Military Enhancement Project - HD USAF/ACU Addon 1.0.2
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This is an HD (1024x1024) ped textures addon for Military Enhancement Project (https://www.gta5-mods.com/misc/military-enhancement-project-cc9fc473-e5fa-4ac2-ac71-5163585487cb).
All textures containing camouflage have been doubled in size (from 512x512 to 1024x1024), allowing for much more sharper and better looking camouflage.
This modification requires Military Enhancement Project to be installed.
Higher texture resolutions may negatively impact performance, depending on your system. If you notice slowdowns near soldiers, consider reverting to regular Military Enhancement Project. In my case, the performance hit is slight to none.
--------------------------------------
Installation:
INSTALL AFTER MILITARY ENHANCEMENT PROJECT!
IT'S VERY IMPORTANT THAT YOU FOLLOW THE INSTRUCTIONS CAREFULLY. MAKE BACKUPS!
Install with OpenIV:
Files from "Peds" folder:
- from "componentpeds_s_m_y" to x64e.rpf\models\cdimages\componentpeds_s_m_y.rpf
- from "componentpeds_comp_peds" to x64e.rpf\models\cdimages\componentpeds_comp_peds.rpf
- from "pedprops" to x64e.rpf\models\cdimages\pedprops.rpf
--------------------------------------
This download is exclusive to LCPDFR.com and GTA5-mods.
Feel free to edit the file, just make sure to credit me. However, don't re-upload if you have not changed anything.
Made by Rockstar Games, edited by Yard1
ABU Camouflage by TheObscure and Recolour @ Facepunch.com
http://www.lcpdfr.com/topic/50611-military-enhancement-project/
--------------------------------------
Changelog:
1.0.2
Darkened nametags and patches on S_M_M_Marine_01 and S_M_Y_Marine_01 - they were way too light and blue before.
1.0.1
Fixed a mismatched texture in S_M_Y_Marine_01.
All textures containing camouflage have been doubled in size (from 512x512 to 1024x1024), allowing for much more sharper and better looking camouflage.
This modification requires Military Enhancement Project to be installed.
Higher texture resolutions may negatively impact performance, depending on your system. If you notice slowdowns near soldiers, consider reverting to regular Military Enhancement Project. In my case, the performance hit is slight to none.
--------------------------------------
Installation:
INSTALL AFTER MILITARY ENHANCEMENT PROJECT!
IT'S VERY IMPORTANT THAT YOU FOLLOW THE INSTRUCTIONS CAREFULLY. MAKE BACKUPS!
Install with OpenIV:
Files from "Peds" folder:
- from "componentpeds_s_m_y" to x64e.rpf\models\cdimages\componentpeds_s_m_y.rpf
- from "componentpeds_comp_peds" to x64e.rpf\models\cdimages\componentpeds_comp_peds.rpf
- from "pedprops" to x64e.rpf\models\cdimages\pedprops.rpf
--------------------------------------
This download is exclusive to LCPDFR.com and GTA5-mods.
Feel free to edit the file, just make sure to credit me. However, don't re-upload if you have not changed anything.
Made by Rockstar Games, edited by Yard1
ABU Camouflage by TheObscure and Recolour @ Facepunch.com
http://www.lcpdfr.com/topic/50611-military-enhancement-project/
--------------------------------------
Changelog:
1.0.2
Darkened nametags and patches on S_M_M_Marine_01 and S_M_Y_Marine_01 - they were way too light and blue before.
1.0.1
Fixed a mismatched texture in S_M_Y_Marine_01.
Først Lastet opp: 13. juli 2015
Sist Oppdatert: 15. juli 2015
Last Downloaded: 7. oktober 2024
15 Kommentarer
More mods by Yard1:
This is an HD (1024x1024) ped textures addon for Military Enhancement Project (https://www.gta5-mods.com/misc/military-enhancement-project-cc9fc473-e5fa-4ac2-ac71-5163585487cb).
All textures containing camouflage have been doubled in size (from 512x512 to 1024x1024), allowing for much more sharper and better looking camouflage.
This modification requires Military Enhancement Project to be installed.
Higher texture resolutions may negatively impact performance, depending on your system. If you notice slowdowns near soldiers, consider reverting to regular Military Enhancement Project. In my case, the performance hit is slight to none.
--------------------------------------
Installation:
INSTALL AFTER MILITARY ENHANCEMENT PROJECT!
IT'S VERY IMPORTANT THAT YOU FOLLOW THE INSTRUCTIONS CAREFULLY. MAKE BACKUPS!
Install with OpenIV:
Files from "Peds" folder:
- from "componentpeds_s_m_y" to x64e.rpf\models\cdimages\componentpeds_s_m_y.rpf
- from "componentpeds_comp_peds" to x64e.rpf\models\cdimages\componentpeds_comp_peds.rpf
- from "pedprops" to x64e.rpf\models\cdimages\pedprops.rpf
--------------------------------------
This download is exclusive to LCPDFR.com and GTA5-mods.
Feel free to edit the file, just make sure to credit me. However, don't re-upload if you have not changed anything.
