The Pacific Standard Heist [Map Editor] 1.2
2 036
30
2 036
30
The Pacific Standard Job has gone horribly wrong. Super long GTA Online heist loading screens and incompetent randoms have trapped you inside the bank for hours. As you gave your crew a piece of your mind over the mic, the cops responded in massive force. Unfortunately for them, budget cuts mean that most of them only have combat pistols. Place yourself in the bank and escape from the terrifying game mode known as GTA Online Heists.
Instructions to load:
-Drag a xml file into your GTA V directory.
-Open GTA 5, and disable traffic/cars BEFORE you load the map.
-Open the Map Editor Menu, select Load Map, XML, and type in "pacificstandard" without the quotation marks.
Requires:
Guadmaz's Map Editor: https://www.gta5-mods.com/scripts/map-editor
A trainer that allows you to disable traffic/peds, such as sjaak327's Simple Trainer: https://www.gta5-mods.com/scripts/simple-trainer-for-gtav
Important Stuff:
-Cops will fire on you as soon as you discharge a weapon.
-There are three exits: Up the stairs behind the tellers desk to the roof, through the marker at the East entrance, or through
the doors at the West intersection entrance.
-Cops cannot enter through the East doors, but you can exit or enter through the markers there.
-All pickups except for the wallets and weapons of hostages constantly replenish, including ammo, health, armor, and cash from
the vault.
Low Performance:
17 Pickups
12 Markers
21 World
124 Props
24 Vehicles
62 Peds
Medium Performance:
28 Pickups
12 Markers
25 World
252 Props
51 Vehicles
135 Peds
1.2 Changelog [Final]
-Up the stairs behind the tellers, there is an exit to the roof, where you can escape by helicopter.
-Police cannot enter through the second door, but you can enter and exit through the yellow markers.
-Added more pickups
-Fixed wallet respawning issue
-Made glowing arrows under snipers more obvious
-Getaway vehicles are placed more strategically
-Other minor improvements
v1.1 Changelog:
-Added hostages
-Added low performance version
-Added weapons, health, armor, and cash pickups
-Added snipers, with convenient glowing arrows under them
-Added a few easter eggs
-More dynamic props
-More onlookers
-More cars and cops
-Locked second (East) entrance to the bank. Cops can now only enter through the front entrance (West intersection)
-Made command centre more realistic
-Removed wire fences
-Replaced identical traffic cops with normal cops
-Other minor improvements
Instructions to load:
-Drag a xml file into your GTA V directory.
-Open GTA 5, and disable traffic/cars BEFORE you load the map.
-Open the Map Editor Menu, select Load Map, XML, and type in "pacificstandard" without the quotation marks.
Requires:
Guadmaz's Map Editor: https://www.gta5-mods.com/scripts/map-editor
A trainer that allows you to disable traffic/peds, such as sjaak327's Simple Trainer: https://www.gta5-mods.com/scripts/simple-trainer-for-gtav
Important Stuff:
-Cops will fire on you as soon as you discharge a weapon.
-There are three exits: Up the stairs behind the tellers desk to the roof, through the marker at the East entrance, or through
the doors at the West intersection entrance.
-Cops cannot enter through the East doors, but you can exit or enter through the markers there.
-All pickups except for the wallets and weapons of hostages constantly replenish, including ammo, health, armor, and cash from
the vault.
Low Performance:
17 Pickups
12 Markers
21 World
124 Props
24 Vehicles
62 Peds
Medium Performance:
28 Pickups
12 Markers
25 World
252 Props
51 Vehicles
135 Peds
1.2 Changelog [Final]
-Up the stairs behind the tellers, there is an exit to the roof, where you can escape by helicopter.
-Police cannot enter through the second door, but you can enter and exit through the yellow markers.
-Added more pickups
-Fixed wallet respawning issue
-Made glowing arrows under snipers more obvious
-Getaway vehicles are placed more strategically
-Other minor improvements
v1.1 Changelog:
-Added hostages
-Added low performance version
-Added weapons, health, armor, and cash pickups
-Added snipers, with convenient glowing arrows under them
-Added a few easter eggs
-More dynamic props
-More onlookers
-More cars and cops
-Locked second (East) entrance to the bank. Cops can now only enter through the front entrance (West intersection)
-Made command centre more realistic
-Removed wire fences
-Replaced identical traffic cops with normal cops
-Other minor improvements
Først Lastet opp: 23. januar 2016
Sist Oppdatert: 30. august 2016
Last Downloaded: 23 hours ago
20 Kommentarer
More mods by Sierra:
The Pacific Standard Job has gone horribly wrong. Super long GTA Online heist loading screens and incompetent randoms have trapped you inside the bank for hours. As you gave your crew a piece of your mind over the mic, the cops responded in massive force. Unfortunately for them, budget cuts mean that most of them only have combat pistols. Place yourself in the bank and escape from the terrifying game mode known as GTA Online Heists.
Instructions to load:
-Drag a xml file into your GTA V directory.
-Open GTA 5, and disable traffic/cars BEFORE you load the map.
-Open the Map Editor Menu, select Load Map, XML, and type in "pacificstandard" without the quotation marks.
Requires:
Guadmaz's Map Editor: https://www.gta5-mods.com/scripts/map-editor
A trainer that allows you to disable traffic/peds, such as sjaak327's Simple Trainer: https://www.gta5-mods.com/scripts/simple-trainer-for-gtav
Important Stuff:
-Cops will fire on you as soon as you discharge a weapon.
