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Wait a minute, wait a minute, Doc, are you telling me that you built a time machine... out of a DeLorean?
Click here to join our Discord server!
Requirements:
Changelog:
2.3.2
2.3.1
2.3.0
2.2.4
2.2.3
2.2.2
2.2.1
2.1.1
2.1
2.0
1.1F
Controls:
Main Features:
DeLorean DMC-12 model:
Time Travel:
Animated Interior:
Animated Exterior:
Sounds:
Effects:
Transform any vehicle into a Time Machine:
Remote controlling:
Wayback system:
Persistence system:
Build custom DeLorean time machine:
Drive on rail tracks:
Time machine's garage:
Credits:
Click here to join our Discord server!
Requirements:
- Script Hook V (latest version)
- Community Script Hook V .NET 3.5.1
- LemonUI 1.8 for SHVDN3
- HeapAdjuster
- Limitless Gameconfig (only if you plan to install other add-on vehicles!)
- .NET Framework 4.8
- XNA Framework (for 2.2.4 and below!)
Changelog:
2.3.2
- Fixed excessive resource usage with Wayback
- Fixed Wayback and Time Paradox so they will not activate during story missions until you clear the mission
- Fixed Wayback RC Time Machines not reentering correctly
- Fixed incorrect UI in TCD HUD editor
- Fixed incorrect UI in RC HUD editor
- Fixed Bulova clock minute hand texture issue
- Fixed RC voice line so it can only play once per trigger
- Fixed RC Handbrake improper boost application
- Fixed RC Handbrake causing RC speedo to stop working in reverse gear when disengaged
- Fixed script crash when player time travels with Wayback records full
- Fixed script crash if RC mode player control is accidentally removed from vehicle via external means
- Fixed time travel effects triggering on vehicles in non-forward gears
- Fixed broken duck animation in first-person view
- Fixed DMC-12 and DeLorean Time Machine dashboard gauge colors
- Fixed non-DeLorean time machines having invisible railroad wheels
- Fixed broken repair time circuit option when year is earlier than 1985
- Fixed garage handler error during towing mission
- Fixed inability enter broken time machine
- Fixed wash option appearing for vehicles that can use car wash normally
- Fixed hacky entries in setup2.xml
- Fixed DeLorean spawn code so that DeLoreans will spawn cleanly
- Fixed Libyan encounter so that their vehicle doesn't just disappear if one of them dies
- Added ability to remove Bulova clock from the dashboard
- Added cooldown for makeshift time circuits
- Added working exhaust for DMC-12 and DeLorean Time Machine)
- Disabled mod during tutorial mission
- Increased inventory cap on plutonium to 12
- Made it so DeLorean Doors Menu is disabled if no working DeLorean is nearby
- Optimized menu code
- RC mode now displays tooltip to help player identify correct control for RC handbrake
- Removed persistence system from in-game menu as it is no longer necessary
- Shortened freeze time for BTTF1 DeLorean
2.3.1
- Fixed incorrect filename in script for custom deceleration sound
- Fixed bug that would allow unexpected player control inputs during cinematic time travel
- Fixed rare script crash related to WormholeAnimationPlayer
- Updated language files
- Added updated Russian translation
2.3.0
- Enabled ability to affect traffic density based on current year
- Lybian chase added; only appears if player has no Plutonium in 1985, check the map!
- Clocktower mission fixed; disabled scripted events and traffic too!
- Steam venting & empty warning disabled after reentry from Clocktower mission
- Persistence & Spawn Preset systems fixed
- Wayback system now records player's outfit
- Time Paradox system added to Wayback
- Fixed missing suspension entries for ride height customization
- Player will get 1 Plutonium pellet when building a time machine from a stock DMC-12
- Fixed bugs with BTTF3 and BTTF3RR DeLoreans
- Fixed flux capacitor appearing in midair when spawning time machines
- Fixed bug causing flux capacitor to not react when struck by lightning or using photo mode with no fuel
- Fixed TCD glitch sound and animation; made glitch happen sooner
- Corrected color and movement of plutonium chamber gauge needles
- Updated weather system
- Added new story DeLorean (HINT: November 12 1955)
- Fixed flux capacitor bug when time travel interrupted
- Fixed BTTF2 torque value issues
- Fixed lightning strike bugs
- Fixed RC mode death bugs
- Fixed HandleDucking crashes
- Added BTTF3RR reentry script event toggle
- Fixed BTTF3RR spawn crash
- And more! Full changelog is in the OIV!
