Porsche 718 (982) MA2 Flat-4 Engine Sound [OIV Add-On / FiveM] 2.0
4 836
47
4 836
47
Ohaiyou, minna-san! (・ω・)ノ
Before you start requesting something in the comments, I only take discussed paid/trade requests as I have limited time to produce these mods. You may inquire in my DIscord server linked in this description.
Head over to my Patreon to get 1 month early access to 2 sound mods per month! For September, I offer a BMW E46 S54 Inline-6 and a Honda S2000 F20 Inline-4.
For my old sound DLC package which you can also manually install this individual sound DLC to, see here.
Discord
Brought to you by the GVMA family
== Mod Info ==
Porsche MA2 Flat-4 Engine Sound v2.0
Commissioned by: personal project
Changelog:
2.0 - New samples from NFS Heat, and adjusted configurations. Compatible for updating old versions of "porschema2".
Requirements:
-All vanilla dlcpacks up to mptuner (Los Santos Tuners) for SP.
-A FiveM server build that supports the Los Santos Tuners assets for FiveM.
Credits:
Monky, w/, RooST4R, dexyfex - REL Documentation
Legacy_DMC - GSTools, REV guidance
Crankcase Audio - REV Authoring Tool
3P1C - REL XMLs
InfamousSabre - Help with sample improvements/fixes, Audacity guidance
Pole Position Production - Raw samples from NFS Heat
Pottis - Extracting Porsche 718 Cayman GTS samples from NFS Heat
Recommended to use on: https://en.wikipedia.org/wiki/Porsche_982
== Description ==
This mod implements (without replacements!) a custom engine/exhaust audio from another game(s), which can be loaded onto any vehicle by using "porschema2" in the vehicles.meta audioNameHash entry for a given car.
Contains AWC files with an NPC/outside version along with custom DAT151 and DAT54 files used for audio configuration.
This mod uses samples that are ported from Need for Speed: Heat thanks to a newly developed granular porting method. Compare it to youtube videos of the original source!
Extra effort is also spent on non-engine-related parts of the audio, for an immersive experience.
AWC/REL code is open-source and unencrypted for those who want to edit it for personal use (such as volume adjustments) or to learn from it, however I do NOT tolerate reuploads without my explicit permission.
== Installation ==
Installation instructions and additional info are in the readme.txt.
Before you start requesting something in the comments, I only take discussed paid/trade requests as I have limited time to produce these mods. You may inquire in my DIscord server linked in this description.
Head over to my Patreon to get 1 month early access to 2 sound mods per month! For September, I offer a BMW E46 S54 Inline-6 and a Honda S2000 F20 Inline-4.
For my old sound DLC package which you can also manually install this individual sound DLC to, see here.
Discord
Brought to you by the GVMA family
== Mod Info ==
Porsche MA2 Flat-4 Engine Sound v2.0
Commissioned by: personal project
Changelog:
2.0 - New samples from NFS Heat, and adjusted configurations. Compatible for updating old versions of "porschema2".
Requirements:
-All vanilla dlcpacks up to mptuner (Los Santos Tuners) for SP.
-A FiveM server build that supports the Los Santos Tuners assets for FiveM.
Credits:
Monky, w/, RooST4R, dexyfex - REL Documentation
Legacy_DMC - GSTools, REV guidance
Crankcase Audio - REV Authoring Tool
3P1C - REL XMLs
InfamousSabre - Help with sample improvements/fixes, Audacity guidance
Pole Position Production - Raw samples from NFS Heat
Pottis - Extracting Porsche 718 Cayman GTS samples from NFS Heat
Recommended to use on: https://en.wikipedia.org/wiki/Porsche_982
== Description ==
This mod implements (without replacements!) a custom engine/exhaust audio from another game(s), which can be loaded onto any vehicle by using "porschema2" in the vehicles.meta audioNameHash entry for a given car.
Contains AWC files with an NPC/outside version along with custom DAT151 and DAT54 files used for audio configuration.
This mod uses samples that are ported from Need for Speed: Heat thanks to a newly developed granular porting method. Compare it to youtube videos of the original source!
Extra effort is also spent on non-engine-related parts of the audio, for an immersive experience.
AWC/REL code is open-source and unencrypted for those who want to edit it for personal use (such as volume adjustments) or to learn from it, however I do NOT tolerate reuploads without my explicit permission.
== Installation ==
Installation instructions and additional info are in the readme.txt.
Først Lastet opp: 31. august 2021
Sist Oppdatert: 31. august 2021
Last Downloaded: 3 hours ago
10 Kommentarer
Ohaiyou, minna-san! (・ω・)ノ
Before you start requesting something in the comments, I only take discussed paid/trade requests as I have limited time to produce these mods. You may inquire in my DIscord server linked in this description.
