Zombie War Beta6

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Please note: this mod needs to load the DLC map, so the game will show that you are loading online mode, but don’t worry, in fact you won't actually enter online mode :)

TV series "Z Nation" and the film "Dredd"

Known Bugs
- Sometimes survivors won’t get in your car
- An unknown error, the error code frequently pops up during the mission
- Animal zombie will die when they see you
- Sometimes backup units don't do anything
- Sometimes zombies don't beat their prey

Maybe the positioning of this mod is not clear enough, I think this is a combination of zombie mod and police mod.
There are two ways to play:
① Become a policeman in the zombie world, turn on the police radio to wait for the dispatch center to send missions
② Set up Z spawnpoints and build barricades to create a war between zombies and army

Add the .dll and .ini files from the rar to the scripts folder.

Press N(default) to open ZombieWar Menu.
Press B(default) to open Backup Menu.

- Microsoft .NET Framework ≥ 4.8
- ScriptHookV 1.0.2245.0 or greater
- Script Hook V .NET 3.1.0
- NativeUI 1.9.1
- Visual C++ Redistributable for Visual Studio 2019 x64

  • Beta6

  • - The air support unit of NOOSE can use the minigun of the helicopter
    - Adjust the attack AI of guards and increase their rate of fire
    - Reduce the frequency of repeated reloads of guards holding RPG
    - Fixed the problem that the state police unit cannot be spawned
    - Adjust the size of the subtitle font
    - Add color to the help information of the police station gate
    - Fixed the problem that the duty officer in the aromry was missing
    - Fixed the problem that the items in the armory menu still display the equipment status after removing all weapons
    - Fixed the problem the camera still stays in the armory after the player exits the armory

  • Beta5

  • - Show mission location
    - Added sound effects: dispatch center information, cancel mission, complete mission and mission failed
    - Increase recapture package mission: Our truck transporting survival resources was ambushed, please go to support
    - Added police support menu
    - Increase the type of support unit
    - AI adjustment: Sometimes support staff will try to get back to their vehicle
    - Fixed the issue that the explosion of bomb zombies was delayed
    - Add a passenger option to the spawn menu. When turned on, the passengers will use the weapons of the armed vehicles, and the driver will park the vehicles in place instead of driving them around.
    - Reduce the possibility of normal NPC spawning in the game
    - Support to save the color of the player's vehicle

  • Beta4

  • Police Department
    - Add blips to police department
    - Add special blips to police officers to distinguish them from the military
    - After opening mod, the player will appear in front of the police department gate of the last visit
    - Players' models, weapons and vehicles can be saved
    - After approaching the police department gate, you can press E to open the police department menu
    - police department menu is divided into locker room, armory and garage
    - After entering the armory, players can hear the self talk of the officer on duty
    - The officer in the armory will show the player the corresponding weapon
    - When the player wakes up in the hospital, the model will change automatically and the player's vehicle will be parked nearby
    Police Radio
    - Turn on the police radio and prepare to receive the mission
    - In the current version, there is only one mission of rescuing survivors. I will add more types in the future
    - Add more models to Zs
    - Add drunkenness effect to Zs
    - Add more wounds to the Zs' appearance to make it look more like a Z
    - Fixed the problem that urban Zs will appear in the country
    - Reduce the probability of riot Zs
    - Add more bite actions to Zs
    - The gunfire will attract more Zs
    - Add slow down Zs option. If enabled, 80% of Zs choose to walk during the day and 60% choose to run at night
    - Reduce the possibility that firefighters' Zs can't throw out bottles
    - Bodyguards spawned by other modifiers will not die immediately. (After testing, there is a problem that they will not actively attack Zs)
    - Increase the attack distance of the guards
    - Increase Zs reaction speed
    - Optimize the behavior of Zs.
    - Fix the problem that the bodyguard won't get in the car
    - Fixed problems that some backup units would not be spawned
    - Fixed a problem that caused warning messages to pop up frequently
    - Reduce the possibility of crash after player death
    - In the first person, the vision will not be blocked by clothing
    - Add more options: display loss count, highlight Zs position

  • Beta3

  • - Add a Chinese version
    - Bug fixd: Too many refresh points do not spawn zomibes properly
    - Improving ai for zombies: Zombies can now cross barriers and climb ladders
    - Increase the shooting rate of NPCs
    - Increase the rate of spawning zombies
    - Vehicles' lights will be automatically turned on, which are spawned by spawn menu
    - Add more relationship groups (LSPD, LSSD, SAPR, NYSP, and IAA)
    - Add more NPC types (SAPR, NYSP, and IAA)
    - Add option of NPC's weapons
    - Add option of NPC's combat style
    - Add more vehicle types

  • Beta2

  • - Add bodyguards.
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    Først Lastet opp: 30. juli 2021
    Sist Oppdatert: 10. september 2021
    Last Downloaded: 17 minutter siden

    All Versions

     Beta6 (current)

    1 398 nedlastninger , 1,1 MB
    7. september 2021


    22 nedlastninger , 1,1 MB
    6. september 2021


    1 740 nedlastninger , 1,1 MB
    27. august 2021

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