2.2.4
- FIX: Clocktower mission not working with the Los Santos Tuners' update.
- FIX: Vertex Paint/Material bug in the Interior (reverts "Texture Bug on the Overhead Console."
2.2.3
- FIX: Wheel category bug with the Los Santos Tuners' update.
- FIX: Texture bug on the Overhead Console
- FIX: RR DeLorean not working with the Los Santos Tuners' update
2.2.2
- FIX: FPS drop issue near construction site and Wayback replay of lightning run.
2.2.1
- NEW: Real time mode. 1 minute in game is equal to real 1 minute. Can be enabled in settings. DO NOT USE trainers real time mode with this mod.
- NEW: Lightning run. A bolt of lightning is gonna strike a pole on Nov. 12, 1955 10:04 PM near the construction site in Paleto Boulevard. Try catch it and go back to the future! (Real time mode must be enabled)
- NEW: Now also seconds can be set for alarm time in bulova clock (helps with lightning run).
- NEW: Forced weather condition in relevant in-movies dates.
- FIX: Various bugs fixed (mostly about garage and wayback).
2.1.1
- Fixed script crash after player dies
- Fixed time machine menu still opening after delete of all time machines
2.1
- Fixed duplicate time machine spawn at reentry with wayback enabled
- Wayback records vehicle being transformed in a time machine
- Restricted repair flying circuits in dates with year >= 2015
- Added null check for refueling ped
- Fixed randomly TCD appearing in non-dmc12 time machines
- Fixed HUD not loading after switching time machines
- Fixed glowing vents props not despawning if player is out of the car
2.0
- Wayback system (see your past self's actions)
- Time machine's garage
- More time traveling effects (flux capacitor glowing, more sparks)
- Lightning strike effects
- Transform any vehicle in a time machine
- More real-life effects (turbulence while flying, etc..)
- New HUD for remote controlled time machine
- Working SID and Bulova clock (alarm can be set too) inside BTTF DeLorean
- External HUD can be used (a second game window will open)
- HUD on Android device (app will be released on Play Store soon)
- DeLorean DMC-12 model improvements
- Bug fixes and general code improvements
1.1F
- Initial release
Controls:
- Main menu: CTRL + F8
- Interaction Menu: Character wheel + Handbrake (Default: Left ALT + Spacebar / D-Pad Down + RB)
- Time Circuits: Numpad +
- Input Mode: Numpad /
- Confirm Date: Numpad Enter
- Toggle Cinematic / Instant mode: Numpad *
- Hover boost: Handbrake (Default: Spacebar / RB)
- Altitude control: G
- VTOL: Aim + Throttle/Brake (Default: RMB + W-S / LB + LT-RT)
- Refuel, Hook, Hoodbox: Context (Default: E / D-Pad Right)
- Forced Handbrake (RC): Hold Duck + Handbrake (Default: X + Space / A + RB)
- Toggle Hover mode: Hold X / A
Main Features:
DeLorean DMC-12 model:
- Brand new best looking DeLorean models made specially for this mod
- Exterior / Interior / Engine / Suspension / Chassis / 5 LOD's
- Base BTTF Kit
- Mr. Fusion / Plutonium Reactor
- 55 Whitewalls / RR Wheels
- Goodyear NCT60 / Goodyear Eagle GT Tires
- Hoodbox
- All the BTTF models are based on A-Hero car and professionally modeled and textured
Time Travel:
- Cutscene/instant time travel mode
- TCD glitch system if time machine is damaged
- Time machine can be forced to time travel if it is being hit by a lightning (while flying or driving with hook into a thunderstorm)
Animated Interior:
- Time Circuits display
- Flux Capacitor
- Speedometer (both analog and digital)
- TFC handle and lights
- Plutonium gauges
- Compass
- Bulova clock (alarm can be set)
- SID (Status indicator display)
Animated Exterior:
- Hover transition
- Refuel
- Suspension
Sounds:
- Stereo 3D sounds with pausing / muting system
- Most of sounds ripped and edited from blu-ray version of movies
- Real BTTF DeLorean engine sounds aka Landspeeder sounds handled by script
Effects:
- Custom made effects for time travel
- Turbulence while flying into bad weather
- Blinking headlights while trying to restart a dead DeLorean time machine with nuclear reactor
- Lightning strike
Transform any vehicle into a Time Machine:
- Any vehicle (can be a car, bike, boat, motorcycle, plane, etc... ) can be converted to a fully working Time Machine
- Wormhole type can be changed
- Hover mode can be activated if model has certain requirements and custom handling data has been added to it (will be explained better)
- Also can be equipped with '55 and railroad wheels type (result may vary, certain vehicle models don't accept tuning wheels)
- There is no need for refueling after a time travel, there is only a 30secs cooldown
Remote controlling:
- Any time machine can be remote controlled
- There is a max distance signal range
- First person camera can be activated
Wayback system:
- A "see your past self" system
- Records players actions and replays them while visiting the same time
- Highly experimental
Persistence system:
- Every time machine status (location, properties, vehicle info, etc... ) is saved and restored at game restart/script reload
- Works for both DeLorean and other-type time machines
- Experimental, do not enable with Wayback. Use one or the other
Build custom DeLorean time machine:
- You can customize any DeLorean time machine with the BTTF parts (e.g. BTTF3 with Plutonium Chamber, Hook and Hover System, etc... )
Drive on rail tracks:
- Any time machine that is equipped with railroad wheels can be driven on rail tracks
- It is possible to time travel on rail tracks... just be aware for a possible incoming train at reentry...
