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@ch0d3lad Did you see my reply to sputniks question?
@Kawsper your issue message is right. Scripthookv sdk is available on AB's website. The GTAVMenuBase repo is by ikt@gta5mods / e666666@github
The mass only changes the collision behavior with other objects.
If the drl drones weighs e.g. 800g and it can lift 2400g extra weight, rel max load should be 2400/8=3, this will set the maximum acceleration at air speed 0.
Max velocity is the maximum horizontal velocity the drone is able to achieve without ascending or descending.
Rotation behavior is set by rates and PIDs only. (Very low fps may change behavior)
@etracer did you notice that there is a mod menu with a bunch of settings? Please read mod description or watch a good tutorial video
@etracer Well I didn't find a possibility to change the moment of intertia of the physics object, so just lower the overall PID settings, this should have the same effect as increasing the moment of inertia.
@flashqandr you have to delete more than the folder, the .asi is in the main directory
@Kawsper I appreciate that. Thanks.
@Lothy see comments above
I'm sure adapting the PID values will allow the changes you described. Especially P and D should be lowered. Or do you mean an optional additional deadtime?
That dependency really makes sense, totally forgot to mention this. This should fix the mod for the majority of people which had problems.
Thanks for the information. Users which don't have problems should post their informations as well.