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immuneSys 2.0

209ec5 immunesys
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1 353

This script adds a full scale immunity system for Michael, Franklin and Trevor. Immunity affects special abilities of each of the characters: for example, having 100 percentages immunity you will be able to use your special ability indefinitely. Should you not watch out for character's health and let immunity drop lower than 10 percentages, special abilities will be unavailable. When immunity reaches zero, your character will start falling occasionally.

Running, jumping, swimming in the water during sunny weather will raise the immunity. Having soaking wet clothes under the rain, staying in the vehicle for prolonged periods of time, hospital visits will lower your immunity. To know current immunity status, press I button (key bind can be changed in INI file).


Changelog

2.0:
  • Code updated to ScriptHookDotNet3
  • NativeUI replaced by LemonUI
  • Minor changes in immune system balancing


1.0:
  • Initial release


Installation: drag and drop all mod files to scripts folder.
Dependencies/Requirements: Script Hook V .NET, LemonUI
Show Full Description

Først Lastet opp: 25. november 2018
Sist Oppdatert: 14. august 2023
Last Downloaded: 17 hours ago

All Versions

 2.0 (current)

433 nedlastninger , 5 kB
14. august 2023

 1.0

920 nedlastninger , 9 kB
25. november 2018

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