Pretty Accurate Nissan Skyline R32 GT-R handling 1.0
3 093
36
3 093
36
Realistic Nissan Skyline R32 GT-R handling
This is my attempt at a realistic handling for y97y's Nissan Skyline R32 GT-R.
Features:
- Adaptive AWD with Manual Transmission
- Correct gear ratios, acceleration and top speed
- Realistic grip and lap times
Numbers:
- 0-100 km/h: about 5.2 seconds
- 0-150 km/h: about 12 seconds
- 0-200 km/h: about 22 seconds
- Top speed: 250-ish kph (power/drag-limited, 5th gear allows up to 290 kph)
- Nordschleife run: 7:56 (BTG) / <8:20> (Full lap) (Reference: link)
Required:
- y97y's Nissan Skyline R32 GT-R
- Manual Transmission
- Handling Replacement Library
- TurboFix
- Custom Gear Ratios
Installation:
See README.txt.
Credits:
Aquaphobic for the base handling
Eddlm for basic suspension settings
Killatomate for the groundwork on handlings in general
Changelog:
1.0 - Initial release
Sorry - not taking requests. If I ever get obsessed with another car, it will be added to this page. For now, just R32.
This is my attempt at a realistic handling for y97y's Nissan Skyline R32 GT-R.
Features:
- Adaptive AWD with Manual Transmission
- Correct gear ratios, acceleration and top speed
- Realistic grip and lap times
Numbers:
- 0-100 km/h: about 5.2 seconds
- 0-150 km/h: about 12 seconds
- 0-200 km/h: about 22 seconds
- Top speed: 250-ish kph (power/drag-limited, 5th gear allows up to 290 kph)
- Nordschleife run: 7:56 (BTG) / <8:20> (Full lap) (Reference: link)
Required:
- y97y's Nissan Skyline R32 GT-R
- Manual Transmission
- Handling Replacement Library
- TurboFix
- Custom Gear Ratios
Installation:
See README.txt.
Credits:
Aquaphobic for the base handling
Eddlm for basic suspension settings
Killatomate for the groundwork on handlings in general
Changelog:
1.0 - Initial release
Sorry - not taking requests. If I ever get obsessed with another car, it will be added to this page. For now, just R32.
Først Lastet opp: 7. mai 2021
Sist Oppdatert: 7. mai 2021
Last Downloaded: 2 dager siden
13 Kommentarer
More mods by ikt:
- Kjøretøy
- Asi
4.95
24 364
266
v1.0.0
By ikt
Realistic Nissan Skyline R32 GT-R handling
This is my attempt at a realistic handling for y97y's Nissan Skyline R32 GT-R.
Features:
- Adaptive AWD with Manual Transmission
- Correct gear ratios, acceleration and top speed
- Realistic grip and lap times
Numbers:
- 0-100 km/h: about 5.2 seconds
- 0-150 km/h: about 12 seconds
- 0-200 km/h: about 22 seconds
- Top speed: 250-ish kph (power/drag-limited, 5th gear allows up to 290 kph)
- Nordschleife run: 7:56 (BTG) / <8:20> (Full lap) (Reference: link)
Required:
- y97y's Nissan Skyline R32 GT-R
- Manual Transmission
- Handling Replacement Library
- TurboFix
- Custom Gear Ratios
Installation:
See README.txt.
Credits:
Aquaphobic for the base handling
Eddlm for basic suspension settings
Killatomate for the groundwork on handlings in general
Changelog:
1.0 - Initial release
Sorry - not taking requests. If I ever get obsessed with another car, it will be added to this page. For now, just R32.
This is my attempt at a realistic handling for y97y's Nissan Skyline R32 GT-R.
Features:
- Adaptive AWD with Manual Transmission
- Correct gear ratios, acceleration and top speed
- Realistic grip and lap times
Numbers:
- 0-100 km/h: about 5.2 seconds
- 0-150 km/h: about 12 seconds
- 0-200 km/h: about 22 seconds
- Top speed: 250-ish kph (power/drag-limited, 5th gear allows up to 290 kph)
- Nordschleife run: 7:56 (BTG) / <8:20> (Full lap) (Reference: link)
Required:
- y97y's Nissan Skyline R32 GT-R
- Manual Transmission
- Handling Replacement Library
- TurboFix
- Custom Gear Ratios
Installation:
See README.txt.
Credits:
Aquaphobic for the base handling
Eddlm for basic suspension settings
Killatomate for the groundwork on handlings in general
Changelog:
1.0 - Initial release
Sorry - not taking requests. If I ever get obsessed with another car, it will be added to this page. For now, just R32.
Først Lastet opp: 7. mai 2021
Sist Oppdatert: 7. mai 2021
Last Downloaded: 2 dager siden
This file has been approved automatically. If you think this file should not be here for any reason please report it.
It's very soothing to watch GTA behave more even slightly more like racing sim than GTA!
@ikt
Does the advanced flags used in this mod for curb boosting elimination, effect acceleration and top speed in any way from not using the flags?
My version is old 1.41 and doesn't support the flags just asking so that when I updated my game the acceleration data dont get messy,
Good work BTW
@Ramtin_ace_thm
Without the flag/on older versions it will do nothing. The car will accelerate faster on uneven terrain and reach speeds higher than intended.
@ikt so what you're saying is if you put a advanced flag on a car on the updated version of the game it wont change the acceleration and top speed on a flat surface like the airport, just the bumps wont increase your speeed all of a sudden which is GTA's famous bug
Certainly lives up to it's title. Pretty accurate.
@ikt where can i learn more about advanced handling flags and subhandlingdata ?
Found it, the advanced flags used in this mod completely fixes the curb boosting issue and makes suspension motion much more realistic even in high speeds at bumps, the only thing is, it decreases the drag so cars top out faster, it normally decreases drag at a certain ratio so to fix that use:
old drag value*1.2857142857142=fixed
However for some cars it might be different as the only way to make sure is to test the top speeds of cars at the airport and the speed which it stays constant without dropping is the maximum speed
@Ramtin_ace_thm @MD Makaveli
GTA5-Mods.com has a Discord, we sometimes talk about handling: https://discord.gg/hwYVCmw
@Aquaphobic has consolidated information found, here: https://discord.gg/Gx46Zxu
@ikt thank you
@Ramtin_ace_thm that flag reduces drag? please contact me on Discord with proof
@Aquaphobic the flag decreases drag by increasing the car's ride height as the car speeds up, kinda bugged the downforce system which cars especially hypercars compress down due to downforce like when not using the flags 08000000, the 8 number in the flags has something about new downfoce mechanics, which messes up its system, but it manages to eliminate curb boosting,
Btw I need proper links to contact you on discord, as links in the comments dont work, or maybe there is a link on your profile, somewhere?
ITS PERFECT!!