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Glory – Procedural First Person Camera 0.9 Bank Preview

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Glory is a small project i started a while ago alongside SourceMotion,

Glory is a first-person camera overhaul script developed alongside SourceMotion. Glory procedurally simulates camera motion, inertia, breathing, weapon handling, and vehicle movement to create a more natural first person experience.

Features list:
Dynamic inertia
Figure-8 bobbing
Breathing
Door interactions
Sprint stop momentum
Vehicle inertia
Dynamic autofocus
Adaptive recoil
Weapon-specific inspect animations
Free aim offsets
Procedural leaning
Wall avoidance
Weapon mounted UI
Side to side sway
MFDs for helicopters and aircraft
Raycast-based dynamic reticle

installation: put HelmetCam.dll in scripts folder then grab whatever ini you like e.g Semi Realistic,Hardcore,Arcadey, then when you select your preset put it in scripts folder, once ingame press U to activate camera.

Known bugs:
sometimes in first person the gun might phase thru the camera and the fix is to either lower the fov or use third person in camera
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Først Lastet opp: 3 hours ago
Sist Oppdatert: 1 hour ago
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 0.9 Bank Preview (current)

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3 hours ago

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