Time machine's garage:
- Michael's, Trevor's and Franklin's garages can be used to transform any vehicle into a time machine
- Please note, Franklin's Aunt's garage does not work for this.
- Repair broken time, flying circuits and faulty engine
- Install hover conversion and Mr. Fusion
- Customize other time machine's elements
Credits:
- Artist: ranstar74 | killso | RetroGamer | Turn 10 Studios
- Programmer: AHK1221 | MrFusion92 | Nomake Wan
- Tester: Nickumto255 | hugoraider | SBTx14 | MatchstickMan | Evonia | GTArajgaming | Mr Boom Snook | Victor
- Audio: BTTFV Team | BTTF Hill Valley Team
- Translations: our Discord community, join them!
- Special thanks to SonicJoshua24 | 5dmc1 | dmc4708 | Carlos85G | Manghen | Joey Kovacs | Dwurban
Først Lastet opp: 19. juli 2020
Sist Oppdatert: 17. februar 2023
Last Downloaded: 16 minutter siden
All Versions
811 Kommentarer
Wait a minute, wait a minute, Doc, are you telling me that you built a time machine... out of a DeLorean?
Click here to join our Discord server!
Requirements:
Changelog:
2.3.2
2.3.1
2.3.0
2.2.4
2.2.3
2.2.2
2.2.1
2.1.1
2.1
2.0
1.1F
Controls:
Main Features:
DeLorean DMC-12 model:
Time Travel:
Animated Interior:
Animated Exterior:
Sounds:
Effects:
Transform any vehicle into a Time Machine:
Remote controlling:
Wayback system:
Persistence system:
Build custom DeLorean time machine:
Drive on rail tracks:
Time machine's garage:
Credits:
Click here to join our Discord server!
Requirements:
- Script Hook V (latest version)
- Community Script Hook V .NET 3.5.1
- LemonUI 1.8 for SHVDN3
- HeapAdjuster
- Limitless Gameconfig (only if you plan to install other add-on vehicles!)
- .NET Framework 4.8
- XNA Framework (for 2.2.4 and below!)
Changelog:
2.3.2
- Fixed excessive resource usage with Wayback
- Fixed Wayback and Time Paradox so they will not activate during story missions until you clear the mission
- Fixed Wayback RC Time Machines not reentering correctly
- Fixed incorrect UI in TCD HUD editor
- Fixed incorrect UI in RC HUD editor
- Fixed Bulova clock minute hand texture issue
- Fixed RC voice line so it can only play once per trigger
- Fixed RC Handbrake improper boost application
- Fixed RC Handbrake causing RC speedo to stop working in reverse gear when disengaged
- Fixed script crash when player time travels with Wayback records full
- Fixed script crash if RC mode player control is accidentally removed from vehicle via external means
- Fixed time travel effects triggering on vehicles in non-forward gears
- Fixed broken duck animation in first-person view
- Fixed DMC-12 and DeLorean Time Machine dashboard gauge colors
- Fixed non-DeLorean time machines having invisible railroad wheels
- Fixed broken repair time circuit option when year is earlier than 1985
- Fixed garage handler error during towing mission
- Fixed inability enter broken time machine
- Fixed wash option appearing for vehicles that can use car wash normally
- Fixed hacky entries in setup2.xml
- Fixed DeLorean spawn code so that DeLoreans will spawn cleanly
- Fixed Libyan encounter so that their vehicle doesn't just disappear if one of them dies
- Added ability to remove Bulova clock from the dashboard
- Added cooldown for makeshift time circuits
- Added working exhaust for DMC-12 and DeLorean Time Machine)
- Disabled mod during tutorial mission
- Increased inventory cap on plutonium to 12
- Made it so DeLorean Doors Menu is disabled if no working DeLorean is nearby
- Optimized menu code
- RC mode now displays tooltip to help player identify correct control for RC handbrake
- Removed persistence system from in-game menu as it is no longer necessary
- Shortened freeze time for BTTF1 DeLorean
2.3.1
- Fixed incorrect filename in script for custom deceleration sound
- Fixed bug that would allow unexpected player control inputs during cinematic time travel
- Fixed rare script crash related to WormholeAnimationPlayer
- Updated language files
- Added updated Russian translation
2.3.0
- Enabled ability to affect traffic density based on current year
- Lybian chase added; only appears if player has no Plutonium in 1985, check the map!
