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@kaariim_24 Thanks for the feedback. You can tune this in the .ini file to match your preference. Try lowering these values:
DriveSpeed = 30.0
MaxEntitySpeed = 35.0
Also, which version are you using? I just uploaded v1.1.1 (still pending) which should help with stability. If they are still too aggressive, you can tweak the driving logic with these flags:
DriveAbility = 0.8
DriveAggressiveness = 0.5
DrivingFlags = 786468
Let me know if that feels better
@gti92 Check if debugging is enabled in the ini file; if not, set it to false (Debug = false). As for the blips, I'll make a note of that for the next update.
@gmtown61 Much appreciated! It’s a great boost to keep the research and dev time going. Glad you're enjoying the work! 👊
@DgtlBrandxn I checked the archive I uploaded, and unless I'm mistaken, it does indeed contain the changelog for the latest version (1.1.1). Here it is again:
[1.1.1] - 2026-02-15
Added
* Ambient Speech: Riders now occasionally speak or greet the player ("Chat State") while idling in the "Wait" mode.
Improved
* Leader Logic: Enhanced leader detection to automatically promote a new rider if the current leader gets stuck or stops moving for too long.
* State Transitions: Refined the logic between "Following" and "Idle" to prevent animation snapping (smoother entry into scenarios).
* RiderState System: Optimized internal state management for better performance during interaction updates.
Can you confirm whether it's in the archive? If not, I'll update it if necessary. I also corrected the default configuration with settings suitable for playing directly (debug = false, etc.).
@chevyde I just forgot to disable debug mode in the .ini file. To remove the name above the bikers, you need to set debug to false.
@DgtlBrandxn I think I forgot to add it, I'll update it
@gmtown61 Thanks a lot man! I really appreciate the support, it gives me the strength to keep grinding. People don't always see it, but it’s a lot of work to polish these systems. 👊
If you want to support the dev time, I’ve just set up a page: https://www.buymeacoffee.com/lorcannmodding
And since I work in the field, I definitely accept crypto as well:
- ETH (ERC20): 0xEd4CF7c811a455dDD67078196d35E77Df79bF40F
- SOL: E143j1mbwAU98gcZ9xdtvbjmLZNn4tgW3Lfs3DEjYvJQ
- BTC: bc1q82yezy5t6pynvwrjrsr3k6xwys4akuwk54hufs
@Xzrvde Thanks for the ideas! I already added a system in v1.1.0 where you can lead the pack yourself, but choosing a specific NPC as a leader for others to follow is interesting. As for the phone contact to call riders, I'll definitely look into it for future updates!
@itsyaboi0008 That’s a shame! I haven't tested it with Los Santos Red yet, but I'll definitely look into it to see what's causing the conflict. Thanks for the heads-up!
@VICTOR RIVERA @GTA5gamers I've just released v1.1.0 which includes exactly what you suggested: a leadership system to make groups follow you, and the 'MixedVehicles' option so every rider in a squad uses a different bike model. Give it a try and let me know what you think! Don't hesitate to report any bugs, I'll do my best to fix them