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Holy shit most of these missions are broken as hell and if the Patreon missions have terrible grammar like the first 20 then I'm good.
Is there any way to have enemy gang members carry other weapons other than just pistols?
Is this trainer controller compatible? I've been using the Enhanced native trainer all this time.
I got it working now, only problem..when I first play a mission everything is smooth but when I play the next one, well I start having issues, for example the taxi mission (which is lit asf by the way, mission 12 I think) when it says "wait for lamar" he's supposed to drive up to your crib in a taxi but I tested it a 2nd time after I finished it and he was just sitting there down the road, every "wait for so and so...." mission is like this.
So you push "Insert" to activate it? I don't get it...
@Makinofaman29 If I'm not mistaken you can change where gang members spawn, don't really know how though lol, this mod is great, it's all I've been playing for 2 days.
Haha...thanks so much man, I got everything working now, the all gangs mod worked perfectly, it's exactly what I was looking for.
Ahh ok..I think I'm getting it now, so the mod actually does work but I have to register my own gang members right? What about rival gangs? Can I have it to for example...just bloods and crips that control all the zones and fight amongst each other?
The game just loads up regularly into the story yet I can bring up the blips and the gang mod menu but im still Franklin, Micheal etc....I think that is the other mod I was talking about with the weed blip, that one works just fine but when I remove that one and install this one it doesn't work (this mod seems better in every way) I even uninstalled and installed the game again and installed the mod fresh and still isn't doing anything.
Well when I push CTRL+N nothing happens, it just says something about the zone isn't controlled by anybody but when I first start up the game into story mode I dont even see the weed icon on the map to actually start the mod