Add-On Vehicle Spawner 1.5.5
1 680 247
1 069
1 680 247
1 069
Add-on Spawner is a ScriptHookV script that automatically looks for add-on vehicles and puts them in a menu for you to spawn.
Features
Requirements
GTA V v1.0.877.1 or later
ScriptHookV
Installation
Drag and drop AddonSpawner.asi and the AddonSpawner folder to your GTA V game folder.
Usage
No configuration needed, just load it up, press the hotkey (F5) and spawn your add-on vehicle. They are separated by vehicle class. It only lists your add-on vehicles, so no base game/DLC vehicles. There are various options for sorting vanilla cars and add-ons, so check the settings.
To add images, put an image file (.jpg or .png) in the AddonSpawner/img folder, with the model name (spawn name) as file name. For example: ek9.jpg.
Credits
Full credits to the ScriptHookVDotNet team on this one.
This wouldn't have been possible without Unknown Modder and drp4lyf!
Source
GitHub
Changelog
1.5.5
* Update vehicles for b2944 (San Andreas Mercenaries)
1.5.4
* Update despawn fix for b2802, entirely thanks to alexguirre!
* Update vehicles for b2802 (Los Santos Drug Wars)
1.5.3
* Display DLC name for vehicles from official DLC
* Display warning for b2699 (The Criminal Enterprises) vehicles
Yes, they're still spawnable and WILL crash your game when spawned anyway. No, I'm not filtering them out for the off-chance someone puts working files for these models, or for the off-chance of R* adding them in a future update. There's a fat warning now, spawning them is now completely at your own risk.
Note: There was a small time window of 40 minutes where a faulty version was uploaded, apologies for that. It is unpublished now, only the hotfix version is available.
Hotfix changes:
* Fix missing return path in DLC filtering (undefined behavior)
* Update menu dependency
1.5.2
* Update vehicles for b2612 (Expanded and Enhanced) (Spawning them will crash the game, but at least they're filtered away now)
* Update vehicles for b2699 (The Criminal Enterprises)
1.5.1
* Update vehicles for b2545 (The Contract)
* Fix non-DLC content added each load when no addons present
1.5.0
* List and sort spawn list by manufacturer before model
* Load images on start instead of on selection
1.4.5
Thank you fingaweg for making this fast update possible!
* Update vehicles for b2372 (Los Santos Tuners)
* Fix re-initialization problems
* Improve image loading (support .webp)
Old changelogs View topic on GTA5-Mods.com Forums »
Features
- Detects added vehicles automatically
- Search by make, model or name
- Various spawn options
- Various sorting options
- Custom thumbnails
- Prevents DLC vehicles from de-spawning
Requirements
GTA V v1.0.877.1 or later
ScriptHookV
Installation
Drag and drop AddonSpawner.asi and the AddonSpawner folder to your GTA V game folder.
Usage
No configuration needed, just load it up, press the hotkey (F5) and spawn your add-on vehicle. They are separated by vehicle class. It only lists your add-on vehicles, so no base game/DLC vehicles. There are various options for sorting vanilla cars and add-ons, so check the settings.
To add images, put an image file (.jpg or .png) in the AddonSpawner/img folder, with the model name (spawn name) as file name. For example: ek9.jpg.
Credits
Full credits to the ScriptHookVDotNet team on this one.
This wouldn't have been possible without Unknown Modder and drp4lyf!
Source
GitHub
Changelog
1.5.5
* Update vehicles for b2944 (San Andreas Mercenaries)
1.5.4
* Update despawn fix for b2802, entirely thanks to alexguirre!
* Update vehicles for b2802 (Los Santos Drug Wars)
1.5.3
* Display DLC name for vehicles from official DLC
* Display warning for b2699 (The Criminal Enterprises) vehicles
Yes, they're still spawnable and WILL crash your game when spawned anyway. No, I'm not filtering them out for the off-chance someone puts working files for these models, or for the off-chance of R* adding them in a future update. There's a fat warning now, spawning them is now completely at your own risk.
Note: There was a small time window of 40 minutes where a faulty version was uploaded, apologies for that. It is unpublished now, only the hotfix version is available.