- Clocktower mission fixed; disabled scripted events and traffic too!
- Steam venting & empty warning disabled after reentry from Clocktower mission
- Persistence & Spawn Preset systems fixed
- Wayback system now records player's outfit
- Time Paradox system added to Wayback
- Fixed missing suspension entries for ride height customization
- Player will get 1 Plutonium pellet when building a time machine from a stock DMC-12
- Fixed bugs with BTTF3 and BTTF3RR DeLoreans
- Fixed flux capacitor appearing in midair when spawning time machines
- Fixed bug causing flux capacitor to not react when struck by lightning or using photo mode with no fuel
- Fixed TCD glitch sound and animation; made glitch happen sooner
- Corrected color and movement of plutonium chamber gauge needles
- Updated weather system
- Added new story DeLorean (HINT: November 12 1955)
- Fixed flux capacitor bug when time travel interrupted
- Fixed BTTF2 torque value issues
- Fixed lightning strike bugs
- Fixed RC mode death bugs
- Fixed HandleDucking crashes
- Added BTTF3RR reentry script event toggle
- Fixed BTTF3RR spawn crash
- And more! Full changelog is in the OIV!
2.2.4
- FIX: Clocktower mission not working with the Los Santos Tuners' update.
- FIX: Vertex Paint/Material bug in the Interior (reverts "Texture Bug on the Overhead Console."
2.2.3
- FIX: Wheel category bug with the Los Santos Tuners' update.
- FIX: Texture bug on the Overhead Console
- FIX: RR DeLorean not working with the Los Santos Tuners' update
2.2.2
- FIX: FPS drop issue near construction site and Wayback replay of lightning run.
2.2.1
- NEW: Real time mode. 1 minute in game is equal to real 1 minute. Can be enabled in settings. DO NOT USE trainers real time mode with this mod.
- NEW: Lightning run. A bolt of lightning is gonna strike a pole on Nov. 12, 1955 10:04 PM near the construction site in Paleto Boulevard. Try catch it and go back to the future! (Real time mode must be enabled)
- NEW: Now also seconds can be set for alarm time in bulova clock (helps with lightning run).
- NEW: Forced weather condition in relevant in-movies dates.
- FIX: Various bugs fixed (mostly about garage and wayback).
2.1.1
- Fixed script crash after player dies
- Fixed time machine menu still opening after delete of all time machines
2.1
- Fixed duplicate time machine spawn at reentry with wayback enabled
- Wayback records vehicle being transformed in a time machine
- Restricted repair flying circuits in dates with year >= 2015
- Added null check for refueling ped
- Fixed randomly TCD appearing in non-dmc12 time machines
- Fixed HUD not loading after switching time machines
- Fixed glowing vents props not despawning if player is out of the car
2.0
- Wayback system (see your past self's actions)
- Time machine's garage
- More time traveling effects (flux capacitor glowing, more sparks)
- Lightning strike effects
- Transform any vehicle in a time machine
- More real-life effects (turbulence while flying, etc..)
