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  • Default

    Scripthook dies everytime i choose "new map"

    10. oktober 2023
  • Default

    Hi Guys,
    I cannot load the multiplayer maps in the teleportation menu. As soon as i do everything falls apart, sometimes the game just crashes. It worked before i have no clue what could be the problem. Does anyone else have this problem?

    3. september 2023
  • Default

    uhm. every new object is invalid. help?

    27. april 2016
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    @tomybk yeah i had this mod working before this patch i know how to do do this :D anyway im gonna install and download everything again maybe i missed something :)

    24. mars 2016
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    @tomybk
    thanks but still not working(actually i had this newest nativeui but i downloaded and isntalled again but it still frezzes) :((

    24. mars 2016
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    @tomybk i have the some problem just for me its like everytime i open the list of cars,peds,obcejtcts:(

    23. mars 2016
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    @Guadmaz

    [14:45:54] [DEBUG] Created script domain 'ScriptDomain_A3FB9F08'.
    [14:45:54] [DEBUG] Loading scripts from 'C:\Program Files\Rockstar Games\Grand Theft Auto V\scripts' into script domain 'ScriptDomain_A3FB9F08' ...
    [14:45:55] [DEBUG] Found 0 script(s) in 'ClearScript.dll'.
    [14:45:55] [DEBUG] Found 2 script(s) in 'MapEditor.dll'.
    [14:45:55] [DEBUG] Found 1 script(s) in 'NativeUI.dll'.
    [14:45:55] [DEBUG] Starting 3 script(s) ...
    [14:45:55] [DEBUG] Instantiating script 'MapEditor.JavascriptHook' in script domain 'ScriptDomain_A3FB9F08' ...
    [14:45:55] [DEBUG] Started script 'MapEditor.JavascriptHook'.
    [14:45:55] [DEBUG] Instantiating script 'MapEditor.MapEditor' in script domain 'ScriptDomain_A3FB9F08' ...
    [14:45:55] [DEBUG] Started script 'MapEditor.MapEditor'.
    [14:45:55] [DEBUG] Instantiating script 'NativeUI.BigMessageThread' in script domain 'ScriptDomain_A3FB9F08' ...
    [14:45:55] [DEBUG] Started script 'NativeUI.BigMessageThread'.
    [14:50:12] [ERROR] Caught fatal unhandled exception:
    System.NullReferenceException: Object reference not set to an instance of an object.
    at System.String.ToCharArray()
    at GTA.Game.GenerateHash(String input)
    at MapEditor.MapEditor.OnIndexChange(UIMenu sender, Int32 index)
    at MapEditor.MapEditor.OnTick(Object sender, EventArgs e)
    at GTA.Script.MainLoop()
    [14:50:53] [DEBUG] Unloading script domain 'ScriptDomain_A3FB9F08' ...
    [14:50:53] [DEBUG] Stopping 3 script(s) ...
    [14:50:53] [DEBUG] Aborted script 'MapEditor.JavascriptHook'.
    [14:50:53] [DEBUG] Aborted script 'MapEditor.MapEditor'.
    [14:50:53] [DEBUG] Aborted script 'NativeUI.BigMessageThread'.
    [14:50:53] [DEBUG] Deleted script domain 'ScriptDomain_A3FB9F08'.
    [14:50:53] [DEBUG] Created script domain 'ScriptDomain_C0AA797A'.
    [14:50:53] [DEBUG] Loading scripts from 'C:\Program Files\Rockstar Games\Grand Theft Auto V\scripts' into script domain 'ScriptDomain_C0AA797A' ...
    [14:50:53] [DEBUG] Found 0 script(s) in 'ClearScript.dll'.
    [14:50:53] [DEBUG] Found 2 script(s) in 'MapEditor.dll'.
    [14:50:53] [DEBUG] Found 1 script(s) in 'NativeUI.dll'.
    [14:50:53] [DEBUG] Starting 3 script(s) ...
    [14:50:53] [DEBUG] Instantiating script 'MapEditor.JavascriptHook' in script domain 'ScriptDomain_C0AA797A' ...
    [14:50:53] [DEBUG] Started script 'MapEditor.JavascriptHook'.
    [14:50:53] [DEBUG] Instantiating script 'MapEditor.MapEditor' in script domain 'ScriptDomain_C0AA797A' ...
    [14:50:54] [DEBUG] Started script 'MapEditor.MapEditor'.
    [14:50:54] [DEBUG] Instantiating script 'NativeUI.BigMessageThread' in script domain 'ScriptDomain_C0AA797A' ...
    [14:50:54] [DEBUG] Started script 'NativeUI.BigMessageThread'.

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    21. mars 2016
  • Default

    @Guadmaz

    Theres one line in this in my language, i ve tried to translate it (i dont know if it helps:) "the objectreference isnt set to any objectinstance. in the following places..."

    [21:42:50] [DEBUG] Created script domain 'ScriptDomain_9279614E'.
    [21:42:50] [DEBUG] Loading scripts from 'C:\Program Files\Rockstar Games\Grand Theft Auto V\scripts' into script domain 'ScriptDomain_9279614E' ...
    [21:42:50] [DEBUG] Found 0 script(s) in 'ClearScript.dll'.
    [21:42:50] [DEBUG] Found 2 script(s) in 'MapEditor.dll'.
    [21:42:50] [DEBUG] Found 1 script(s) in 'NativeUI.dll'.
    [21:42:50] [DEBUG] Starting 3 script(s) ...
    [21:42:50] [DEBUG] Instantiating script 'MapEditor.JavascriptHook' in script domain 'ScriptDomain_9279614E' ...
    [21:42:50] [DEBUG] Started script 'MapEditor.JavascriptHook'.
    [21:42:50] [DEBUG] Instantiating script 'MapEditor.MapEditor' in script domain 'ScriptDomain_9279614E' ...
    [21:42:51] [DEBUG] Started script 'MapEditor.MapEditor'.
    [21:42:51] [DEBUG] Instantiating script 'NativeUI.BigMessageThread' in script domain 'ScriptDomain_9279614E' ...
    [21:42:51] [DEBUG] Started script 'NativeUI.BigMessageThread'.
    [21:43:25] [ERROR] Caught fatal unhandled exception:
    System.NullReferenceException: Az objektumhivatkozás nincs beállítva semmilyen objektumpéldányra.
    a következő helyen: System.String.ToCharArray()
    a következő helyen: GTA.Game.GenerateHash(String input)
    a következő helyen: MapEditor.MapEditor.OnIndexChange(UIMenu sender, Int32 index)
    a következő helyen: MapEditor.MapEditor.OnTick(Object sender, EventArgs e)
    a következő helyen: GTA.Script.MainLoop()

    20. mars 2016
  • Default

    hi! i have a little problem, maybe some of you can help me out. It worked for me but days ago i had to update scripthook v etc. and now the menu opens but when i press F, P, V to spawn stuff, the list (of peds,objects etc) doesnt show up. The camera stays where my character stood, and i cant move it or reopen the map builder menu. The the game doesnt freeze or crash , the pedsand the vechicles are still moving. i only can press esc and load a new game.

    19. mars 2016
  • Default

    it stopped working :(

    17. mars 2016