-There are three exits: Up the stairs behind the tellers desk to the roof, through the marker at the East entrance, or through
the doors at the West intersection entrance.
-Cops cannot enter through the East doors, but you can exit or enter through the markers there.
-All pickups except for the wallets and weapons of hostages constantly replenish, including ammo, health, armor, and cash from
the vault.
Low Performance:
17 Pickups
12 Markers
21 World
124 Props
24 Vehicles
62 Peds
Medium Performance:
28 Pickups
12 Markers
25 World
252 Props
51 Vehicles
135 Peds
1.2 Changelog [Final]
-Up the stairs behind the tellers, there is an exit to the roof, where you can escape by helicopter.
-Police cannot enter through the second door, but you can enter and exit through the yellow markers.
-Added more pickups
-Fixed wallet respawning issue
-Made glowing arrows under snipers more obvious
-Getaway vehicles are placed more strategically
-Other minor improvements
v1.1 Changelog:
-Added hostages
-Added low performance version
-Added weapons, health, armor, and cash pickups
-Added snipers, with convenient glowing arrows under them
-Added a few easter eggs
-More dynamic props
-More onlookers
-More cars and cops
-Locked second (East) entrance to the bank. Cops can now only enter through the front entrance (West intersection)
-Made command centre more realistic
-Removed wire fences
-Replaced identical traffic cops with normal cops
-Other minor improvements
Instructions to load:
-Drag a xml file into your GTA V directory.
-Open GTA 5, and disable traffic/cars BEFORE you load the map.
-Open the Map Editor Menu, select Load Map, XML, and type in "pacificstandard" without the quotation marks.
Requires:
Guadmaz's Map Editor: https://www.gta5-mods.com/scripts/map-editor
A trainer that allows you to disable traffic/peds, such as sjaak327's Simple Trainer: https://www.gta5-mods.com/scripts/simple-trainer-for-gtav
Important Stuff:
-Cops will fire on you as soon as you discharge a weapon.
-There are three exits: Up the stairs behind the tellers desk to the roof, through the marker at the East entrance, or through
the doors at the West intersection entrance.
-Cops cannot enter through the East doors, but you can exit or enter through the markers there.
-All pickups except for the wallets and weapons of hostages constantly replenish, including ammo, health, armor, and cash from
the vault.
Low Performance:
17 Pickups
12 Markers
21 World
124 Props
24 Vehicles
62 Peds
Medium Performance:
28 Pickups
12 Markers
25 World
252 Props
51 Vehicles
135 Peds
1.2 Changelog [Final]
-Up the stairs behind the tellers, there is an exit to the roof, where you can escape by helicopter.
-Police cannot enter through the second door, but you can enter and exit through the yellow markers.
-Added more pickups
-Fixed wallet respawning issue
-Made glowing arrows under snipers more obvious
-Getaway vehicles are placed more strategically
-Other minor improvements
v1.1 Changelog:
-Added hostages
-Added low performance version
-Added weapons, health, armor, and cash pickups
-Added snipers, with convenient glowing arrows under them
-Added a few easter eggs
-More dynamic props
-More onlookers
-More cars and cops
-Locked second (East) entrance to the bank. Cops can now only enter through the front entrance (West intersection)
-Made command centre more realistic
-Removed wire fences
-Replaced identical traffic cops with normal cops
-Other minor improvements
Først Lastet opp: 23. januar 2016
Sist Oppdatert: 30. august 2016
Last Downloaded: 23 hours ago
1.2 Changelog [Final]
-Up the stairs behind the tellers, there is an exit to the roof, where you can escape by helicopter.
-Police cannot enter through the second door, but you can enter and exit through the yellow markers.
-Added more pickups
-Fixed wallet respawning issue
-Made glowing arrows under snipers more obvious
-Getaway vehicles are placed more strategically
-Other minor improvements
How did you get those store blips?
@yolo321XD you can set the store blips to "true" in the open interiors configuration file.
@Sierra Thx!
Good work, this map does not know me the typical "map editor" worked badly and fast so here are the 5 stars (The text is translated by the translator of google so excuse any orthographic fails :p) By the way, I took more than two months trying to complete the work of pacific standart damn, but I only encounter with incompetent people that if they do not die at the exit of the bank are not even able to leave the town whore. fucking sucks
@ManuGammer I know the struggle :(
i wish i could work with you your awsome! but i dont know much about scripting but i am currently learning :)
@eric8943 Thanks. I don't know anything about scripting, all you need to make maps is map editor, which has easy controls that you just need to get familiar with.
Where did you get those police station blips? and how can i add myself on map?
@MirceaRaicu They're from dehan's police mod. And what do you mean by adding yourself on the map?
i want to add blips by miself, for example :hospitals, police stations, lester's factory and so on.
if there is any posibility of doing this please help me :))
v1.1 Changelog:
-Added hostages
-Added low performance version
-Added weapons, health, armor, and cash pickups
-Added snipers, with convenient glowing arrows under them
-Added a few easter eggs
-More dynamic props
-More onlookers
-More cars and cops
-Locked second (East) entrance to the bank. Cops can now only enter through the front entrance (West intersection)
-Made command centre more realistic
-Removed wire fences
-Replaced identical traffic cops with normal cops
-Other minor improvements
to many cars
@Quakex64 Possibly. But there's always the low performance version, which has half the amount of vehicles.
Looks brilliant.
I can't load the map
it just shows me error
@floydandsome Does Map Editor work with other maps?
Yes
but this map just couldnt properly
I guess something went wrong in the gameconfig.xml file
How do I get inside the bank?