Taco Bell in Davis [LOD | EM] 0.2x [FINAL]
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There is a version with the '60s logo. You can check it out on my profile.
If you install a mod of mine, I do not take responsibility for game crashes or any other game errors, as I always ensure that my mods work correctly before upload. This also happens to be just an image file, so your game definitely should not crash, at the most it'll just be a bugged out image.
CHANGELOG:
[0.1a]
(Initial release)
[0.2a]
- Far Distance (LOD) Textures Match Taco Bell
DESCRIPTION:
Sorry, Dannybus. Turns the Lucky Plucker in Davis into a early modern day Taco Bell restuarant.
REQUIREMENTS:
- Grand Theft Auto V
(PLEASE, SUPPORT ROCKSTAR, THEY'RE AN AWESOME DEV, SO PLEASE DON'T ATTEMPT THIS MOD WITH A CRACKED GTA V)
- ASI Loader
INSTALLATION:
- Drag the files to (mods) > update > x64 > dlcpacks > patchday2ng > dlc.rpf > x64 > levels > gta5 > _citye > scentral_01 > sc1_13.rpf
- Drag the file in the x64 folder to (mods) > x64k.rpf > levels > gta5 > _citye > scentral_01 > sc1_13.rpf
Thanks for downloading this texture, and please be sure to comment about it, rate it, and let me know of any bugs you find. Also, leave suggestions for
what you would like to see in the next update.
mod by Aiden Patrick of Blue Company Graphics
If you install a mod of mine, I do not take responsibility for game crashes or any other game errors, as I always ensure that my mods work correctly before upload. This also happens to be just an image file, so your game definitely should not crash, at the most it'll just be a bugged out image.
CHANGELOG:
[0.1a]
(Initial release)
[0.2a]
- Far Distance (LOD) Textures Match Taco Bell
DESCRIPTION:
Sorry, Dannybus. Turns the Lucky Plucker in Davis into a early modern day Taco Bell restuarant.
REQUIREMENTS:
- Grand Theft Auto V
(PLEASE, SUPPORT ROCKSTAR, THEY'RE AN AWESOME DEV, SO PLEASE DON'T ATTEMPT THIS MOD WITH A CRACKED GTA V)
- ASI Loader
INSTALLATION:
- Drag the files to (mods) > update > x64 > dlcpacks > patchday2ng > dlc.rpf > x64 > levels > gta5 > _citye > scentral_01 > sc1_13.rpf
- Drag the file in the x64 folder to (mods) > x64k.rpf > levels > gta5 > _citye > scentral_01 > sc1_13.rpf
Thanks for downloading this texture, and please be sure to comment about it, rate it, and let me know of any bugs you find. Also, leave suggestions for
what you would like to see in the next update.
mod by Aiden Patrick of Blue Company Graphics
Først Lastet opp: 17. november 2016
Sist Oppdatert: 19. november 2016
Last Downloaded: 29. april 2018
All Versions
30 Kommentarer
More mods by Taco Bell x Aiden Patrick:
- Diverse tekstur
- Bygning
4.75
501
45
0.3x [FINAL]
- Diverse tekstur
- Bygning
4.92
820
38
0.2x [FINAL]
There is a version with the '60s logo. You can check it out on my profile.
If you install a mod of mine, I do not take responsibility for game crashes or any other game errors, as I always ensure that my mods work correctly before upload. This also happens to be just an image file, so your game definitely should not crash, at the most it'll just be a bugged out image.
CHANGELOG:
[0.1a]
(Initial release)
[0.2a]
- Far Distance (LOD) Textures Match Taco Bell
DESCRIPTION:
Sorry, Dannybus. Turns the Lucky Plucker in Davis into a early modern day Taco Bell restuarant.
REQUIREMENTS:
- Grand Theft Auto V
(PLEASE, SUPPORT ROCKSTAR, THEY'RE AN AWESOME DEV, SO PLEASE DON'T ATTEMPT THIS MOD WITH A CRACKED GTA V)
- ASI Loader
INSTALLATION:
- Drag the files to (mods) > update > x64 > dlcpacks > patchday2ng > dlc.rpf > x64 > levels > gta5 > _citye > scentral_01 > sc1_13.rpf
- Drag the file in the x64 folder to (mods) > x64k.rpf > levels > gta5 > _citye > scentral_01 > sc1_13.rpf
Thanks for downloading this texture, and please be sure to comment about it, rate it, and let me know of any bugs you find. Also, leave suggestions for
what you would like to see in the next update.
mod by Aiden Patrick of Blue Company Graphics
If you install a mod of mine, I do not take responsibility for game crashes or any other game errors, as I always ensure that my mods work correctly before upload. This also happens to be just an image file, so your game definitely should not crash, at the most it'll just be a bugged out image.
