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@Yze it is their choice and I do somewhat understand it if you're using a source model without any LODs (so that you'd have to make them from scratch).
BUT, if you convert a model from Forza it's maybe 2 hours more work. tops. And it's a damn shame when otherwise good or almost perfect cars lack this. It's not even just a low-PC issue. Even if you have multiple cars without LODs spawned, a good PC can already run into issues with GTA V.
So yea, it's the authors choice, but it's still a a point of criticism.
@Yze because it's a shame that most modders still neglect LODs, ESPECIALLY when converting game models which already come with LODs. Pure Laziness imo, but whatever...
@Matt4312 I don't have time until february (earliest). Perhaps keep nagging FiveM staff to revert that stupid decision they made
90mb? Bruh this shit so heavy, it better be made from Gold
SQUIR. models. are. not. game. models.
When will people learn?
It's true. The Deluxo Wheels fold up by... ~70°, while the real Delorean wheels fold down 90°. Can't use the same animation if you want it to be authentic.
@HRH i wouldn't use polycount as Quality Indicator. Forza models A
are more or less on the same quality level as Squir (etc) models, while having a lot less polygons. The amount of polygons of those paid 3d models is often Way too much and unecessary. It's just easier to model with a lot polygons than it is with few.
eh, looks good, but file size and no LODs sadly take away from the ingame use
I wish real Command posts were that comfy heh...
76mb file? o_o