Hotfix changes:
* Fix missing return path in DLC filtering (undefined behavior)
* Update menu dependency
1.5.2
* Update vehicles for b2612 (Expanded and Enhanced) (Spawning them will crash the game, but at least they're filtered away now)
* Update vehicles for b2699 (The Criminal Enterprises)
1.5.1
* Update vehicles for b2545 (The Contract)
* Fix non-DLC content added each load when no addons present
1.5.0
* List and sort spawn list by manufacturer before model
* Load images on start instead of on selection
1.4.5
Thank you fingaweg for making this fast update possible!
* Update vehicles for b2372 (Los Santos Tuners)
* Fix re-initialization problems
* Improve image loading (support .webp)
Old changelogs View topic on GTA5-Mods.com Forums »
Først Lastet opp: 30. april 2017
Sist Oppdatert: 18. juni 2023
Last Downloaded: 3 minutter siden
1 395 Kommentarer
More mods by ikt:
Add-on Spawner is a ScriptHookV script that automatically looks for add-on vehicles and puts them in a menu for you to spawn.
Features
Requirements
GTA V v1.0.877.1 or later
ScriptHookV
Installation
Drag and drop AddonSpawner.asi and the AddonSpawner folder to your GTA V game folder.
Usage
No configuration needed, just load it up, press the hotkey (F5) and spawn your add-on vehicle. They are separated by vehicle class. It only lists your add-on vehicles, so no base game/DLC vehicles. There are various options for sorting vanilla cars and add-ons, so check the settings.
To add images, put an image file (.jpg or .png) in the AddonSpawner/img folder, with the model name (spawn name) as file name. For example: ek9.jpg.
Credits
Full credits to the ScriptHookVDotNet team on this one.
This wouldn't have been possible without Unknown Modder and drp4lyf!
Source
GitHub
Changelog
1.5.5
* Update vehicles for b2944 (San Andreas Mercenaries)
1.5.4
* Update despawn fix for b2802, entirely thanks to alexguirre!
* Update vehicles for b2802 (Los Santos Drug Wars)
1.5.3
* Display DLC name for vehicles from official DLC
* Display warning for b2699 (The Criminal Enterprises) vehicles
Yes, they're still spawnable and WILL crash your game when spawned anyway. No, I'm not filtering them out for the off-chance someone puts working files for these models, or for the off-chance of R* adding them in a future update. There's a fat warning now, spawning them is now completely at your own risk.
Note: There was a small time window of 40 minutes where a faulty version was uploaded, apologies for that. It is unpublished now, only the hotfix version is available.
Hotfix changes:
* Fix missing return path in DLC filtering (undefined behavior)
* Update menu dependency
1.5.2
* Update vehicles for b2612 (Expanded and Enhanced) (Spawning them will crash the game, but at least they're filtered away now)
* Update vehicles for b2699 (The Criminal Enterprises)
1.5.1
* Update vehicles for b2545 (The Contract)
* Fix non-DLC content added each load when no addons present
1.5.0
* List and sort spawn list by manufacturer before model
* Load images on start instead of on selection
1.4.5
Thank you fingaweg for making this fast update possible!
* Update vehicles for b2372 (Los Santos Tuners)
* Fix re-initialization problems
* Improve image loading (support .webp)
Old changelogs View topic on GTA5-Mods.com Forums »
Features
- Detects added vehicles automatically
- Search by make, model or name
- Various spawn options
- Various sorting options
- Custom thumbnails
- Prevents DLC vehicles from de-spawning
Requirements
GTA V v1.0.877.1 or later
ScriptHookV
Installation
Drag and drop AddonSpawner.asi and the AddonSpawner folder to your GTA V game folder.
Usage
No configuration needed, just load it up, press the hotkey (F5) and spawn your add-on vehicle. They are separated by vehicle class. It only lists your add-on vehicles, so no base game/DLC vehicles. There are various options for sorting vanilla cars and add-ons, so check the settings.
To add images, put an image file (.jpg or .png) in the AddonSpawner/img folder, with the model name (spawn name) as file name. For example: ek9.jpg.
Credits
Full credits to the ScriptHookVDotNet team on this one.
This wouldn't have been possible without Unknown Modder and drp4lyf!
Source
GitHub
Changelog
1.5.5
* Update vehicles for b2944 (San Andreas Mercenaries)
1.5.4
* Update despawn fix for b2802, entirely thanks to alexguirre!