CHANGELOG:
[0.1a]
(Initial release)
[0.2a]
- Far Distance (LOD) Textures Match Taco Bell
DESCRIPTION:
Sorry, Dannybus. Turns the Lucky Plucker in Davis into a early modern day Taco Bell restuarant.
REQUIREMENTS:
- Grand Theft Auto V
(PLEASE, SUPPORT ROCKSTAR, THEY'RE AN AWESOME DEV, SO PLEASE DON'T ATTEMPT THIS MOD WITH A CRACKED GTA V)
- ASI Loader
INSTALLATION:
- Drag the files to (mods) > update > x64 > dlcpacks > patchday2ng > dlc.rpf > x64 > levels > gta5 > _citye > scentral_01 > sc1_13.rpf
- Drag the file in the x64 folder to (mods) > x64k.rpf > levels > gta5 > _citye > scentral_01 > sc1_13.rpf
Thanks for downloading this texture, and please be sure to comment about it, rate it, and let me know of any bugs you find. Also, leave suggestions for
what you would like to see in the next update.
mod by Aiden Patrick of Blue Company Graphics
Først Lastet opp: 17. november 2016
Sist Oppdatert: 19. november 2016
Last Downloaded: 29. april 2018
Next mod release in January: Little Seoul KFC
as requested by @Dannybus
Quote: 'make a KFC in little Seoul replacing lucky plucker'
@aidenpatrickPGH Just wanted to share an idea with you, this not a demand don't get me wrong. For the next mod project you can change "Last Train in Los Santos" to real-life counterpart "Carney's" at Sunset Blvd. http://4.bp.blogspot.com/-veFO1a3kt7o/UtQr8OGskQI/AAAAAAAABXo/6S9mze3DtUs/s1600/IMG_8261.JPG
@BlocParty Isn't it a coincidence that we had the same idea just two hours apart. :P
@aidenpatrickPGH OMG that's awesome man! LS becomes real LA slowly for sure!
@aidenpatrickPGH make a KFC in little Seoul replacing lucky plucker
@aidenpatrickPGH Besides, some types of OIVs break your GTA 5, and you can't uninstall them. That's the beauty of manual installation, is you're in control. This is a neat mod, love it already. Didn't need to download it, just had to see it and go "wicked".
nice!
what kind of enb/reshade are you using?
@choyboy99 Embarrassed to say, the Redux Original preset.
@BlueCompanyGraphics Fantastic work. Just a couple ideas: I was looking into making Del Perro into Santa Monica Pier and converting communities into Holly wood instead of Vinewood, Beverly Hills, etc. The issue I ran into, is that it requires more than just a retexture, as the UV maps would also need to be modified to make it even possible. Don't know if you have the skill required to manage this, or even if you are interested. Just an idea.
@aidenpatrickPGH Fantastic work. Just a couple ideas: I was looking into making Del Perro into Santa Monica Pier and converting communities into Holly wood instead of Vinewood, Beverly Hills, etc. The issue I ran into, is that it requires more than just a retexture, as the UV maps would also need to be modified to make it even possible. Don't know if you have the skill required to manage this, or even if you are interested. Just an idea.
@eshenk Sure, I'm totally interested. I've actually thought about this in the past, however, with Retro Five development going on, I don't yet have the time. I'll consider after the Initial Release in February.
@aidenpatrickPGH Position on Map plz. I camt find it *Sigh* :/
@Sh3nZeR I don't know if you know where the strip club is, but it's essentially across the street. ;)
@eshenk I know desmond8 is working on a santa monica pier sign, freeway signs, as well as other real life los angeles retextures. http://www.lcpdfr.com/forums/topic/65214-wip-real-freeway-signs/?page=4#comment-444279
@choyboy99 Thank you or pointing me to this. I am sharing with you a link to his WIP download. Not sure if you knew he has released this thus far -
http://www.lcpdfr.com/files/file/11955-real-freeway-signs/
@aidenpatrickPGH there's a up and atom in The Procopio Truck Stop in Blaine county miles from paleto bay and that's the first up and atom burger so do a in n out burger in Blaine county as part of your Los Santos 1950s check Gta wiki
@Dannybus I will restore the building to look new in Retro Five, however, if I convert it into an In n Out it'll be a seperate mod at a later date.
wooow
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