Made by Rockstar Games, edited by Yard1
ABU Camouflage by TheObscure and Recolour @ Facepunch.com
http://www.lcpdfr.com/topic/50611-military-enhancement-project/
--------------------------------------
Changelog:
1.0.2
Darkened nametags and patches on S_M_M_Marine_01 and S_M_Y_Marine_01 - they were way too light and blue before.
1.0.1
Fixed a mismatched texture in S_M_Y_Marine_01.
All textures containing camouflage have been doubled in size (from 512x512 to 1024x1024), allowing for much more sharper and better looking camouflage.
This modification requires Military Enhancement Project to be installed.
Higher texture resolutions may negatively impact performance, depending on your system. If you notice slowdowns near soldiers, consider reverting to regular Military Enhancement Project. In my case, the performance hit is slight to none.
--------------------------------------
Installation:
INSTALL AFTER MILITARY ENHANCEMENT PROJECT!
IT'S VERY IMPORTANT THAT YOU FOLLOW THE INSTRUCTIONS CAREFULLY. MAKE BACKUPS!
Install with OpenIV:
Files from "Peds" folder:
- from "componentpeds_s_m_y" to x64e.rpf\models\cdimages\componentpeds_s_m_y.rpf
- from "componentpeds_comp_peds" to x64e.rpf\models\cdimages\componentpeds_comp_peds.rpf
- from "pedprops" to x64e.rpf\models\cdimages\pedprops.rpf
--------------------------------------
This download is exclusive to LCPDFR.com and GTA5-mods.
Feel free to edit the file, just make sure to credit me. However, don't re-upload if you have not changed anything.
Made by Rockstar Games, edited by Yard1
ABU Camouflage by TheObscure and Recolour @ Facepunch.com
http://www.lcpdfr.com/topic/50611-military-enhancement-project/
--------------------------------------
Changelog:
1.0.2
Darkened nametags and patches on S_M_M_Marine_01 and S_M_Y_Marine_01 - they were way too light and blue before.
1.0.1
Fixed a mismatched texture in S_M_Y_Marine_01.
Først Lastet opp: 13. juli 2015
Sist Oppdatert: 15. juli 2015
Last Downloaded: 7. oktober 2024
@Yard1 Nice! I love the HD textures. Good job!
Do you plan on upping the resolution for other models as well? Thanks.
@Dilapidated Other models from MEP or simply other peds such as cops? I've only included peds that had camos - if I were to simply increase the resolution of any other ped, you would have not notice a difference.
@Yard1 Sorry I should of been more specific, I meant other models included in MEP. Perhaps even for some of your other models in your mods like the coast guard enhancement uniforms and the lssd swat uniform models.... yes, I have all your mods installed lol. They all look good too but HD textures never hurt :)
OMG, this looks amazing.
@Dilapidated Seeing as all of my other mods are recolors of original skins, I would have to redo the textures from scratch for you to see the difference. As I said, if I were to simply increase the resolution, it wouldn't change the quality at all. It works here, because the resolution of the camo texture is higher than 512x512 - with 1024x1024 it doesn't get as badly blurred.
But don't worry, other camos I have planned will come in HD and SD, and if I were ever to release a texture in which it would be reasonable to increase the resolution, I will make an HD version for it. Right now, there are none.
Also, other models in MEP which are not included here are S_M_M_Marine_01, which had an HD texture in vanilla, S_M_M_Marine_02 which doesn't have a camo texture (those are officers) and S_M_Y_Marine_02 which uses the textures from comp_peds_marine (included here).
Hope that clear that up.
@Yard1 Sorry for the confusion there on my part. What you said makes perfect sense. Redoing the textures from scratch would be a big undertaking and by only increasing the resolution of standard textures it wouldn't make a significant visible difference is basically what you mean.
Good to hear about the other camos as well.
This makes me want to bust out photoshop and get creative lol. Hopefully its not too hard to create textures.
@Dilapidated It depends on what you want to do. Creating them from scratch is insanely difficult, editing existing ones - not so much. Look up some tutorials on the Web. If you need some help, send me a PM on LCPDFR.com
@Yard1 I'll take a look and see how it goes. Thanks for offering to help as well. I really appreciate it. If I do end up making a few that turn out well I'd be happy to share. Thanks again.
@Yard1 Aside from textures I'm also working on a custom dispatch at the moment with mkeezay30 for his GTA Realism mod. Would it be okay if I added support for all your mods in the dispatch, peds, etc. files? Kind of like a big compilation file with all your mods combined and of course a few tweaks. I'd credit you and would be very grateful if you're cool with it of course. Thanks again for all you do and I can't wait to check out the multicam tomorrow! Awesome work man. :)
@Dilapidated I'll think about it, seeing as I wanted to make a compilation of my mods myself.
@Yard1 I completely understand and thanks for at least considering. Also glad to hear you're considering making a compilation as well. Love the new multicam by the way.
@Dilapidated Could you please regeister on LCPDFR.com and send me a PM there?
@Yard1 Sure thing, I'll send you a pm tonight when I get off work. Sorry if I spammed up your comments section here.
Every time I want a new GTA V experience, I make a new backup and have a seperate folder for each flavor of mods. These are ALWAYS the first mods I add to EVERY pack I make. Great work!
Can you make 2K version?
I love this mod.