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This is my favorite car mod. I love it and the handling is perfect. Thanks!
My game just crashes when game has finished loading. Game works perfect without. I even tried re-download but it did not work. Have very few mods installed. Strange.
Works perfect with Lutris/Wine in Linux. Just have to add dinput8 and scripthookv to library and then set to "native, then builtin" in winecfg. Now if I just can get openIV too work so I can mod i be golden.
I love it! Absolutely amazing!
Its really strange. I get the same problem as theCaptain19WingNut. Passing cars high speed issue. Really annoying.
@EchoZeroJ Yeah only copy the ReShade version you need. Forgot to mension that.
But glad we help each other out! lol
It is the COMMUNITY mod after all! :D
So I got it to work. So much problem just because everyone uses different file names so its a mess with ReadMe files.
1. DO NOT use the SweetFX auto installer or it might install a DirectX9 version.
2. MANUALLY copy the files from SweetFX to GTA root directory.
3. DO NOT rename the ReShade64.dll to dxgi.dll like the SweetFX Read Me says. KEEP the original name.
4. Install the ENB and then this Community Mod.
Be sure enblocal.ini has ProxyLibrary=ReShade64.dll in it which it should have by default.
IF it dont work. Delete all the d3d9.dll or d3d11.dll or dxgi.dll files from GTA root directory and start install from start.
But after some thinking. Are SweetFX and ENB using the same dll file? And so how do you get both to work together?
When you install Reshade first, you get dxgi.dll.
Then when installing ENB it has d3d11.dll file.
So I think one of them has the wrong dll name. BUT if I instead names the SweetFX name to d3d11.dll it will just be overwritten by ENB.
This is just absurd.
Still trying to get ENB to work. I tried renaming dxgi.dll (Which sweetFX ReadMe says it should be named) to d3d11.dll just for testing and the game crashes instantly.
I was too fast to shout hurray! While playing I noticed that while I got ENB too work SweetFX stopped working instead.
A WARNING! It seems SweetFX auto installer installs DX9 version on win 10 x64.
I had to manually delete DX9 dll and install the DX11 version. Maybe put that in the Read me.
But I cant get SweetFX and ENB to work together just like Cliff. And I have followed the instructions.
1. Installed reshade+sweetFX (Manually because faulty auto installer)
2. Installed ENB 0.275 (Overwrite all files in root)
3. Overwrite the files again with the MOD files. (Which already are set to ProxyLibrary=ReShade64.dll)
And it dont work.