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2.6.9.7-Enhanced
By FastBurst
Siste filer
- Gameplay
- .Net
- Enhanced
4.0
1 723
17
2.6.9.7-Enhanced
By FastBurst
v2.7.0.3
* Fixed issues with abandoning the robbery didnt kill the robbery
* Fixed issues with if you cancelled the safecracking minigame, player was stuck in place
* Fixed issues with if safecracking minigame was cancelled robbery was stuck couldnt cracck safe again
* Fixed issues with Silent robbery not triggering animations
* Expanded Debugging logic and logging to be more detailed if enabled
@Fly-High Game crashes to desktop after opening menu and hitting Enable DLC/MP Maps. Screen shows initial load, then crashes.
Using SHVDN 3.9.0, Enhanced version of Game latest build
v2.7.0.2 — Latest Release
* Added new config option for Stalker Messages Types = 1 chat box, 2 Email, 3 Add Friend Request or 0 None Right corner icons
* Added additional new Stalker messages now each section has over 60 messages pre-programmed
* Added config option to Enable/Disable Blips system for maps per request
* Updated code logic to support new setting
* Updated Mission Banner to stay on screen until you press the buttons on bottom right - Mission Pass will autoclose after 30 secs if buttons/keys are not pressed A/Enter B/Esc
* Updated ini configs and logic
* Fixed issues with Robbery Timer stopping after SafeCrack Minigame in some situations
* Fixed Subtitle Issues not showing for all robbery styles
* Adjusted SilentAlarm and CallPolice logics to be lower by chance.
@pesaolink Right now, no but I can make it an option in the next update. I am working on that as we speak.
@andersona7x6661 That was the Debug Banner Test to show how the missions end only and isn't actually paid to the player
lol
https://pastebin.com/mU7sT1Sd <== to get a complete list has over 66 lines for each section pre-preogrammed for the StalkerMessages.ini
v2.6.9.7
* Fixed issues with clerk animations as incorrect amin calls no longer available
* Fixed issues with Flickering on timers
* Fixed clerk animation timing
* Added Speech Management System calls to Clerks
* Added logic of FeelingFroggy to where clerk may fight back and shoot with a pistol or shotgun to chase player off 30% chance
* Added Loot Trash Bag to be tossed in front of register that is collectible
* Added Clerk Dialog notifications for robbery
* Updated various logic improvements
@BearFaced82 I am already working on the next updates with more changes and fixes, and working on the Animations as well.
@BearFaced82 The animations I am still trying to get VISUALLY to work like they should so in the meantime I am working on Dialog outputs for now till I can hammer down why the animations refuse to play.
@BearFaced82 What version of the game and which update are you using v2.6.9.0 should automatically create the Folders and INIs directly for you as well.