@pie314159 The map included some normal maps for most roads (but zero specular maps), I had to remove those from the release version since the normal map names got messed up in the files so it looked like a nightmare in-game, even some parts of the map used the diffuse map as normal, which looks horrendous, so I had to scrap every single trace of normal mapping from the map and now looks a lot better, the IA upscale idea is good, I will take that in consideration, although I don't want to keep updating this further apart from the update I decided to announce since this is more a proof-of-concept than anything, and a proper map port of this map (the whole thing) will come out eventually in a far future. PS: How dare you give me 4.5 stars, you fake 2hou bro!
sus
An actual MLO when?
@pixelmurderer I will delete most of the props that make it annoying to drive around.
@OhMrZack Join the Discord server.
@justinhbs I haven't posted anything by myself.
@OhMrZack Yes
@Dewron I used an Assetto Corsa map as base.
@pixelmurderer I will delete any prop that is meant to be breakable or movable.
@BUG-MAN-FR check the discord link I have on my profile, I just updated it
@pie314159 The map included some normal maps for most roads (but zero specular maps), I had to remove those from the release version since the normal map names got messed up in the files so it looked like a nightmare in-game, even some parts of the map used the diffuse map as normal, which looks horrendous, so I had to scrap every single trace of normal mapping from the map and now looks a lot better, the IA upscale idea is good, I will take that in consideration, although I don't want to keep updating this further apart from the update I decided to announce since this is more a proof-of-concept than anything, and a proper map port of this map (the whole thing) will come out eventually in a far future. PS: How dare you give me 4.5 stars, you fake 2hou bro!