* Update vehicles for b2802 (Los Santos Drug Wars)
1.5.3
* Display DLC name for vehicles from official DLC
* Display warning for b2699 (The Criminal Enterprises) vehicles
Yes, they're still spawnable and WILL crash your game when spawned anyway. No, I'm not filtering them out for the off-chance someone puts working files for these models, or for the off-chance of R* adding them in a future update. There's a fat warning now, spawning them is now completely at your own risk.
Note: There was a small time window of 40 minutes where a faulty version was uploaded, apologies for that. It is unpublished now, only the hotfix version is available.
Hotfix changes:
* Fix missing return path in DLC filtering (undefined behavior)
* Update menu dependency
1.5.2
* Update vehicles for b2612 (Expanded and Enhanced) (Spawning them will crash the game, but at least they're filtered away now)
* Update vehicles for b2699 (The Criminal Enterprises)
1.5.1
* Update vehicles for b2545 (The Contract)
* Fix non-DLC content added each load when no addons present
1.5.0
* List and sort spawn list by manufacturer before model
* Load images on start instead of on selection
1.4.5
Thank you fingaweg for making this fast update possible!
* Update vehicles for b2372 (Los Santos Tuners)
* Fix re-initialization problems
* Improve image loading (support .webp)
Old changelogs View topic on GTA5-Mods.com Forums »
Først Lastet opp: 30. april 2017
Sist Oppdatert: 18. juni 2023
Last Downloaded: 3 minutter siden
Does anyone know if some of my keys are changing the colors and modifications of my current car because of this mod?
@ikt Sorry to bother you, but do you by any chance why my number keys and some letters are changing my cars appearance? And if yes, which mod do you think is doing that?
I'm having an odd issue, last night the spawner was working fine, but I tried today (with no changes to my game) and now it is telling my "Couldn't Load Model" when I try to spawn anything. and the odd time it does spawn it spawns the LOD rather than the full detailed model.
Can i spawn in a rocket car or a scramjet?
@Pedroo sorry to bother you, quick question, spawner is working fine but my only issue is the images for previews aren't loading, just a generic grey image for all. any ideas why this may be and how to fix
@ikt @TacoPoPo @Pedroo i am facing a very odd issue. 3 folders - after hours, cayo perico heist, contract is showing that dlc list is not updated or game files are missing but i have checked my game files and dlc list. it is completely updated. i can see the sanandreas mercenaries cars but not these 3. any solutions?
@FR4NKL1N
<modelname>.png should always work.
@Saksham10
Your dlclist.xml is probably still missing the other DLC. Compare it with the dlclist.xml.
@ikt i have checked my dlc list. for after hours update i need mpbattle and patchday19ng. i have both of these files in my dlclist as well as dlc packs
@ikt How can I use ESCAPE key for MenuCancel so Pause Menu wouldn't open?
@h63hi6
afaik you cannot remap the pause/escape keys. Otherwise try that.
@ikt it doesn't i tried. that would be more intuitive than Backspace, cause it's used in Director Mode Menu and in custom shops to go back :(
Got an issue on the latest version if i try to spawn one of the dlc cars and ride it on menyoo the car disappears on this mod the character just leaves the car after a certain time happends any way to fix this?
even if i try to spawn metro, it spawn freight instead
Why is it that when I press F5 and want to select a vehicle by pressing the up arrow, my cellphone also appears?
Can you add a setting in the custom dlc file: the dlc files added by the player themselves are sorted directly in the order written by the player in the document, rather than by make and vehicle type. Because I want to enter the dlc menu according to my own sorting method. The current method requires entering the secondary menu to select the added vehicle, which is a bit cumbersome.
After a while of driving a DLC vehicle it kicks your player out of it, anyway to fix this?
how to use Persistence? when i enable it, my Persistence Vehicle : 0...
Anyway to bind MenuOpen to an Xbox controller?
i can't figure out how to use the "user DLCs" feature, even searched on youtube, i install 5 cars at once, then try all 5, so next time when i isntall more 5, i'm confused which 5 were old ones, so i want to seperate old ones, for example create a folder or user dlc in whcih i can put tried cars , and install new ones freely without in any folder or dlc or somthing like that.
@JVSTMii_ I enabled the persistence setting that comes with the menu, when you mentioned 'my persistence vehicle : 0' is this the command you type in while in the vehicle to prevent it from despawning?
it won't let me. it only shows me scrolling through all the weapons menu when i use f5