Alternate Motion For Kitted Peds (EUP Friendly) 1.2
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This mod swaps out the idle and motion animations (walking, running, etc.) of various peds who carry heavy/tactical equipment (e.g. battle belts and vests) with what I believe to be more suitable and realistic animations.
These animations make the characters feel more like they're actually carrying weight than the vanilla ones do. If patrolling on foot as a cop or security guard for example, the sluggish and more relaxed pace of the walking should feel better as well.
The peds that have had their animations changed include the following:
-Cop
-Sheriff
-Highway Cop
-Snow Cop
-Security Guard
-Chemistry Security
-Bobcat Security
-Armoured Gruppe Security
-Prison Guard
-Black Ops
-Armoured Marine
-Male MP character (for EUP users)
I haven't included the Ranger, SWAT, CIA or FIB as I believe their agile and lightweight animations suit them more. If people want them changed as well, I'll consider including them.
Installation:
Place peds.ymt in
Mods/update/update.rpf/x64/data
These animations make the characters feel more like they're actually carrying weight than the vanilla ones do. If patrolling on foot as a cop or security guard for example, the sluggish and more relaxed pace of the walking should feel better as well.
The peds that have had their animations changed include the following:
-Cop
-Sheriff
-Highway Cop
-Snow Cop
-Security Guard
-Chemistry Security
-Bobcat Security
-Armoured Gruppe Security
-Prison Guard
-Black Ops
-Armoured Marine
-Male MP character (for EUP users)
I haven't included the Ranger, SWAT, CIA or FIB as I believe their agile and lightweight animations suit them more. If people want them changed as well, I'll consider including them.
Installation:
Place peds.ymt in
Mods/update/update.rpf/x64/data
Først Lastet opp: 18. februar 2023
Sist Oppdatert: 18. februar 2023
Last Downloaded: 2 dager siden
8 Kommentarer
More mods by groans4u4:
This mod swaps out the idle and motion animations (walking, running, etc.) of various peds who carry heavy/tactical equipment (e.g. battle belts and vests) with what I believe to be more suitable and realistic animations.
These animations make the characters feel more like they're actually carrying weight than the vanilla ones do. If patrolling on foot as a cop or security guard for example, the sluggish and more relaxed pace of the walking should feel better as well.
The peds that have had their animations changed include the following:
-Cop
-Sheriff
-Highway Cop
-Snow Cop
-Security Guard
-Chemistry Security
-Bobcat Security
-Armoured Gruppe Security
-Prison Guard
-Black Ops
-Armoured Marine
-Male MP character (for EUP users)
I haven't included the Ranger, SWAT, CIA or FIB as I believe their agile and lightweight animations suit them more. If people want them changed as well, I'll consider including them.
Installation:
Place peds.ymt in
Mods/update/update.rpf/x64/data
These animations make the characters feel more like they're actually carrying weight than the vanilla ones do. If patrolling on foot as a cop or security guard for example, the sluggish and more relaxed pace of the walking should feel better as well.
The peds that have had their animations changed include the following:
-Cop
-Sheriff
-Highway Cop
-Snow Cop
-Security Guard
-Chemistry Security
-Bobcat Security
-Armoured Gruppe Security
-Prison Guard
-Black Ops
-Armoured Marine
-Male MP character (for EUP users)
I haven't included the Ranger, SWAT, CIA or FIB as I believe their agile and lightweight animations suit them more. If people want them changed as well, I'll consider including them.
Installation:
Place peds.ymt in
Mods/update/update.rpf/x64/data
Først Lastet opp: 18. februar 2023
Sist Oppdatert: 18. februar 2023
Last Downloaded: 2 dager siden
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nice new animations, thanks. but when i idle, guy changing (normal) walkstyle idle animation. this mod needs idle animation too. and i want to load this animations to (ballistic) walk style. not normal walkstyle. how can i do this or can you tell me how can i do manually? (u can send me ballistic version from discord) @groans4u4
i think you can use vanilla cop idle animation for this new animaton. just add him for a while. when u find new idle anim u can update. @groans4u4
@User555 Thank you. I simply changed the animation blueprint/set used by the character, so it will automatically change the walking, running and idle animations. I didn't change specific animations, which is why the character has entirely different animations as a whole and will stand differently. :)
@groans4u4 no problem. can you update if you finish?
How can i use this in-game? It dont work pls help!
update pls
what file i should edit to change how peds hold their rifle like the one in the vid?