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![Add-On/Replace Base Folder [Vehicles | Weapons | Textures] Add-On/Replace Base Folder [Vehicles | Weapons | Textures]](https://img.gta5-mods.com/q75-w500-h333-cfill/images/add-on-replace-base-folder/bb1b22-Webp.net-compress-image.jpg)
- Mod Manager
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v8.0 (All-In-One)
By Reyser
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![Add-On/Replace Base Folder [Vehicles | Weapons | Textures] Add-On/Replace Base Folder [Vehicles | Weapons | Textures]](https://img.gta5-mods.com/q75-w500-h333-cfill/images/add-on-replace-base-folder/bb1b22-Webp.net-compress-image.jpg)
- Mod Manager
4.96
45 382
671
v8.0 (All-In-One)
By Reyser
@Viiiinx see if it does ^^
@C2Z What's new in the 5.0 version? Provide a changelog in the description.
@staystaziet oops ty for telling us from your experience with it and sorry for your system loss 😁
@AidenDem Update the changelog in the description please.
@eddie_r32 Sorry but I have no time to help with carpacks at all. Whenever you make a car pack just make sure to keep testing in-game that it works when you add each vehicle. So, for each vehicle you install do an in-game test and if something wrong happens undo whatever was the last thing you did modify/add in the car pack.
That's the method I've been using for mine for years and no issues.
@a012345 No.
Love it! <3
Great work!
@rhcnxfj13 Sorry just saw your comment :S
No I don't. Still there should be any carbine rifle already being an Add-On uploaded somewhere in the site. All you'd need to do is see how's it built and create your own based on it but with the weapon you want to convert to Add-On. After that, trial-error method until you get it working.
Excellent!