- New HUD for remote controlled time machine
- Working SID and Bulova clock (alarm can be set too) inside BTTF DeLorean
- External HUD can be used (a second game window will open)
- HUD on Android device (app will be released on Play Store soon)
- DeLorean DMC-12 model improvements
- Bug fixes and general code improvements
1.1F
- Initial release
Controls:
- Main menu: CTRL + F8
- Interaction Menu: Character wheel + Handbrake (Default: Left ALT + Spacebar / D-Pad Down + RB)
- Time Circuits: Numpad +
- Input Mode: Numpad /
- Confirm Date: Numpad Enter
- Toggle Cinematic / Instant mode: Numpad *
- Hover boost: Handbrake (Default: Spacebar / RB)
- Altitude control: G
- VTOL: Aim + Throttle/Brake (Default: RMB + W-S / LB + LT-RT)
- Refuel, Hook, Hoodbox: Context (Default: E / D-Pad Right)
- Forced Handbrake (RC): Hold Duck + Handbrake (Default: X + Space / A + RB)
- Toggle Hover mode: Hold X / A
Main Features:
DeLorean DMC-12 model:
- Brand new best looking DeLorean models made specially for this mod
- Exterior / Interior / Engine / Suspension / Chassis / 5 LOD's
- Base BTTF Kit
- Mr. Fusion / Plutonium Reactor
- 55 Whitewalls / RR Wheels
- Goodyear NCT60 / Goodyear Eagle GT Tires
- Hoodbox
- All the BTTF models are based on A-Hero car and professionally modeled and textured
Time Travel:
- Cutscene/instant time travel mode
- TCD glitch system if time machine is damaged
- Time machine can be forced to time travel if it is being hit by a lightning (while flying or driving with hook into a thunderstorm)
Animated Interior:
- Time Circuits display
- Flux Capacitor
- Speedometer (both analog and digital)
- TFC handle and lights
- Plutonium gauges
- Compass
- Bulova clock (alarm can be set)
- SID (Status indicator display)
Animated Exterior:
- Hover transition
- Refuel
- Suspension
Sounds:
- Stereo 3D sounds with pausing / muting system
- Most of sounds ripped and edited from blu-ray version of movies
- Real BTTF DeLorean engine sounds aka Landspeeder sounds handled by script
Effects:
- Custom made effects for time travel
- Turbulence while flying into bad weather
- Blinking headlights while trying to restart a dead DeLorean time machine with nuclear reactor
- Lightning strike
Transform any vehicle into a Time Machine:
- Any vehicle (can be a car, bike, boat, motorcycle, plane, etc... ) can be converted to a fully working Time Machine
- Wormhole type can be changed
- Hover mode can be activated if model has certain requirements and custom handling data has been added to it (will be explained better)
- Also can be equipped with '55 and railroad wheels type (result may vary, certain vehicle models don't accept tuning wheels)
- There is no need for refueling after a time travel, there is only a 30secs cooldown
Remote controlling:
- Any time machine can be remote controlled
- There is a max distance signal range
- First person camera can be activated
Wayback system:
- A "see your past self" system
- Records players actions and replays them while visiting the same time
- Highly experimental
Persistence system:
- Every time machine status (location, properties, vehicle info, etc... ) is saved and restored at game restart/script reload
- Works for both DeLorean and other-type time machines
- Experimental, do not enable with Wayback. Use one or the other
Build custom DeLorean time machine:
- You can customize any DeLorean time machine with the BTTF parts (e.g. BTTF3 with Plutonium Chamber, Hook and Hover System, etc... )
Drive on rail tracks:
- Any time machine that is equipped with railroad wheels can be driven on rail tracks
- It is possible to time travel on rail tracks... just be aware for a possible incoming train at reentry...
Time machine's garage:
- Michael's, Trevor's and Franklin's garages can be used to transform any vehicle into a time machine
- Please note, Franklin's Aunt's garage does not work for this.
- Repair broken time, flying circuits and faulty engine
- Install hover conversion and Mr. Fusion
- Customize other time machine's elements
Credits:
- Artist: ranstar74 | killso | RetroGamer | Turn 10 Studios
- Programmer: AHK1221 | MrFusion92 | Nomake Wan
- Tester: Nickumto255 | hugoraider | SBTx14 | MatchstickMan | Evonia | GTArajgaming | Mr Boom Snook | Victor
- Audio: BTTFV Team | BTTF Hill Valley Team
- Translations: our Discord community, join them!