Head over to my Patreon to get 1 month early access to 2 sound mods per month! For September, I offer a BMW E46 S54 Inline-6 and a Honda S2000 F20 Inline-4.
For my old sound DLC package which you can also manually install this individual sound DLC to, see here.
Discord
Brought to you by the GVMA family
== Mod Info ==
Porsche MA2 Flat-4 Engine Sound v2.0
Commissioned by: personal project
Changelog:
2.0 - New samples from NFS Heat, and adjusted configurations. Compatible for updating old versions of "porschema2".
Requirements:
-All vanilla dlcpacks up to mptuner (Los Santos Tuners) for SP.
-A FiveM server build that supports the Los Santos Tuners assets for FiveM.
Credits:
Monky, w/, RooST4R, dexyfex - REL Documentation
Legacy_DMC - GSTools, REV guidance
Crankcase Audio - REV Authoring Tool
3P1C - REL XMLs
InfamousSabre - Help with sample improvements/fixes, Audacity guidance
Pole Position Production - Raw samples from NFS Heat
Pottis - Extracting Porsche 718 Cayman GTS samples from NFS Heat
Recommended to use on: https://en.wikipedia.org/wiki/Porsche_982
== Description ==
This mod implements (without replacements!) a custom engine/exhaust audio from another game(s), which can be loaded onto any vehicle by using "porschema2" in the vehicles.meta audioNameHash entry for a given car.
Contains AWC files with an NPC/outside version along with custom DAT151 and DAT54 files used for audio configuration.
This mod uses samples that are ported from Need for Speed: Heat thanks to a newly developed granular porting method. Compare it to youtube videos of the original source!
Extra effort is also spent on non-engine-related parts of the audio, for an immersive experience.
AWC/REL code is open-source and unencrypted for those who want to edit it for personal use (such as volume adjustments) or to learn from it, however I do NOT tolerate reuploads without my explicit permission.
== Installation ==
Installation instructions and additional info are in the readme.txt.
Before you start requesting something in the comments, I only take discussed paid/trade requests as I have limited time to produce these mods. You may inquire in my DIscord server linked in this description.
Head over to my Patreon to get 1 month early access to 2 sound mods per month! For September, I offer a BMW E46 S54 Inline-6 and a Honda S2000 F20 Inline-4.
For my old sound DLC package which you can also manually install this individual sound DLC to, see here.
Discord
Brought to you by the GVMA family
== Mod Info ==
Porsche MA2 Flat-4 Engine Sound v2.0
Commissioned by: personal project
Changelog:
2.0 - New samples from NFS Heat, and adjusted configurations. Compatible for updating old versions of "porschema2".
Requirements:
-All vanilla dlcpacks up to mptuner (Los Santos Tuners) for SP.
-A FiveM server build that supports the Los Santos Tuners assets for FiveM.
Credits:
Monky, w/, RooST4R, dexyfex - REL Documentation
Legacy_DMC - GSTools, REV guidance
Crankcase Audio - REV Authoring Tool
3P1C - REL XMLs
InfamousSabre - Help with sample improvements/fixes, Audacity guidance
Pole Position Production - Raw samples from NFS Heat
Pottis - Extracting Porsche 718 Cayman GTS samples from NFS Heat
Recommended to use on: https://en.wikipedia.org/wiki/Porsche_982
== Description ==
This mod implements (without replacements!) a custom engine/exhaust audio from another game(s), which can be loaded onto any vehicle by using "porschema2" in the vehicles.meta audioNameHash entry for a given car.
Contains AWC files with an NPC/outside version along with custom DAT151 and DAT54 files used for audio configuration.
This mod uses samples that are ported from Need for Speed: Heat thanks to a newly developed granular porting method. Compare it to youtube videos of the original source!
Extra effort is also spent on non-engine-related parts of the audio, for an immersive experience.
AWC/REL code is open-source and unencrypted for those who want to edit it for personal use (such as volume adjustments) or to learn from it, however I do NOT tolerate reuploads without my explicit permission.
== Installation ==
Installation instructions and additional info are in the readme.txt.
Først Lastet opp: 31. august 2021
Sist Oppdatert: 31. august 2021
Last Downloaded: 3 hours ago
This file has been approved automatically. If you think this file should not be here for any reason please report it.
nice as always and also like your speedomether,are you planning to make new speedomether version?
@razera it's not my speedo, but a friend's. And it is not public, it is currently just for me and a few others.
can u do like addon? I dont know where that oiv file gonna install it i mean what car have that car sound mod
@ionutlismanu the oiv file will install it automatically as an addon, idk what you're on about..
@Aquaphobic oh ok thx XD
nice! can you make a Nissan R34 Engine sound?
@Hennxsyy as said in the first paragraph of the description, if money is on the line i can expedite it
10/10. Sounds exactly like my mom’s 2022 718 boxster.
@Aquaphobic this sound cant work in latest gtav