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@michaelh73 I "fixed" by changing the layout property in vehicles.meta from LAYOUT_STANDARD_RHD to LAYOUT_STANDARD, this way the game is not going to crash but some of the driver's positions are going to clip out of the car. Seems LAYOUT_STANDARD_RHD has a problem or is conflicting with some other mod, @carface80 any ideas? 3 people had the same problem already...
@Reyser Thanks! And what values would you recommend for the heap size, packfile limit and gameconfigs for someone that wishes to add hundreds of cars? If it's not asking much, do you know where I can learn more about how to config those values (what means what, which properties are important and for what)?
Right now I'm using the default values from those mods (I don't know if they are enough for around 700 add-on cars):
Heap: https://www.gta5-mods.com/tools/heap-limit-adjuster-600-mb-of-heap
Packfile Limit: https://www.gta5-mods.com/tools/packfile-limit-adjuster
Game Config: https://www.gta5-mods.com/misc/gta-5-gameconfig-300-cars
@Reyser Hello good sir! Thanks for the package, I used it for a few car mods and it worked like a charm! Unfortunately I had a problem with this mod (https://www.gta5-mods.com/vehicles/1969-dodge-charger-r-t-add-on-replace-tuning-hq). I tried using the same folder structure as the other mods that worked (same structure of this base folder package, I used the 4th), so I changed the paths to the .meta and .rpf from the '69 Charger mod to the paths that I had already working for the other mods, but I got the game files corrupted error.
In that case, what would you advice me to do in order to keep everything working? Could I use more than one path for my car mods in a single DLC?
Ex: vehicles.meta under dlc_mypack:/common/data/levels/gta5/vehicles.meta AND under dlc_mypack:/data/vehicles.meta, in other words, break vehicles.meta on more than one file for the same DLC.
All the meta a rpf files from the '69 Charger mod are different from the mods I had successfully installed before, and as I said, I tried changing the paths and copying their content to the files I had, but got the corruption error.
I followed this tutorial to implement my DLC (although I used the 4th folder instead of 2nd): https://www.youtube.com/watch?v=yLkx3loWi2c
Thanks again!