- Special thanks to SonicJoshua24 | 5dmc1 | dmc4708 | Carlos85G | Manghen | Joey Kovacs | Dwurban
Først Lastet opp: 19. juli 2020
Sist Oppdatert: 17. februar 2023
Last Downloaded: 16 minutter siden
OMG! You've created a masterpiece! All those details, animations, effects, sounds. I can't even believe it's true! Perfect quality mod. Every delorean build has its own set of effects from movies. It feels like it's a work from a highly devoted BTTF movie fans. Just WOW! One day if somebody writes a book about history of GTA modding this mod should be mentioned as one of the highest achievements of modding community.
I saw in one video that you can somehow wind up the clock, how to do it?
@YLYA If you have no plutonium in your inventory and are in the year 1985, you will find a new waypoint on your map. Make sure you're in a DeLorean Time Machine that actually requires plutonium to work, and you'll find it!
The clock controls are accessed while in the first-person camera by pressing the 'o' key.
@nomakewan thanks!
how do you do the story missions? the mod is pretty cool but ive seen the story missions and i want to know how to start them.
@butbutbut1234 If you're talking about the YouTube videos of one guy inventing a story, that's all video editing. It's not real. He did a great job making really fun videos with our mod, but those are not features of the mod itself. They were made using video editing software.
I installed everything well but I can't open the menu. Someone could help me plaese
@LENBRAPmodOff This means you didn't install it correctly. Check out the video in our gallery that says "OFFICIAL INSTALLATION TUTORIAL" for the correct installation method (which also fixes a bug with the current release of GTAV that causes headlights/taillights to appear incorrectly).
If you need further assistance we highly recommend you join our Discord server for support as you'll get way faster responses there (usually minutes, rather than the 20 hours it took me to see your post here!).
@nomakewan you're wrong I installed everything well except that the software you ask to install my PC doesn't support it, it doesn't want to install it and detect it like a virus
@LENBRAPmodOff If I were wrong, then you would have a working copy of BTTFV. You don't, so I'm not wrong. Pretty simple and straightforward.
Are you sure it's actually detecting it as a virus, and not that you just ignored the part in the tutorial video regarding Microsoft SafeScreen and how to allow the program to run?
Also just another reminder that it took 4 hours before I noticed your response. Discord is a much faster way of getting support, I promise!
@nomakewan you do it on purpose or what I tell you tah it doesn't work and detects it as a virus
@LENBRAPmodOff Well it's not a virus, but if you don't know how to whitelist programs in your own antivirus software then I'm not sure there's much I can tell you. Plus without seeing a screenshot of the error you're supposedly getting my hands are tied.
The next step if you don't want to use our automatic installer would be to post your ScriptHookVDotNet.log file. Which is another reason you might want to join our Discord for support (other than just the fact that it took 6 hours to reply to you rather than minutes); you might not want to post this file for the entire internet to see. If you do, hey, go nuts. But without looking at that file I can't even begin to help diagnosing whatever issue it is you're having.
@nomakewan Using my friends Discord account I could only view the BTTFV Discord, was unable to post due to the cell phone requirement. We own skateboards, bikes and guns but no cell phones and never use them out of principle. Any chance of disabling that cell phone requirement please it never used to be there when I checked years ago.
@gtavjamal I have no control over the Discord (I'm just a dev, I don't run any servers or have any mod/admin powers), but I'll pass on your message to the person who does run the server.
@gtavjamal The server admin has changed the server settings. It should (hopefully) no longer require phone authentication. Gotta admit though, kinda hilarious that you're playing GTAV and posting on 5mods but are averse to owning or using cell phones, lmao.
@nomakewan Not sure if joking or serious but I assume you are serious. Cell phones are essentially early forms of modern slave collars, this is a website so no gps tracking etc, GTAV is not something you normally do while in transit. Big difference, I have a dark sense of humor but I do not understand about what is so funny about encouraging mass slavery but each to their own you do you and thanks for the help.
This mod is crazy !!!! you realised my dream!
I love this mod as Back to the Future has always been one of my favorite movie series. I recently got a new pc and installed the mod and I have an issue where every time I try to refuel the plutonium chamber my character just starts running and I can't do anything till I die or reload the game. Any ideas? I also don't think I can get the bttf2 time machine over 87 mph. Strange...
@WileE1 This is because you have Enhanced Native Trainer. Remove it and use Menyoo or Simple Trainer or literally any trainer that isn't ENT.
when i disable hovering in BTTF2 while i still in the air the car still hovers and not dropping down
@yussuf1020 Never seen that before. Sounds like it might be a conflict with another mod? If you wouldn't mind joining our Discord and posting in the #support channel that would be greatly appreciated.