to exit the arcade it simply waits, leading to game no longer being usable, I tested this without any other scriptmods as well.
@ShinyWasabi Having said that, in 1.1 F9 works, and the loading at exit now correctly gets me out of the interior. Indeed the visibility issue with the claw game is also fixed.
@ShinyWasabi Thank you for the update.
Hi @ShinyWasabi Great work with Legacy edition. I keep my fingers crossed for your development.
I have little problem can't use arcade consols, constantly changing interior design and must (flickering) and strange weather after leaving interior. Maybe it's related to mod created by HKH191 ,I'm use Enable All Interiors, GTAO Casino In SP, GTAO Businesses In SP and waiting for A Safehouse in the Hills villas plus Chinatown Wars Drug Dealing for LCPP + Los Santos
video s with issue
https://youtu.be/FWuLLMMxBCg?si=LUYPGi52jg2ICyjr
https://youtu.be/pOKaYuy8eHY
ArcadeSp.log:
[18:34:21][Script.cpp] ScriptMain: Game type is Legacy. Game version is 99.
[18:34:21][Memory.cpp] ScanPattern: Found memory pattern at 0x00007FF62A031FD9.
[18:34:26][Memory.cpp] ScanPattern: Found memory pattern at 0x00007FF62A031FD9.
[18:34:31][Memory.cpp] ScanPattern: Found memory pattern at 0x00007FF62A02F47D.
[18:34:31][ScriptData.cpp] ReadScriptCode: Read script code at 0x001FC332 in script program AM_MP_ARC_CAB_MANAGER, value is 1978497.
[18:34:31][ScriptData.cpp] ReadScriptCode: Read script code at 0x001F3905 in script program AM_MP_ARC_CAB_MANAGER, value is 1845250.
[18:34:31][ScriptData.cpp] ReadScriptCode: Read script code at 0x001F3909 in script program AM_MP_ARC_CAB_MANAGER, value is 880.
[18:34:31][ScriptData.cpp] ReadScriptCode: Read script code at 0x001F390C in script program AM_MP_ARC_CAB_MANAGER, value is 260.
[18:34:31][ScriptData.cpp] ReadScriptCode: Read script code at 0x001F390F in script program AM_MP_ARC_CAB_MANAGER, value is 447.
[18:34:31][ScriptData.cpp] ReadScriptCode: Read script code at 0x00003D33 in script program AM_MP_ARC_CAB_MANAGER, value is 2658291.
[18:34:31][ScriptData.cpp] ReadScriptCode: Read script code at 0x00003D37 in script program AM_MP_ARC_CAB_MANAGER, value is 468.
[18:34:31][ScriptData.cpp] ReadScriptCode: Read script code at 0x00003D3A in script program AM_MP_ARC_CAB_MANAGER, value is 325.
[18:34:31][ScriptData.cpp] ReadScriptCode: Read script code at 0x00003D3D in script program AM_MP_ARC_CAB_MANAGER, value is 8.
[18:34:31][ScriptData.cpp] ReadScriptCode: Read script code at 0x00063434 in script program AM_MP_ARC_CAB_MANAGER, value is 1690394.
[18:34:31][ScriptData.cpp] ReadScriptCode: Read script code at 0x0006671D in script program AM_MP_ARCADE_CLAW_CRANE, value is 287.
[18:34:31][ScriptData.cpp] ReadScriptCode: Read script code at 0x00066720 in script program AM_MP_ARCADE_CLAW_CRANE, value is 40.
[18:34:31][Script.cpp] InitScript: Script initialized successfully.
[18:35:48][Memory.cpp] ScanPattern: Found memory pattern at 0x00007FF62A031F2F.
first vid, looks like both mods are trying to set different interiorsets, second, I think author forgot to reset timecycle.