@RandomDude123 I won't decrease the quality of my new minimaps to import them like I did before, I worked way too much for them just to convert them back to pixels, also it would take way too much time to use the old method, it took a lot of time when I made the released minimaps, but now I have a lot more minimaps to deal with. Even if it would be easier to import them as I did before, I still don't want to rush their release, I care more about making them as perfect as they can be and to wait until I will have enough time to import them as vectors, so please don't insist.
@RandomDude123 In theory I can move the old minimap, but it will take time and it will be a pain to do it. It was already a pain when I made these minimaps, that's the main reason I tried to find a better way, but now I also miss a part of the projects, because I updated them and no longer fit old stuff. Still, I can move old minimap and just remove the water effect, but as I said, it's painful. If you really want a minimap, you can use this minimap and I can send you dubai map with our fixes, but in the original location.
@RandomDude123 I prepared the update for dubai nw and many other minimaps about 2 years ago, but I'm still looking for a better and easier way to implement my minimaps in the game, so I don't know when I will be able to release them, sorry.
@jovinal3 I want to import my minimaps in the game as vectors (svg files), like rockstar did, not as pixels (png files) like my actual minimaps are. Even if my actual minimaps have high resolution, vectors will be much higher quality, they will load almost instant, the file size will be measured in kb, not mb, and the most important thing for me, it would be much easier to make 1 minimap compatible with every other minimap. If you are interested, here is a preview with my future minimaps. After I made these videos, I still improved these minimaps, screenshots were taken today. I worked a lot for them, and I won't decrease their quality to make them pixels, it will also be a gigantic pain to add all of them like I did in the past. https://drive.google.com/drive/folders/1-E3BPyLmgErhqIdpi1F6iq039Zxauuko?usp=sharing
@jovinal3 Hi. I think I made it 2 years ago, the problem is that I have to import all of my new minimaps in the game in a better way, and I really don't know when this will happen. When I will update them, all of my standard minimaps will be free, only the versions with street names and/or postal codes will be paid.
@geniusn8 As you saw, it doesn't work. If you want to use mp maps with lc, you can do it only if you disable lc interiors. If you want to do it, I can let you know what you need to change. In the future we will make them work together, but I don't know when this will happen.
@RandomDude123 You're welcome
@RandomDude123 I won't decrease the quality of my new minimaps to import them like I did before, I worked way too much for them just to convert them back to pixels, also it would take way too much time to use the old method, it took a lot of time when I made the released minimaps, but now I have a lot more minimaps to deal with. Even if it would be easier to import them as I did before, I still don't want to rush their release, I care more about making them as perfect as they can be and to wait until I will have enough time to import them as vectors, so please don't insist.
@RandomDude123 In theory I can move the old minimap, but it will take time and it will be a pain to do it. It was already a pain when I made these minimaps, that's the main reason I tried to find a better way, but now I also miss a part of the projects, because I updated them and no longer fit old stuff. Still, I can move old minimap and just remove the water effect, but as I said, it's painful. If you really want a minimap, you can use this minimap and I can send you dubai map with our fixes, but in the original location.
@RandomDude123 I prepared the update for dubai nw and many other minimaps about 2 years ago, but I'm still looking for a better and easier way to implement my minimaps in the game, so I don't know when I will be able to release them, sorry.
@jovinal3 You're welcome, have a nice day too!
@jovinal3 I want to import my minimaps in the game as vectors (svg files), like rockstar did, not as pixels (png files) like my actual minimaps are. Even if my actual minimaps have high resolution, vectors will be much higher quality, they will load almost instant, the file size will be measured in kb, not mb, and the most important thing for me, it would be much easier to make 1 minimap compatible with every other minimap. If you are interested, here is a preview with my future minimaps. After I made these videos, I still improved these minimaps, screenshots were taken today. I worked a lot for them, and I won't decrease their quality to make them pixels, it will also be a gigantic pain to add all of them like I did in the past. https://drive.google.com/drive/folders/1-E3BPyLmgErhqIdpi1F6iq039Zxauuko?usp=sharing
@jovinal3 Hi. I think I made it 2 years ago, the problem is that I have to import all of my new minimaps in the game in a better way, and I really don't know when this will happen. When I will update them, all of my standard minimaps will be free, only the versions with street names and/or postal codes will be paid.
@geniusn8 As you saw, it doesn't work. If you want to use mp maps with lc, you can do it only if you disable lc interiors. If you want to do it, I can let you know what you need to change. In the future we will make them work together, but I don't know when this will happen.
@Michaelsk Did you try to install the fix from the pinned comment?
@Michael21107 if you install it in mods folder, it won't replace anything. And if you install the fix for minimaps, nothing will be corrupted